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> HentaiVerse 0.4.7, No Time Like The Present

 
post Sep 15 2010, 03:03
Post #181
Msgr. Radixius



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When do I get to defeat the Lich King?

Bolvar Fordragon, not Arthas Menethil, he's already been defeated.
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post Sep 15 2010, 03:05
Post #182
Honeycat



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Oh, and I'd like my spirit attack to be able to actually do something.
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post Sep 15 2010, 03:06
Post #183
20200



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I want 10B to name an enemy after me. (0 points to the person who names that enemy as the annoying fucker)

This post has been edited by Boggyb: Sep 15 2010, 03:07
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post Sep 15 2010, 03:09
Post #184
Honeycat



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And WTF, I rarely get any artifacts at all and what happened to the good equipment drops?
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post Sep 15 2010, 03:09
Post #185
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You haven't maxed out on AP and Shrine stats yet?
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post Sep 15 2010, 03:15
Post #186
Honeycat



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What are shrine stats?

I have ability points sitting around collecting dust and I'm not sinking any more credits into training Quartermaster or LOTD or Archaeologist. How the shit can I do that anyway? I need all my credits to train AL because I need all that freaking EXP to get to the next level!
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post Sep 15 2010, 03:19
Post #187
20200



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QUOTE(Tenseigamoon @ Sep 14 2010, 18:15) *

What are shrine stats?

The red ones on the character page that are capped at 10.

QUOTE(Tenseigamoon @ Sep 14 2010, 18:15) *

I have ability points sitting around collecting dust

Then why do you want more?
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post Sep 15 2010, 03:30
Post #188
hgbdd



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QUOTE(Tenseigamoon @ Sep 15 2010, 02:05) *

Oh, and I'd like my spirit attack to be able to actually do something.
That's easy, Use a rapier with 2-3 turns PA at least, bring 11 soul stones, 1 flower vase, 1 bubble-gum.
-Hit someone until you got OC maxed, use 1 soul stone, and once it expires, use another. Repeat this process until you used all of them.
-Hit again until PA procs, use the flower vase and the bubble-gum, them cast the spirit attack.
-Look to the huge number that appear.
END


Btw HV is really low priority, since it's already doing what it should: Getting new members donating $
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post Sep 15 2010, 03:34
Post #189
Msgr. Radixius



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QUOTE(cmdct @ Sep 14 2010, 20:30) *

Btw HV is really low priority, since it's already doing what it should: Getting new members donating $


That seems unlikely.
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post Sep 15 2010, 03:36
Post #190
Honeycat



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QUOTE(Boggyb @ Sep 14 2010, 18:19) *

The red ones on the character page that are capped at 10.
Then why do you want more?

Rofl, I didn't even know those capped at all.

I don't want more APs, I'd like more artifact drops like we used to get for my stats. When do we get the next row of junk on the ability page? I could spend my APs on some more EXP bonuses. I'd like to try and reach level 270 before next year.


QUOTE(cmdct @ Sep 14 2010, 18:30) *

That's easy, Use a rapier with 2-3 turns PA at least, bring 11 soul stones, 1 flower vase, 1 bubble-gum.
-Hit someone until you got OC maxed, use 1 soul stone, and once it expires, use another. Repeat this process until you used all of them.
-Hit again until PA procs, use the flower vase and the bubble-gum, them cast the spirit attack.
-Look to the huge number that appear.
END


Are you fucking kidding? My spirit attack is so big, I should be able to one-hit punch everything into oblivion. And I even have Dæmon Duality, which doesn't do shit.


I mainly just play HV while I'm watching TV anyway so, whatever.

This post has been edited by Tenseigamoon: Sep 15 2010, 03:48
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post Sep 15 2010, 03:57
Post #191
hgbdd



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QUOTE(Tenseigamoon @ Sep 15 2010, 02:36) *

Are you fucking kidding? My spirit attack is so big, I should be able to one-hit punch everything into oblivion. And I even have Dæmon Duality, which doesn't do shit.
Sadly spirit attack damage increases in a logarithmic way by SP points, which means a player with half of your SP points and given the same other conditions, could do almost the same as you can do. (Unfair I know)
In reality you need to rely in overcharge/PA/crit to one-hit punch everything into oblivion
(check this)

This post has been edited by cmdct: Sep 15 2010, 03:59
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post Sep 15 2010, 03:59
Post #192
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QUOTE(Tenseigamoon @ Sep 14 2010, 18:36) *

And I even have Dæmon Duality, which doesn't do shit.

I wouldn't agree with that. It adds a nice punch to mini-Spirit attacks.
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post Sep 28 2010, 18:32
Post #193
tebbet



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its ok
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post Oct 3 2010, 19:52
Post #194
Red of EHCOVE



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QUOTE(Tenboro @ May 3 2010, 10:34) *

You will no longer obtain a new Powerup Gem while you're still holding an old one. So, Gems will no longer be overwritten.


I was thinking that it would be nice to be able to tweak that further. Sometimes, I pick a gem I don't want (Sou,, most often) and have to waste an action using it. In the past, I just used the gems I liked and was happy with the junk ones being overwritten.

I guess that giving player the choice could slow the game, though. Maybe a dynamic preference with checkmarks for which gems to pick that could be adjusted during the battle?
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post Oct 3 2010, 20:06
Post #195
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QUOTE(Red_Piotrus @ Oct 3 2010, 10:52) *

I was thinking that it would be nice to be able to tweak that further. Sometimes, I pick a gem I don't want (Sou,, most often) and have to waste an action using it. In the past, I just used the gems I liked and was happy with the junk ones being overwritten.

I guess that giving player the choice could slow the game, though. Maybe a dynamic preference with checkmarks for which gems to pick that could be adjusted during the battle?

I wanted something like this.
I would also be ok with the system going back to how it was before an having everything override everything.
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post Oct 3 2010, 20:38
Post #196
grumpymal



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I've gotten used to the current system and am okay with it. It could use some tweaks, but it won't kill me if there aren't.
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post Oct 24 2010, 18:14
Post #197
Nixxx



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nice work pal (IMG:[invalid] style_emoticons/default/smile.gif) (IMG:[invalid] style_emoticons/default/smile.gif) (IMG:[invalid] style_emoticons/default/smile.gif)
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