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> Data collection thread for new HV version, Help the community by finding out what stat goes where

 
post Nov 1 2025, 15:59
Post #1
Noni



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In new version of HV, we have a lot of new (or returned) equipment types

1st question: what stats can this type have? and what makes it different from the others in same category?
(almost) full peerless set:
https://hentaiverse.org/isekai/equip/63198/be55488909
https://hentaiverse.org/isekai/equip/63207/56e1aaafa1
https://hentaiverse.org/isekai/equip/63192/76c53c9906
https://hentaiverse.org/isekai/equip/63186/d3a8f6b6a2
https://hentaiverse.org/isekai/equip/63274/613a200f25
https://hentaiverse.org/isekai/equip/63254/4832a27554
https://hentaiverse.org/isekai/equip/63278/2b36045c03
https://hentaiverse.org/isekai/equip/63239/9f9ed85ec4
https://hentaiverse.org/isekai/equip/63393/e03d8f03e6
https://hentaiverse.org/isekai/equip/63284/4436c67bfd
https://hentaiverse.org/isekai/equip/63396/a76c631f14
https://hentaiverse.org/isekai/equip/63395/2feb8f8b33
https://hentaiverse.org/isekai/equip/62889/13f015c504
https://hentaiverse.org/isekai/equip/62885/a7884f48ff
https://hentaiverse.org/isekai/equip/62884/06be4cda18
https://hentaiverse.org/isekai/equip/62877/3f2408c3c4
https://hentaiverse.org/isekai/equip/63562/575927dee4
https://hentaiverse.org/isekai/equip/63563/433fa7469b
https://hentaiverse.org/isekai/equip/62931/f355fc50f3
https://hentaiverse.org/isekai/equip/62913/04bb98549e
https://hentaiverse.org/isekai/equip/62989/e92ce6521c
https://hentaiverse.org/isekai/equip/62994/73a3c03dc8
https://hentaiverse.org/isekai/equip/62985/8fcaa4bf4b
https://hentaiverse.org/isekai/equip/62984/7fb7a00551
https://hentaiverse.org/isekai/equip/63003/613f3192c2
https://hentaiverse.org/isekai/equip/63459/962c86e9ab
https://hentaiverse.org/isekai/equip/63459/962c86e9ab
https://hentaiverse.org/isekai/equip/63013/2478426a34
https://hentaiverse.org/isekai/equip/63453/d3defade00
https://hentaiverse.org/isekai/equip/63966/0ce6b43f3f

