CODE
- The equipment-to-item drop ratio in Persistent was increased by about 20% (not percentage points, relative in percent to the old ratio). For Isekai, you now have twice the base equipment-to-item drop ratio compared to Persistent. For both, you now get the Early Bird equipment-to-item drop ratio (twice the base Isekai ratio) until level 200 regardless of other factors.
- Nightmare, Hell, Nintendo and IWBTH difficulties now give a smaller EXP bonus but a higher loot drop multiplier. This should help prevent out-leveling equips at lower levels.
- IWBTH now requires level 200; PFUDOR now requires level 300.
- Nintendo以下難度的經驗獎勵緩和、放大掉落獎勵乘數
- IWBTH/PFUDOR難度改為150/300等開放 

QUOTE(a379808848 @ Nov 3 2025, 17:49) 

现在isk难度最高只能选X10了,而且经验倍率减半了,这是什么操作?
ISK体力消耗加倍,结果你收益还减半?菠萝没问题吗?
你還滿眼熟的。
有疑問去更新串問最快
This post has been edited by SIRIUSs: Yesterday, 12:03