楼上两位大佬翻译辛苦了,我觉得可以稍微润色一下, 这是我的版本,某些地方根据上下文改写了一下,望指正 一些奇怪的换行是用来避免e站论坛的奇妙bug的
New Season Notes 新赛季内容
---每次更新惯例的装备和余额转移的相关内容就不翻译了---
Update 90 更新 90
The major addition in this update is a native replacement of HVMarket, simply titled The Market. This addition also replaces Item Backorders.
本次更新主要增加了HVMarket的原生替代品,直接叫做 市场(The Market)。 这项更新同时替换掉了 道具延期交货(Item Backorders)功能。
*译注:有些翻译似乎仍把Item Backorders称作采购机器人* *以下翻译中一般会将Items称作 道具 而不是 物品 * *下文中,译注将用星号括起来*
Unlike Mooglemail and the old item backorders, the Market is available on Isekai for everyone, but to prevent certain types of abuse, placing sell orders is locked for the first 24 hours of each Isekai season.
与 Mooglemail信件 和旧有的 道具延期交货 功能不同, 异世界的市场功能对任何人开放, 但是为防止某些滥用行为,每个新异世界赛季的前24小时将无法添加销售订单。
The Market is a huge bulk of new code (larger than the Monster Lab), so make sure to report it if you encounter any bugs, especially in the trading logic.
The Market can be found under the Bazaar tab.
Note that the equipment changes that were originally scheduled for this update were delayed until the next update.
市场功能代码量很大(比 怪物实验室Monster Lab 还要大), 所以务必报告你遇到的任何bug,尤其是与交易逻辑相关的。
市场功能可以在 集市(Bazzar)选项下找到。
请注意,原本计划于本次更新加入的装备改动被延迟到下次更新。
Market Balance and Account Balance 市场余额与账户余额
For various technical reasons, the Market adds a new credit balance to the system named "Market Balance". The profits for sold items and payments for bought items are added to and deducted from the Market Balance rather than your normal credit balance.
出于各种技术上的原因,市场功能引入了一种叫做 市场余额(Market Balance) 的新的货币余额。 销售道具的利润与购买道具的款项会从市场余额中增加或扣除,而不是通常的账户余额。 *通常的账户余额也就是平时用到的Credits*
You can deposit and withdraw credits from this balance in the top left of the market screen. You do not need a market balance to sell items, but you need to add credits (or sell items) before you can place any buy orders.
你可以在市场页面的左上角存取市场余额。 售出道具无需市场余额,但是必须有市场余额才能添加购买订单。
Browsing Items 浏览道具
The "Browse Items" tab lets you browse all the tradeable items in the system. On Persistent, obsolete items (i.e. retired+event artifacts and trophies that are no longer obtainable) are hidden by default, but can be shown by clicking the "Show Obsolete Items" checkbox for the applicable item tab.
浏览道具(Browse Items)标签页让你可以浏览系统中所有的可交易道具。 在 主世界(Persistent)中,过时的(Obsolete) 道具 (一些废弃的或已经结束的节日活动中掉落的 文物Artifacts 和 奖杯 Trophies,现在无法掉落) 默认隐藏,但可以在相应的标签页中点击 Show Obsolete Items 显示出来。
Items will be listed along with readouts for how many of the item you have in your inventory (i.e. not listed in the market), as well as the current highest per-item market bid and lowest per-item market ask price + total number of the item available for sale in the market.
与道具一并列出的有:你的库存中拥有的道具数量(也就是没在市场上架的那些), 以及当前的 最高求购价(Bid price,或称出价) 最低售价(Ask price,或称报价、要价) 以及市场上在售的道具总数。
You can additionally filter items by whether or not you have enough to create (or add more items to) a sell order (1 or 100 depending on the item) and by whether or not there are any items available for sale in the market.
你还可以按 是否可售 (也就是是否有足够的库存创建销售订单 或 向已有销售订单添加道具,根据道具种类不同,可能是1或100个) 或按 是否可购(也就是道具是否有人在售) 来筛选道具列表。
There are two additional tabs for browsing your existing Sell and Buy orders. As the names imply, these will only show items where you have a corresponding order placed. In addition to the information displayed when browsing items, it will also show the count and per-item price for your current order.