Sword Chucks = 1:341 chance, so they are not in the list
Cloth Armor
  • Cotton Armor - basic
    • no burden no interference
    • AGI: lower than INT & WIS
    • Crush damage mitigation
    • has PMIT and MMIT
    • has attack & magic accuracy
    • 3 PABS
  • Gossamer Armor
    • no: attack accuracy
    • PMIT, MMIT same
    • AGI:+ (same as INT & WIS)
    • Resits: +
    • Evade:+
    • no:crush damage mitigation
  • Ironsilk Armor
    • has interference
    • No: magic accuracy
    • added: Slashing & Piercing mitigation, crushing +
    • resist & evade same as cotton
    • 4 PABS, DEX added (not sure if only dex possible)
  • Phase Armor - special
    • Magic accuracy +
    • PMIT -
    • AGI +, INT +, WIS +
    • Crushing -
    • Evade +, Resist +
Light Armor
  • Leather Armor - basic
    • ...
  • Drakehide Armor
    • Drakehide (vs leather): ++evade, -burden, -interference... --pmit
  • Kevlar Armor
    • Kevlar (vs leather): +evade, +piercing... -resist, +interference
    Shade Armor -special
    • ...
Heavy Armor
  • Plate Armor - basic
    • ...
  • Chain Armor
    • Chain (vs plate): +crushing, ---burden(1/2 burden), -interference... --pmit, -mmit, -slashing, --piercing
  • Reactive Armor
    • + block
  • Power Armor - special
    • ...
1h weapons
  • Shortsword
    • higher damage that rapier
    • bleeding Wound
    Dagger
    • Bleeding Wound
    • Dagger (vs shortsword): ++accuracy, +crit damage, +parry, ----burden(1/3 burden), -----interference(3/10
    • Dagger (vs wakizashi): +accuracy, +crit damage, --burden(2/3 burden), ----interference(2/5 interference)... no attack speed
  • Axe
    • Bleeding Wound
    • highest damage
    • no parry (i.e. no good unless you have crazy defense elsewhere)
  • Wakizashi
    • Bleeding Wound
    • can be used for Niten style
  • Rapier
    • Penentrated Armor
  • Club
    • Stun
2h weapons
    Longsword
    • Bleeding Wound
    • Used to be most damage, but now we have Scythe
  • Katana
    • Bleeding Wound
    • Can be used for Niten style
  • Scythe
    • Bleeding Wound
    • Longsword is dead, long live the Scythe! Best 2h weapon
    • Scythe (vs longsword): +adb, --burden(3/4 burden)... -accuracy, +interference
  • Estoc
    • Penetrated Armor
  • Great Mace
    • Stun
  • Swordchucks
    • Bleeding Wound? CHECK
    • droprate at 2h weapon shrine: 341:1
Staff
  • Ebony Staff
    • dogshit
    • Ebony: all edb, elem/holy/dark profs, slightly less edb than redwood(need to confirm)... no counter-resist, no sup/dep profs
  • Redwood Staff
    • High cold & fire damage, no counter resist
  • Oak Staff
    • Counter Resist
    • High Holy damage
    • high supportive prof
  • Willow Staff
    • Counter Resist
    • High Dark, Wind, Elec damage (CHECK)
    • high deprecating prof
  • Katalox Staff
    • holy & dark high damage
    • No counter resist
Shield
  • Kite Shield - basic
    • not particularly good at anything, still useful enough if it's all you have
  • Buckler
    • low burden
    • low interference
  • Tower Shield
    • Tower (vs kite): +block, +pmit, +mmit... ++++burden (2.5x burden) +interference (check)
    • Barrier suffix possible, highest block of all shields
  • Force Shield
    • Force shield vs kite: + block, +interference (check)


This post has been edited by Noni: Nov 2 2025, 20:37
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post Nov 1 2025, 16:00
Post #2
Noni



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2n question: what do these prefixes do?
No changes, right? Only more combinations possible, like:
Radiant cotton
Radiant Gossamer
etc.

This post has been edited by Noni: Nov 1 2025, 16:17
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post Nov 1 2025, 16:00
Post #3
Noni



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3rd question:
what do these suffixes do?
Spirit-Ward: + Dark mitigation
Thunder-Child: + Elec mitigation
etc.


Raccoon: +Dex
etc, similar to binding names

Cotton:
Protection - Physical mitigation
Warding - Magic mitigation
Fire-eater - Fire Mitigation
Frost-born - Cold mitigation
Thunder-child - Elec mitigation
Wind-waker - Wind mitigation
Thrice-blessed - Holy mitigation
Spirit-ward - Dark mitigation
Elementalist - Elemental proficiency
Heaven-sent - Divine proficiency
Demon-fiend - Forbidden proficiency
Curse-weaver - Deprecating proficiency
Earth-walker - Supportive proficiency

Gossamer:
Elementalist
Demon-fiend
Curse-weaver
Earth-walker
Fox - Intelligence
Owl - Wisdom

Ironsilk:
Protection
Warding
Fleet - Evade
Raccoon - Dexterity
Cheetah - Agility

Phase:
Surtr - Fire damage
Nilfheim - Cold damage
Mjolnir - Elec damage
Freyr - Wind damage
Heimdall - Holy damage
Fenrir - Dark damage
Heaven-sent
Curse-weaver
Earth-walker

Leather:
Protection
Warding
Dampening - Crushing mitigation
Stoneskin - Slashing mitigation
Deflection - Piercing mitigation
Fire-eater
Frost-born
Thunder-child
Wind-waker
Thrice-blessed
Spirit-ward

Drakehide:
Protection
Warding
Negation
Dampening
Deflection
Fire-eater
Frost-born
Thunder-child
Wind-waker
Thrice-blessed
Battlecaster - 0 Interference + Mana conservation + Magic accuracy

Kevlar:
Protection
Warding
Dampening
Deflection
Frost-born
Thunder-child
Wind-waker
Spirit-ward
Battlecaster

