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The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV |
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Apr 29 2012, 22:45
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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I always thought that defense and damage calculation should be a 1/(1+x+y+z) value as opposed to a linearly increasing percentage favoring one powerful source over multiple sources.
With such a system, % should be removed from Mitigation, and instead it'd be a value that would add from equipment and stats.
For example, under the current system, from 15.00% mitigation from armor, 30% from Endurance, and 10% from Strength/Wisdom, it's calculated in this fashion:
(1-0.15)(1-0.30)(1-0.10) = 53.55% damage taken
The 30% is the most meaningful factor and increases in the other sources would become miniscule in comparison to increasing that particular value ( (1 - 0.16) * (1 - 0.30) * (1 - 0.10) = 0.5292 > (1 - 0.15) * (1 - 0.31) * (1 - 0.10) = 0.52785 etc etc).
Instead, drop the percentages from mitigation and use this as the equation:
Damage Taken: 100.00 / (100.00 + Mit_From_Endurance + Mit_From_Strength + Additive_Mit_From_Armor_Sources)
So now we have 15.00 mitigation from armor, 30.00 mitigation from Endurance, and 10.00 mitigation from Strength or Wisdom. This new equation would end up being:
100.00 / (100.00 + 30.00 + 10.00 + 15.00) = 100.00 / 155.00 = 0.64516129 = ~64.52% damage taken.
This seems like a nerf, but it's not looking at the problem the right way. If you turn the equation upside down, it becomes a time to live factor in which every point is as effective as the previous one as opposed to a point from the most powerful source being more effective than the previous point, as you gain 1% more "effective" damage taken per point of "hypothetical" mitigation. The equation is no longer in favor of the lopsided Endurance value.
Time To Live = 155.00 / 100.00 = 1.55x effective hitpoints = 1/0.64516129.
The best part about this system is that it could scale infinitely. 100/ (100+999+999+999....) wouldn't go to 0 no matter what.
This post has been edited by Bunker Buster: Apr 29 2012, 22:47
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Apr 29 2012, 22:47
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Sushilicious @ Apr 29 2012, 21:56)  Sent you some mats. Let me know if you need more.
Thanks. All out of Cloth now.
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Apr 29 2012, 23:21
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(skillchip @ Apr 30 2012, 03:17)  Think we should go back to when OC boosted damage?
Not really, another option do exists. (IMG:[ invalid] style_emoticons/default/smile.gif) I'm not asking for it though, just whine about it... (IMG:[ invalid] style_emoticons/default/sad.gif) IMO, The implementation of the current melee skill, rather than making it as an addition to to the original gameplay, it instead shifted the focus of core melee gameplay, which based on careful character design, making necessary compromises, and the feeling of small but continuous progress as you play the game, to a skill-based, high-stakes, stick-to-the-plan gameplay. Why made melee play like mage? (IMG:[ invalid] style_emoticons/default/huh.gif) People are saying that Melee would be destroyed just by altering the way Shatter Strike work, which is just 1 skill from only 1 of the 4 fighting style. That alone is the testament to how things have become nowadays... (IMG:[ invalid] style_emoticons/default/mellow.gif) It's this dramatic changed to the gameplay that made me so bored of HV nowadays... (IMG:[ invalid] style_emoticons/default/dry.gif) PS. I felt like I've made similar rant before... I'm sorry if this personal rant bore anyone. (IMG:[ invalid] style_emoticons/default/blush.gif) This post has been edited by buktore: Apr 29 2012, 23:22
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Apr 30 2012, 00:05
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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just picked up heartseeker, that duration is sick. tried it out while going back and doing some lower arenas on higher diff. mystic gem drop in first round, used it 2nd round, lasted til round 46 of 50 (twisted plots). too bad i never get anything but shit for drops for doing higher difficulties, or maybe i'd actually bother.
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Apr 30 2012, 00:46
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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Sonuvabitch.... I finally get off my ass and decide to get Dovahkiin and my enchants run out on 89/100. Time to take a short break, then back to mashing my head onto my desk.