此外,还有另外两个标签页用用于浏览你现有的销售与求购订单。 正如名字所示,它们会显示相应的订单。 这两个页面会显示正常浏览道具市场时显示的信息,以及当前订单的道具数和单价。
Buying and Selling Items 买卖道具
Clicking an items from either the Browse Items or the Buy/Sell Orders tab will take you to the item trading interface. This lets you place a sell and/or buy order, shows a list of the 8 highest bids and 8 lowest asks, as well as price history and the most recent trades for the item.
在 浏览道具 或 求购/销售订单 页面点击道具会进入道具交易界面, 在这里可以增加 求购/销售订单,分别显示8个最高求购价和8个最低售价, 以及价格历史和近期交易记录。
Staple items (i.e. items that are always available in the item shop) can be traded in the market, even below the item shop sell price. Backorders are not available for these items. (See Item Backorders below.)
基础道具(Staple items)(也就是在系统道具店中一直可以无限量购买的道具) 也能在市场中交易,即使价格低于系统道具店的售价。 道具延期交货(Item Backorders)不适用于此类道具。(见下文中的 道具延期交货)
Some low-value items are traded in batches, primarily crystals, monster food and some consumables. These are bought and sold in batches of 100. For these items, the prices on the trading screen are all per-batch rather than per-item. Note that all batch items are staple items, but not all staple items are batch items.
某些低价值道具是批量交易的,基本上就是 水晶Crystals、怪物食物monster food、以及某些消耗品consumables。 这些道具以一批100个的形式交易,交易界面中的价格是按一批道具的价格显示,而不是单个道具的价格。 注意批量交易的道具是基础道具,但不是所有的基础道具都是批量交易的.
The buttons to navigate to the previous/next item follow the same sequence and filtering as the tab you were browsing from, to enable easily placing orders for consequtive series of items.
交易界面中的 上一个/下一个道具 遵从浏览道具界面的顺序和筛选条件,使得修改一系列相邻的道具订单更方便。
When placing sell orders, the items are immediately removed from your item inventory. This ensures it is not possible for an order to become invalid by using, trading or otherwise selling the item.
在添加销售订单时,相应的道具会直接从库存中扣除。 这样可以防止出现因使用或交易道具造成的无效订单。
When placing buy orders, you are limited by the credits currently in your market balance, but the credits are not actually committed to each individual order. This means that if you have a market balance of 10000 C, you can place several separate buy orders up to 10000 C each.
当添加求购订单时,你会受到你的市场余额的限制,但是余额并不是直接分配到每个订单的。 这意味着如果你的市场余额为 10000C,你可以分别添加多个上限为10000C的求购订单。
If your market balance drops below the total sum for a buy order but is still sufficient to buy at least one item/batch at your bid price, the order will remain active but capped the number you can afford. As such, orders can still be partially filled even if your market balance cannot cover the entire order.
如果你的市场余额降低到无法满足整个订单,但仍然足够买入订单中的至少 一件/一批 道具时,订单有效,但受限于你能买入的数量。 这种情况下,即使你的市场余额无法满足整个订单,也可部分满足。
If your market balance ever drops below your per-batch bid price for an order, it will be disabled entirely. Since someone might have placed a sell order at a lower price in the meantime, any disabled buy orders must be manually resubmitted after you deposit more funds or sell some items. Disabled orders will show in red on the My Buy Orders screen, and the Update button will be highlighted in red on the trading screen.
如果你的市场余额低到无法满足订单单价,该订单将被完全禁用。 因为别人可能同时添加了更低售价的销售订单,任何被禁用的求购订单必须在增加余额后手动更新。 *根据菠萝的话 推测这与数据库等技术问题相关*
被禁用的订单将在 我的求购订单My Buy Orders 中以红色标出,交易界面中的更新按钮也会以红色突出显示。
You can click any existing order on the order screen to auto-fill various fields:
你可以点击屏幕上的现有订单来自动填写一些区域:
*这部分翻译的不够好,以实际体验为准*
- For sell orders, it auto-fills the sell price, buy price, and buy count up to the minimum of the amount available and amount you could afford at the clicked price. Orders shown in red means you have a conflicting sell order at a lower price; clicking these will not auto-fill the buy fields.
