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> The Official Hentaiverse Chat, Post your random thoughts or theorycrafts about HV

 
post Apr 18 2012, 00:33
Post #13201
ChosenUno



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QUOTE(Hoheneim @ Apr 18 2012, 05:26) *

How is it any different for a whacker thrown in the same situation? He'll still see 3/4 of his spirit points volatilize in but a turn...


Shatter -> whack whack whack -> full overcharge for next round + all mobs dead + shatter cooldown complete -> perma shatter stun??
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post Apr 18 2012, 00:42
Post #13202
hzqr



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QUOTE(Hoheneim @ Apr 17 2012, 22:26) *
How is it any different for a whacker thrown in the same situation? He'll still see 3/4 of his spirit points volatilize in but a turn...

Higher mitigation, Block, Evade (Light or sharded Heavy), higher Health (higher STR/END or armor bonuses), etc.
Ask one of those melees who do 600 rounds on BT, I don't know.
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post Apr 18 2012, 00:42
Post #13203
Hoheneim



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QUOTE(ChosenUno @ Apr 18 2012, 00:33) *

Shatter -> whack whack whack -> full overcharge for next round + all mobs dead + shatter cooldown complete -> perma shatter stun??


That's not the point. It's also been said that at such high levels the mobs are so quick that can slip out of the stun sooner than expected (before you're ready) and whack you en masse. So, how is it any different for a fighter facing this kind of opponents? He'll have his SP depleted just the same.
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post Apr 18 2012, 00:43
Post #13204
Mr. Plow



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QUOTE(ChosenUno @ Apr 17 2012, 15:33) *

Shatter -> whack whack whack -> full overcharge for next round + all mobs dead + shatter cooldown complete -> perma shatter stun??


Personally I still haven't figured out the timing for this famous perma stun via shatter method.

I think the better argument for why melee would be more able to survive in IWBTH is because of the higher mitigation/block/parry (not sure if the last two are present for mages) involved with melee armor and weapons.
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post Apr 18 2012, 00:43
Post #13205
skillchip



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QUOTE(Bunker Buster @ Apr 17 2012, 22:06) *

How good are the stat rolls on this thing?

http://hentaiverse.org/pages/showequip.php...;key=92372e0c24


Pretty meh if you ask me, though it does have higher crit then the wiki. Looks like you already got an offer on it (IMG:[invalid] style_emoticons/default/smile.gif)
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post Apr 18 2012, 00:48
Post #13206
buktore



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A lot of (interesting) thing will happen just by removing Shatter Strike or swap it with Niten skill. (IMG:[invalid] style_emoticons/default/ph34r.gif)
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post Apr 18 2012, 00:48
Post #13207
4EverLost



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QUOTE(ChosenUno @ Apr 17 2012, 22:33) *

Shatter -> whack whack whack -> full overcharge for next round + all mobs dead + shatter cooldown complete -> perma shatter stun??


Not everyone has the action speed for that to work, using a mace may help if you have low AGI/action speed or can't take many hits.

Spirit shield isn't a must but it will help when it goes off. If you have a lot of health SS doesn't trigger for the little hits, just the big ones. So sometimes its better to just use spark and then save SS for much later in a run. Regen II can replace most if not all the life you lose from most hits but you still need to look at
mitigation
evade
block
parry
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post Apr 18 2012, 00:57
Post #13208
Bunker Buster



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QUOTE(buktore @ Apr 18 2012, 00:48) *

A lot of (interesting) thing will happen just by removing Shatter Strike or swap it with Niten skill. (IMG:[invalid] style_emoticons/default/ph34r.gif)

Then the 13 hit godkiller combo from DW and the agitated IK from OH have to be removed as well (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Apr 18 2012, 01:49
Post #13209
Hoheneim



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QUOTE((Cheater) Tiap @ Apr 18 2012, 00:42) *

Higher mitigation, Block, Evade (Light or sharded Heavy), higher Health (higher STR/END or armor bonuses), etc.
Ask one of those melees who do 600 rounds on BT, I don't know.


Higher mit and health is a given, else a fighter wouldn't get anywhere at all. But you either get Block OR Evade. The only alternative is featherweight enchantment 5 shards a time, not exactly something your average joe can pull 24/7.

Granted, people with an army of critters can pull it off fairly regularly. But they're not the norm by a long shot.

I've been meleeing from the get go, if anything the effectiveness of my build went down patch after patch so all this talk about melee owning the scene is kinda out of place. The point is that the mage elite got bored with a given playstyle and they're powerful enough that switching to melee takes no effort at all and they've got more equips they'll ever need for any style they fancy.

