QUOTE(Tenboro @ Nov 2 2025, 15:16)

I've made a first pass at adjusting the monster accuracy scaling, as well as added some better instrumentation for this. Let me know how noticeable the difference is.
The hit/avoid changes are not intended to significantly change the difficulty, so keep letting me know how it feels compared to how it used to work; as mentioned in the update notes, it is going to need some tuning.
Will read the last page or so of posts in a little bit.
波羅說有降低怪物的等級放大,但我自己感覺還是難度很高
話說怪物打不痛會被三抗擋掉也是很麻煩,但 Ethereal 前綴可遇不可求 orz