- 点击销售订单区域,会自动填写销售价格,求购价格, 待售数量 和 可负担数量 中较小的那个会填入购买数量中。 以红色显示的订单表明你有一个与之相冲突的更低价的销售订单,点击它们将不会自动填写购入信息。
- For buy orders, it auto-fills the buy price, sell price, and sell count up to the stock you have in your inventory (including in any existing sell order). Orders shown in red means you have a conflicting buy order at a higher price; clicking these will not auto-fill the sell fields.
- 点击求购订单区域,会自动填写求购价格,销售价格,销售数量为你的现有销售订单数量和库存数量之和。 以红色显示的订单表明你有一个与之相冲突的更高价的求购订单,点击它们将不会自动填写卖出信息。
If multiple people place an order at the same price, they will be filled in the order they were placed.
如果同时多个人拥有价格相同的订单,它们将按添加顺序依次处理。
You can only place a single sell order and a single buy order for a particular item.
对于单种道具,你只能有一个销售订单和一个求购订单。
The Market has a 1% fee on Persistent and a 10% fee on Isekai, rounded up. This is deducted from the credits added to the seller's market balance. (In other words, the buyer doesn't pay any fees, which also means that backorders do not incur a fee.)
市场功能在主世界有1%的税率,异世界则为10%,向上取整。税费将从卖家收入中扣除。 (换言之,买家并不会支付额外费用,道具延期交货也不会引入费用)
Important: Using scripts to monitor and modify the price of orders is not allowed. There is a limit to how many orders you can place and/or modify in a certain period of time; exceeding this limit will temporarily lock you out from the market, and hitting this limit repeatedly might get you banned from using it entirely. 重要: 使用脚本来监视和修改价格是 不 允许的。 一段时间内可以添加或修改的订单数量是有限的,达到该限制会被临时限制使用市场,并且多次除法限制可能会使 你永远无法再使用市场。
Item Backorders 道具延期交货
The Market also replaces Item Backorders. Sales of items to the Item Shop will automatically be used to fill market buy orders, as long as the following conditions are filled:
市场功能也取代了道具延期交货功能。在满足下列条件的情况下,卖至系统商店的道具将用于满足市场求购订单。
- The account selling the item is different from the account who placed the market buy order. (This prevents selling loops that could have eaten all your credits if you used certain scripts.) - 买卖双方的账户不同。(这样可以防止特定的脚本引发的循环导致余额被用光)
- The bid price is higher or equal to the base Item Shop price. (This price is listed on the market page) - 求购价大于等于系统商店的价格。(价格在市场页面中列出)
- There is no existing stock of the item in the Item Shop. (You could buy the existing/staple stock from the Item Shop cheaper in this case.) - 系统商店没有此种道具的库存。(否则你可以直接从系统商店中以更便宜的价格购入。)
Like the old item backorders, the seller receives the standard Item Shop sell price regardless of what the item sells for in the market. This prevents certain types of abuse as well as a loophole in the Isekai lockout.
与之前的道具延迟交货功能相同,无论道具在市场上的价格如何,卖家总是按卖至系统商店的固定价格收钱。 这可以防止一些滥用和异世界封锁时的循环漏洞。
On Isekai, even though sell orders cannot be placed in the first 24 hours, items sold to the Item Shop will be processed right away, so get your buy orders in early for a chance to pick up cheap items!
在异世界,尽管前24小时无法添加销售订单,但是卖至系统商店的道具仍然会被处理, 所以尽早添加求购订单来获得便宜的道具!
Other Changes 其它改动
- Switched player state tracking to a different setup to improve reliability and server maintainability. - 改动了玩家的状态跟踪方式以改进稳定性和服务器可维护性。
- Equipment now keeps the "previously salvaged" flag when transferred from Isekai to Persistent. - 装备在从异世界转移到主世界时会保留 “是否曾被分解过” 标志。
*以下两项更新与网站外观有关,如果遇到显示错误,报告bug即可,恕不再翻译*
- Various shared page elements like the "special" font readouts and filter bars were changed from using floating divs to using flexboxes, which are far easier to work with. This affects hundreds of text readouts, so let me know if you spot any text rendering weirdness on any non-ancient browser.
- Various minor global style/CSS improvements.
|