Live_Analyzer.js.txt ( 13.23k )
Number of downloads: 22I wrote a simple script to analyze battle log stats in real-time.
Currently, it only works in the ISK.
Tenboro took away the "fake" block/parry/evade chance, so I sneaked the "real" ones back in.
For any 2-roll event, if we know any two variables (double success, single success, failure, or single chance), we can easily calculate the rest.
We can calculate the single chance using this formula:
f(x, y) = 2x / (2x + y)
Where x is double successes (full block/parry, evade) and y is single success (partial block/parry, glance).
This allows us to derive the actual block/parry/evade chance from battle logs over a period of time.
The script is WIP and I need to parse more text combinations.
It's intended as a research tool for the 0.91 update rather than for general gameplay.
I plan to add features like stat analysis for all scanned monsters in the future.
Feel free to drop any suggestions or share your findings.