Chain:
Warding
Dmpening
Stoneskin
Fire-eater
Frost-born
Thunder-child
Thrice-blessed
Spirit-ward

Plate:
Protection
Warding
Dampening
Stoneskin
Deflection
Fire-eater
Frost-born
Thunder-child
Wind-waker
Thrice-blessed

Shortsword:
Slaughter - Damage
Balance - Attack accuracy + Attack crit damage
Focus - Magic accuracy + Magic crit damage + Mana conservation
Swiftness - Attack Speed
Ox - Strength

Dagger:
Balance
Swiftness

Axe:
Slaughter
Balance
Vampire - Siphon health
Illithid - Siphon mana
Banshee - Siphon spirit
Battlecaster
Raccoon

Wakizashi:
Cheetah

Rapier:
Slaughter
Balance
Illithid
Battlecaster
Swiftness

Club:
Slaughter
Balance
Vampire
Illithid
Battlecaster
Swiftness
Raccoon
Cheetah

Longsword:
Slaughter
Balance
Vampire
Illithid
Battlecaster
Ox

Scythe:
Slaughter

Estoc:
Slaughter
Balance
Vampire
Illithid

Mace:
Slaughter
Balance

Ebony:
Focus
Surtr - Fire damage
Freyr - Wind damage
Elementalist
Owl

Redwood:
Destruction - Magic damage
Elementalist
Surtr
Nilfheim
Mjolnir
Fox
Owl

Oak:
Destruction
Focus
Fox
Owl

Katalox:
Destruction
Fenrir - Dark damage

Willow:
Destruction
Focus
Curse-weaver
Fox

This post has been edited by Noni: Nov 1 2025, 19:37
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post Nov 1 2025, 16:02
Post #4
Noni



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4th question - when the stat fusion is implemented: what are the min-max ranges for legendary?
1 stat fusion is + 1 point
min legendary = 170 points
max legendary = 200 points

if we know the increase of 1 step, and the number of steps until max, then we know the range for that stat.
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post Nov 1 2025, 17:11
Post #5
Cleavs



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QUOTE(Noni @ Nov 1 2025, 15:00) *

3rd question:
what do these suffixes do?
Spirit-Ward: + Dark mitigation
Thunder-Child: + Elec mitigation
etc.

elemental mitigation, possibly on tier with the relative elemental prefix: https://hentaiverse.org/isekai/equip/8797/d476a6d220
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post Nov 1 2025, 18:00
Post #6
BlueWaterSplash



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QUOTE(Noni) *
Chain Armor
Tower Shield
++ block
++ burden
Force Shield
+ block
+ burden


Force Shields seem to be the same as before. So I'd say +block, ++interference. normal burden, still appears to be similar to bucklers.

(pre-update Force Shield burden legendary ranges 2.8 ~ 3.71)
(pre-update Buckler burden legendary ranges 2.8 ~ 3.43)

Although, exact ranges could be slightly altered since burden/interference now derives from the average stats, and we don't know for sure yet how that precise calculation may look across different equipment types.

Chain Mail
- burden
- interference

Compared to Plate, anyway.

(sorry not more specific, just what I had happened to notice earlier, and as always subject to making errors)

(my general method of gathering data: look in Bazaar, refresh often)
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post Nov 1 2025, 18:41
Post #7
namae56709



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Took a look at the bazaar and noted down the suffixes I could see. and noted down the effect at the first occurrence. I make no guarantee of completeness.
Cotton:
Protection - Physical mitigation
Warding - Magic mitigation
Fire-eater - Fire Mitigation
Frost-born - Cold mitigation
Thunder-child - Elec mitigation
Wind-waker - Wind mitigation
Thrice-blessed - Holy mitigation
Spirit-ward - Dark mitigation
Elementalist - Elemental proficiency
Heaven-sent - Divine proficiency
Demon-fiend - Forbidden proficiency
Curse-weaver - Deprecating proficiency
Earth-walker - Supportive proficiency

Gossamer:
Elementalist
Demon-fiend
Curse-weaver
Earth-walker
Fox - Intelligence
Owl - Wisdom

