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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post May 6 2012, 15:42
Post #14141
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QUOTE(Bunker Buster @ May 6 2012, 22:29) *

Proficiency scaling changed, probably.


Then whats the point of buffing the Proficiency lol. We got duped?
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post May 6 2012, 15:54
Post #14142
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Divine Proficiency hasn't been buffed, just Deprecating.
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post May 6 2012, 15:57
Post #14143
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Sorry i meant the buff prof stats to the staves.

- Primary stat and proficiency bonuses from equipment were significantly increased.
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post May 6 2012, 16:00
Post #14144
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The healing-per-turn and duration coefficients on Regen seemed to be changed from 100% on just duration to ~90% on each.
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post May 6 2012, 16:21
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New scaling factor for prof is around 35 - 35.66 (from 50)
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post May 6 2012, 16:35
Post #14146
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i think we must quickly farm up sch girls parts before the next patch
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post May 6 2012, 16:46
Post #14147
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QUOTE(Tiap @ May 6 2012, 16:21) *

New scaling factor for prof is around 35 - 35.66 (from 50)

Seems like the factor was reduced to a multiplier of 1/sqrt(2). Makes sense for people into mathematics.

This post has been edited by Bunker Buster: May 6 2012, 16:47
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post May 6 2012, 16:50
Post #14148
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It's kind of fun tearing through everything with my non-ethereal exquisite estoc right now, but I'm taking so much damage.

Also, My crit chance and hit chance have both massively increased, which is nice.
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post May 6 2012, 16:53
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CODE
Banish blasts Flying Spaghetti Monster for 347993 holy damage


Given 100% crit rate, I can now kill IWBTH FSM with Banish spam without using a single mana pot lol.

This post has been edited by Rei-Tenshi: May 6 2012, 16:55
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post May 6 2012, 16:55
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QUOTE(Kaosumx @ May 6 2012, 18:50) *
It's kind of fun tearing through everything with my non-ethereal exquisite estoc right now, but I'm taking so much damage.

Also, My crit chance and hit chance have both massively increased, which is nice.

Since monsters are even stronger now - maces are still the best choice, especially when using Stun through Shatter Strike isn't so easy anymore.

This post has been edited by Evil Scorpio: May 6 2012, 16:55
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post May 6 2012, 17:01
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Here's a guess for tier 2 equipment ratios:

2x - Irritating Schoolgirl
3x - Even More Irritating Schoolgirls
4x - Sapling
5x - RL/IPU/FSM
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post May 6 2012, 17:02
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On the other hand, provided you have at least 150% overcharge, you can fire off all three skills one after the other. You still get Shatter Strike, but now it essentially hits twice in a row.
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post May 6 2012, 17:04
Post #14153
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QUOTE(Evil Scorpio @ May 6 2012, 10:55) *

Since monsters are even stronger now - maces are still the best choice, especially when using Stun through Shatter Strike isn't so easy anymore.


Yeah, I went right back to mace afterwards, but thing is, I think the monsters have much more mitigation now, cause my damage is a little lower than it used to be, even though my damage on the character screen increased quite a bit.
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post May 6 2012, 17:05
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QUOTE(Kaosumx @ May 6 2012, 17:04) *

Yeah, I went right back to mace afterwards, but thing is, I think the monsters have much more mitigation now, cause my damage is a little lower than it used to be, even though my damage on the character screen increased quite a bit.

Actually stuns only give 25% damage bonus instead of 50%. Their mitigation hasn't changed.
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post May 6 2012, 17:08
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QUOTE(Kaosumx @ May 6 2012, 19:04) *
Yeah, I went right back to mace afterwards, but thing is, I think the monsters have much more mitigation now, cause my damage is a little lower than it used to be, even though my damage on the character screen increased quite a bit.

Of course, stats bonuses are the same for players and monsters. So stat points influention increase is equal:

CODE
- The effects of some stats were modified:
-- STR now adds +2 physical damage per point (from +1.25)
-- DEX now adds +1 physical damage per point (from +0.75)
-- INT now adds +2 magical damage per point (from +1.25)
-- WIS now adds +1 magical damage per point (from +0.75)
-- Magic crit was reduced from /25 WIS and /50 INT to /35 WIS and /70 INT
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post May 6 2012, 17:10
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One-shotting rounds on BT feels good (IMG:[invalid] style_emoticons/default/cool2.gif)
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post May 6 2012, 17:15
Post #14157
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QUOTE(Tiap @ May 6 2012, 17:10) *

One-shotting rounds on BT feels good (IMG:[invalid] style_emoticons/default/cool2.gif)

Not really one-shotting since you have to cast that new debuff to do that.
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post May 6 2012, 17:32
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QUOTE(Bunker Buster @ May 6 2012, 15:15) *
Not really one-shotting since you have to cast that new debuff to do that.

Nah, right now I only need Great Status and a Ragnarok with good rolls. And as few Undeads as possible.
Not easy, but still better than what it was before (ie, plain impossible).
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post May 6 2012, 17:40
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QUOTE(Tiap @ May 6 2012, 22:10) *

One-shotting rounds on BT feels good (IMG:[invalid] style_emoticons/default/cool2.gif)


I'm glad for you. Really, I do. (IMG:[invalid] style_emoticons/default/smile.gif)

I hope this would pulls some of the recently influx of melee back to whence they came. Trolling my own kind is not exactly enjoyable, I found... (IMG:[invalid] style_emoticons/default/sleep.gif)
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post May 6 2012, 17:44
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QUOTE(Tiap @ May 6 2012, 17:10) *

One-shotting rounds on BT feels good (IMG:[invalid] style_emoticons/default/cool2.gif)

Yes, so is Eila one-shotting players
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