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Apr 30 2012, 00:53
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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That was me last night lol! Are you meleeing? And how many turns is it taking you each round?
This post has been edited by skillchip: Apr 30 2012, 00:53
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Apr 30 2012, 00:55
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Watch as you get a Superior Leather Boots of Warding as the arena clear bonus
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Apr 30 2012, 01:40
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(skillchip @ Apr 29 2012, 18:53)  That was me last night lol! Are you meleeing? And how many turns is it taking you each round?
Melee and about 300 turns per round right now. I just hit 95/100 and I ran out of mana pots two rounds ago. The only thing keeping me afloat is Scroll'd Absorb giving me just enough mana to recast SS'd Regen. QUOTE((Cheater) Tiap @ Apr 29 2012, 18:55)  Watch as you get a Superior Leather Boots of Warding as the arena clear bonus
I'm rolling for a pair of Exquisite Cotton Gloves of the Wind-Waker. Or a Healing Token.
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Apr 30 2012, 02:15
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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Ah the only thing keeping me up was the fact I was using a Iliithid weapon with a good proc and perma stun
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Apr 30 2012, 02:37
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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I probably shouldn't be playing the first page of arenas all in IWBTH, but I do it anyway for the exquisites that are mostly crap (IMG:[ invalid] style_emoticons/default/sad.gif)
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Apr 30 2012, 02:58
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(skillchip @ Apr 30 2012, 00:15)  Ah the only thing keeping me up was the fact I was using a Iliithid weapon with a good proc and perma stun
Iliithid weapon or make sure you mana regen is 1or2 points higher then the cost of IA slots. If you lose even 1 point of mana each turn its going to add up fast.
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Apr 30 2012, 03:57
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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QUOTE(4EverLost @ Apr 30 2012, 00:58)  Iliithid weapon or make sure you mana regen is 1or2 points higher then the cost of IA slots. If you lose even 1 point of mana each turn its going to add up fast.
I went from being way positive, to barely regen positive when all my shards and such fell off, thank god I didnt go regen negative
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Apr 30 2012, 04:03
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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Is HV loading really slowly for anyone else? The galleries and forums, as well as all other sites are loading fine for me, but HV is taking a minute to load a page.
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Apr 30 2012, 04:06
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(Bunker Buster @ Apr 30 2012, 03:46)  Should I keep this? It looks like it sacrificed every stat roll to roll high on damage, proc damage, and crit. http://hentaiverse.org/pages/showequip.php...;key=d210a2f9d7Well, for weapons, only three stats really matter: weapon damage, critic, and proc (base bleed damage) Your scythe pretty much hit home with these three, too bad about the burden, can really kills both evade and critical hit chance.
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Apr 30 2012, 04:07
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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It doesn't sound too bad if pumped with those dime-a-dozen featherweight shards, though.
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Apr 30 2012, 04:19
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morphing
Group: Members
Posts: 1,177
Joined: 28-September 10

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QUOTE(Kaosumx @ Apr 29 2012, 22:03)  Is HV loading really slowly for anyone else? The galleries and forums, as well as all other sites are loading fine for me, but HV is taking a minute to load a page.
i have the same problem here I thought its b/c i was downloading stuff can barely play
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Apr 30 2012, 04:19
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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QUOTE(Kaosumx @ Apr 29 2012, 19:03)  Is HV loading really slowly for anyone else? The galleries and forums, as well as all other sites are loading fine for me, but HV is taking a minute to load a page.
aye, the lag was impressive. I'm getting it now in galleries; trying to do some cleanup, but think i'll give up for now (IMG:[ invalid] style_emoticons/default/dry.gif)
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Apr 30 2012, 04:22
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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Yup its spread to the galleries as well for me now. Both are totally unreponsive. The SoL I cast has been casting for 10 minutes now.
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Apr 30 2012, 04:23
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trikon000
Group: Gold Star Club
Posts: 1,127
Joined: 17-August 07

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I am downloading nothing, turned off H@H and it is still slow. even turned off all scripts and it is still slugging like hell.
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