Ironsilk:
Protection
Warding
Fleet - Evade
Raccoon - Dexterity
Cheetah - Agility

Phase:
Surtr - Fire damage
Nilfheim - Cold damage
Mjolnir - Elec damage
Freyr - Wind damage
Heimdall - Holy damage
Fenrir - Dark damage
Heaven-sent
Curse-weaver
Earth-walker

Leather:
Protection
Warding
Dampening - Crushing mitigation
Stoneskin - Slashing mitigation
Deflection - Piercing mitigation
Fire-eater
Frost-born
Thunder-child
Wind-waker
Thrice-blessed
Spirit-ward

Drakehide:
Protection
Warding
Negation
Dampening
Deflection
Fire-eater
Frost-born
Thunder-child
Wind-waker
Thrice-blessed
Battlecaster - 0 Interference + Mana conservation + Magic accuracy

Kevlar:
Protection
Warding
Dampening
Deflection
Frost-born
Thunder-child
Wind-waker
Spirit-ward
Battlecaster

Chain:
Warding
Dmpening
Stoneskin
Fire-eater
Frost-born
Thunder-child
Thrice-blessed
Spirit-ward

Plate:
Protection
Warding
Dampening
Stoneskin
Deflection
Fire-eater
Frost-born
Thunder-child
Wind-waker
Thrice-blessed

Shortsword:
Slaughter - Damage
Balance - Attack accuracy + Attack crit damage
Focus - Magic accuracy + Magic crit damage + Mana conservation
Swiftness - Attack Speed
Ox - Strength

Dagger:
Balance
Swiftness

Axe:
Slaughter
Balance
Vampire - Siphon health
Illithid - Siphon mana
Banshee - Siphon spirit
Battlecaster
Raccoon

Wakizashi:
Cheetah

Rapier:
Slaughter
Balance
Illithid
Battlecaster
Swiftness

Club:
Slaughter
Balance
Vampire
Illithid
Battlecaster
Swiftness
Raccoon
Cheetah

Longsword:
Slaughter
Balance
Vampire
Illithid
Battlecaster
Ox

Scythe:
Slaughter

Estoc:
Slaughter
Balance
Vampire
Illithid

Mace:
Slaughter
Balance

Ebony:
Focus
Surtr - Fire damage
Freyr - Wind damage
Elementalist
Owl

Redwood:
Destruction - Magic damage
Elementalist
Surtr
Nilfheim
Mjolnir
Fox
Owl

Oak:
Destruction
Focus
Fox
Owl

Katalox:
Destruction
Fenrir - Dark damage

Willow:
Destruction
Focus
Curse-weaver
Fox
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post Nov 1 2025, 18:50
Post #8
sotl



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Remind me again: when an item is showing up as "Level Unassigned" in the shop is it showing the stats at level 0 or your level?

Edit: A quick look at the market in Persistent tells me it's your level.

But interesting that the slot an armor equipment is in has a more dramatic effect on the ratio between Burden and Interference, with Head-slots being low-burden, high-interference and Foot-slots being high-burden, low-interference.

This post has been edited by sotl: Nov 1 2025, 19:15
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post Nov 1 2025, 23:55
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hydoc



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Edit: I'm done with this. Edited cloth/light/heavy with peerless; haven't done the others. Someone else can take over.


Comparisons are same-to-same: same slot and (whenever possible) average with level unassigned. Used level-based stats because base stats are all on a 1-200 scale.
Positive comparisons first, then ellipsis (...), then negative comparisons.
"need to confirm": needs a double-check. Hard to tell, sample size too small. Or missing data (currently only burden/interference for most cloth).
Currently missing PAB comparisons for most (updating with peerless).


Gossamer (vs cotton): +evade, +resist, +agi... no crushing, no attack accuracy
Ironsilk (vs cotton): ++crushing, has slashing, has piercing(3/4 value of crush/slash), no burden... no magic accuracy
[need to confirm burden for gossamer and interference for gossamer/ironsilk, since neither burden nor interference currently appear for cotton or gossamer [or phase])

Drakehide (vs leather): +mmit, +evade, -burden, -interference*... -pmit
Kevlar (vs leather): +evade, +piercing... -resist, +interference*
[*interference note: -/+ interference disappears with peerless; presumably, the % difference decreases as quality increases]

