Entry:
Fine Oak Staff of the Priestess---
QUOTE(Necromusume @ Aug 10 2025, 12:13)

https://ehwiki.org/index.php?title=Item_World&oldid=8833Looks like PABs (and other stats) just went up with level scaling.
That is just normal
Level Scaling and has not changed in any meaningful way, even when Equipment level was temperately removed.
The IW used to be used to keep an equipment's level up with yours, which is done by Soulfusing today.
QUOTE(Necromusume @ Aug 10 2025, 16:25)

Potencies were added Jul 29 2012.
HentaiVerse 0.70, Level ALL the things!I'm pretty sure it hasn't been possible to change PABs via item worlding since then, and before, the change was just the stat scaling with the level.
No that's the patch that introduced PAB potency, as potencies did not exist at all before then. The PAB potency were removed in 0.77, which also when most of these equips became obsolete.
QUOTE(Tenboro @ Sep 14 2013, 05:11)

Potency tweaks
- Two new 1H/2H weapon potencies were added: Fatality (+attack crit damage) and Overpower (+counter-parry).
- Three new staff potencies were added: Spellweaver (+cast speed), Annihilator (+spell crit damage) and Penetration (+counter-resist).
- The primary attribute potencies were retired. Note that they will eventually be removed.
Equipment drop tweaks
- Gossamer Armor was rolled into Cottom Armor. These combine the best stats of Gossamer and Cloth (+physical/magical mitigation [8,16], +spell accuracy [2,6] and +evade [4,12]), and also adds in +resist [2,5] and +attack accuracy [1,5], but no longer drop with +DEX. They drop in the same variants as the old Gossamer, in addition to Protection/Warding.
- Phase Armor no longer drops with +DEX, but now have +attack accuracy [1,5] and +resist [2,5].
- Scythe was rolled into Longsword. The new weapon is basically the old Scythe (+damage [30,60], +crit [30,60] and +burden [50,30]), with higher +attack accuracy [5,15], +DEX [12,25] and +AGI [4,10], but with slightly higher +interference [30,15].
- Katanas now have slightly higher +damage [30,50] and +attack accuracy [15, 35], lower +burden [40,20], and higher +DEX [12,25] and +AGI [4,10].
- Mace now have slightly higher +DEX [10,20] and +AGI [4,10], as well as somewhat higher +attack accuracy [7,15].
- Tower Shields were retired and rolled into Kite Shields, which now have the protection stats of Tower (+physical/magical mitigation [5,12] and +block [15,25]), as well as the +burden/interference [25,15] of Kite, but no longer drops in the "Barrier" variant.
- A new shield type, Force Shields, was added. These have the highest +block [20,30] of any shield type, +physical/magical mitigation [5,12] equal to Kite Shields, and +burden [10,4] comparable to Bucklers, but a very high +interference [60,40]. Like rare armor, it also requires a special component to upgrade in the forge.
- Power Armor now always drop with a +crit damage [5,10] modifier. They still drop with the Savage prefix, which increases this modifier.
- The number of equipment tiers was reduced from 3 to 2, one "common" and one "rare". The rare tier consists of katana, wakizashi, katalox staffs, phase armor, shade armor, power armor and force shields. Everything else is now "common".
- The "Fine" equipment quality was retired. Equipment quality ranges were adjusted for this.