I'm positive they could melee in full phase with a dagger for hundreds of rounds and I'm just as positive a random user trying the same would get his ass handed to him in a few rounds.
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post Apr 18 2012, 01:53
Post #13210
buktore



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QUOTE(Bunker Buster @ Apr 18 2012, 05:57) *

Then the 13 hit godkiller combo from DW and the agitated IK from OH have to be removed as well (IMG:[invalid] style_emoticons/default/rolleyes.gif)


If it bring back the OC dmg bonus, that's fine by me. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

If not, the 2nd option (swap skill with Niten) still stands. (IMG:[invalid] style_emoticons/default/cool.gif)

This post has been edited by buktore: Apr 18 2012, 01:54
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post Apr 18 2012, 02:09
Post #13211
Slobber



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QUOTE(Hoheneim @ Apr 17 2012, 17:49) *

Higher mit and health is a given, else a fighter wouldn't get anywhere at all. But you either get Block OR Evade. The only alternative is featherweight enchantment 5 shards a time, not exactly something your average joe can pull 24/7.

Granted, people with an army of critters can pull it off fairly regularly. But they're not the norm by a long shot.

I've been meleeing from the get go, if anything the effectiveness of my build went down patch after patch so all this talk about melee owning the scene is kinda out of place. The point is that the mage elite got bored with a given playstyle and they're powerful enough that switching to melee takes no effort at all and they've got more equips they'll ever need for any style they fancy.

I'm positive they could melee in full phase with a dagger for hundreds of rounds and I'm just as positive a random user trying the same would get his ass handed to him in a few rounds.


I already mentioned my melee set in the Ask the Experts thread. It's probably worth about 1/(pick any number above 40) the value of my mage set but can perform better than my mage set round-wise + difficulty wise. That speaks volumes when it comes to rarity/ease of getting the gear as well. My mage set kills much faster though but I chug mana pots like water.
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post Apr 18 2012, 02:14
Post #13212
Bunker Buster



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QUOTE(buktore @ Apr 18 2012, 01:53) *

If it bring back the OC dmg bonus, that's fine by me. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

It's gone. Let it go. No amount of retarded nerf suggestions will bring a feature that was replaced back.

QUOTE
If not, the 2nd option (swap skill with Niten) still stands. (IMG:[invalid] style_emoticons/default/cool.gif)

Or just add stun to the Niten attack and make it require 120% overcharge. That'd make it pretty good. It would also have to have the range bonus 2H has as NI pretty much has you nerfing yourself pretty hard.

This post has been edited by Bunker Buster: Apr 18 2012, 02:15
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post Apr 18 2012, 02:18
Post #13213
buktore



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QUOTE(Bunker Buster @ Apr 18 2012, 07:14) *

It's gone. Let it go. No amount of retarded nerf suggestions will bring


I didn't asked for it. In fact, I didn't ask for anything at all. Just saying... (IMG:[invalid] style_emoticons/default/rolleyes.gif)


At any rate... I would love to see the 2nd Holy War erupts! ... I'll just be a spectator this time, not the combatant. (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by buktore: Apr 18 2012, 02:23
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post Apr 18 2012, 02:19
Post #13214
Bunker Buster



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QUOTE(buktore @ Apr 18 2012, 02:18) *

I didn't asked for it. In fact, I didn't ask for anything at all. Just saying... (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Backpedal much?
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post Apr 18 2012, 02:26
Post #13215
hzqr



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QUOTE(Hoheneim @ Apr 17 2012, 23:49) *
all this talk about melee owning the scene is kinda out of place.

No, like, they really do.
Check the Highest Level Achieved thread.
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post Apr 18 2012, 02:29
Post #13216
buktore



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'What if' conversation isn't the same thing as 'Can I have' conversation, well, to me at least... (IMG:[invalid] style_emoticons/default/mellow.gif)
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post Apr 18 2012, 02:43
Post #13217
grumpymal



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QUOTE(Bunker Buster @ Apr 17 2012, 20:14) *

Or just add stun to the Niten attack and make it require 120% overcharge. That'd make it pretty good. It would also have to have the range bonus 2H has as NI pretty much has you nerfing yourself pretty hard.

Or, better yet, make Niten Not Suck™.
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post Apr 18 2012, 02:50
Post #13218
buktore



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QUOTE(derpymal @ Apr 18 2012, 07:43) *

Or, better yet, make Niten Not Suck™.


Attached Image
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post Apr 18 2012, 02:55
Post #13219
hzqr



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Why do we have a :­cool2: smiley when there's no :­cool:?
philosoraptor.png
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post Apr 18 2012, 02:56
Post #13220
Evil Scorpio



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QUOTE(Bunker Buster @ Apr 18 2012, 04:19) *
Backpedal much?

Nah, he's just trolling. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

QUOTE(buktore @ Apr 18 2012, 04:29) *
'What if' conversation isn't the same thing as 'Can I have' conversation, well, to me at least... (IMG:[invalid] style_emoticons/default/mellow.gif)

(IMG:[i2.lulzimg.com] http://i2.lulzimg.com/8acee6ca36.png)
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