Chain (vs plate): +crushing, --burden, -interference*... -pmit, -mmit, -slashing, --piercing, -end
Reactive (vs plate): has block, +piercing... -slashing**
[*interference note: --interference with peerless; presumably, the % difference increases as quality increases]
[**reactive slashing note: difference is negligible]
[need to confirm crushing because reactive peerless was dampening, so couldn't compare]
[reactive data is entirely from peerless]

Dagger (vs shortsword): +accuracy, +crit damage, +parry, ---burden, ---interference... -adb
Dagger (vs wakizashi): +adb +accuracy, +crit damage, -burden, --interference... -parry, no attack speed
[note for dagger vs waki: adb and parry ranges overlap, so this is a very small +adb and a very small -parry]

Scythe (vs longsword): +adb, -burden... -accuracy, +interference
[rip longswords?]

Great mace (vs mace): +great

Ebony: all edb, elem/holy/dark profs... slightly less edb than redwood(need to confirm), no counter-resist, no sup/dep profs

Tower (vs kite): +block, +pmit, +mmit... ++burden


changelog:
CODE
added ironsilk and note about missing burden/interference for cotton and gossamer: 2 nov 0130 utc
edited tower shield: 2 nov 0200 utc
edited dagger: 2 nov 0230 utc, 0410 utc
edited all burden/interference: consolidated # of -s/+s, removed numerical comparisons (-/+ for ~.6-.8/1.2-1.5x, --/++ for ~.4-.5/2-2.5x, --- for ~.3-.33x): 2 nov 1240 utc
COMPREHENSIVE OVERHAUL (dagger, drakehide, updating with peerless info, removed base stat/slaughter section): 2 nov 1550-ongoing utc


This post has been edited by hydoc: Nov 2 2025, 23:34
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post Nov 2 2025, 02:21
Post #10
RibbonsCan



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hentaiverse.org/isekai/equip/25083/241c01f608

Shade equips with burden? Well, that's a thing now.
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post Nov 2 2025, 12:43
Post #11
Cleavs



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QUOTE(RibbonsCan @ Nov 2 2025, 01:21) *

hentaiverse.org/isekai/equip/25083/241c01f608

Shade equips with burden? Well, that's a thing now.

it happened, in the past. my wild guess is that admin reinstated pretty much everything that was in the past
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post Nov 2 2025, 17:30
Post #12
Noni



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Cloth:
Attached Image
Attached Image
Attached Image
Attached Image

lv 145

This post has been edited by Noni: Nov 2 2025, 17:55
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post Nov 2 2025, 17:53
Post #13
Noni



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Light Armor

Attached Image
Attached Image
Attached Image
Attached Image

Lv 145

This post has been edited by Noni: Nov 2 2025, 17:56
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post Nov 2 2025, 17:53
Post #14
Noni



Hataraku Noni-sama
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Heavy Armor
Attached Image
Attached Image
Attached Image
Attached Image

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post Nov 2 2025, 17:53
Post #15
Noni



Hataraku Noni-sama
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1h Weapons
Attached Image
Attached Image
Attached Image
Attached Image


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post Nov 2 2025, 17:53
Post #16
Noni



Hataraku Noni-sama
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2h weapons
Attached Image
Attached Image
Attached Image
Attached Image
Attached Image


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post Nov 2 2025, 17:53
Post #17
Noni



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staff
Attached Image
Attached Image
Attached Image
Attached Image

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post Nov 2 2025, 17:53
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Noni



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Shield
Attached Image
Attached Image
Attached Image
Attached Image

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post Nov 2 2025, 19:55
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namae56709



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QUOTE(Noni @ Nov 1 2025, 13:59) *

1st question: what stats can this type have? and what makes it different from the others in same category?
(almost) full peerless set:
[snip]
Sword Chucks = 1:341 chance, so they are not in the list

https://hentaiverse.org/isekai/equip/63459/962c86e9ab is in there twice. We're also missing dagger, wakizashi, and ebony staff. Aside from that, I've gone through the list and put all the stats into a spreadsheet table and done my best to work out the values for the prefixes and suffixes. I'll post that once I've cleaned it up a bit.
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post Nov 2 2025, 20:18
Post #20
Ramaki



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Peerless Reinforced Tower Shield of the Barrier
Here is my shield.
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