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HentaiVerse Persistent 0.88 |
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Jul 26 2021, 02:55
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Maharid
Group: Catgirl Camarilla
Posts: 2,392
Joined: 27-April 10

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QUOTE(Tenboro @ Jul 23 2021, 10:57)  - The "difficulty boost" health multiplier is no longer applied to boss-type monsters that already have a separate health multiplier. They still receive the damage multiplier. This includes the Level 400 and 500 arena bosses, as well as the "schoolgirls". This solved everyting, at least for me, the arena is doable and it not seem to drag on infinitely to kill the Schoolgirs and the Throphies drop is also right. There is only one tweek to do now, fill up the empty position on the last round of Secret Pony Level to have a full roster of enemy. (IMG:[ invalid] style_emoticons/default/wink.gif) ------------------------------------------------------------------------------------------------------------------------ I was thinking, can we have FUS RO DAH enabled for Ponyslayer too, looking at how Dovahkiin got the bonus from Godsalyer it seem quite a bit pointless not havng the skill to the ultimate tier title. Or maybe devise another skill to go with Ponyslayer? This post has been edited by Maharid: Jul 26 2021, 03:30
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Jul 26 2021, 03:32
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what_is_name
Group: Gold Star Club
Posts: 987
Joined: 5-May 19

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QUOTE(Nezu @ Jul 26 2021, 07:29) 
The main reason why increased rewards - particular in arenas - are useful are because it can help put the equipment generation in the hands of average players,
I don't think the lv500 player with catgirls and lots of awards and can grinds tons of GF everyday are average players. do you know how much player can clear all arena and how much arena take to reach lv500? it take me almost whole year on arena to reach lv400, if you means to increase the income of average players, then you should make 3 clear bonus for DWD and 2 bonus for lv400 and 1 bonus for lv500, it's make sense? no, every one would think the lv300 have more advatange, but the total bonus is the same to lv500 player now, why not? or you should just make all new arena arrivalable for lv300 player, otherwise it just increase the advatange of rich gay but not for what the average. or maybe you means the star sellers are the rich, the lv500 are average, and others just nothing then I have nothing to say. note the who reply here on #68? the average players usually won't appear here. but anyway idon't care that much, with the star I'm more close to "average" than ohers
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Jul 26 2021, 03:35
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Nezu
Group: Catgirl Camarilla
Posts: 3,932
Joined: 29-January 12

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QUOTE(Maharid @ Jul 26 2021, 01:55)  I was thinking, can we have FUS RO DAH enabled for Ponyslayer too, looking at how Dovahkiin got the bonus from Godsalyer it seem quite a bit pointless not havng the skill to the ultimate tier title.
Or maybe devise another skill to go with Ponyslayer?
Apparently something else is planned for Ponyslayer that might go in next patch. QUOTE(what_is_name @ Jul 26 2021, 02:32)  I don't think the lv500 player with catgirls and lots of awards and can grinds tons of GF everyday are average players. do you know how much player can clear all arena and how much arena take to reach lv500? it take me almost whole year on arena to reach lv400, if you means to increase the income of average players, then you should make 3 clear bonus for DWD and 2 bonus for lv400 and 1 bonus for lv500, it's make sense? no, every one would think the lv300 have more advatange, but the total bonus is the same to lv500 player now, why not? or you should just make all new arena arrivalable for lv300 player, otherwise it just increase the advatange of rich gay but not for what the average. or maybe you means the star sellers are the rich, the lv500 are average, and others just nothing then I have nothing to say. note the who reply here on #68? the average players usually won't appear here. but anyway idon't care that much, with the star I'm more close to "average" than ohers
Fucking hell, did you read a single thing I said? I said I'm not an average player and I'd prefer things were balanced for people who are more like you. Go clear your head and look over it again.
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Jul 26 2021, 03:57
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what_is_name
Group: Gold Star Club
Posts: 987
Joined: 5-May 19

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QUOTE(Nezu @ Jul 26 2021, 09:35)  Fucking hell, did you read a single thing I said? I said I'm not an average player and I'd prefer things were balanced for people who are more like you. Go clear your head and look over it again.
it not that matter whether you think you'd perfer to balance people like me, I just think the update benefits more the high level than the average, instead of get one more for myself I would perfer th decrease the high bonus that I can't get, it's not that matter for you as you said but would matter for someone. well anyway i'm out of this topic now, change or unchange it just there
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Jul 26 2021, 04:12
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Mud attheBaseofLotus
Group: Members
Posts: 776
Joined: 25-February 15

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QUOTE(Nezu @ Jul 25 2021, 23:29)  FYI, prices are normalizing at the moment - they're falling now because they skyrocketed last patch, and excited FoSers paid record prices (myself included).
Relax and take it easy. It's not as fragile as you think.
There is much sense in your words, but i still convinced that prices will be affected, maybe i overestimate the scale, but effect must take place. Also ofc it depends how many lvl500 players play arena daily and sell trophies, this could be major factor. Just my opinion. As for equipment, need effective, and what is more important, fair sink for equipment. As for now soulfusing serves as primer sink for equipment(for useful equipment), but it doesnt work on lvl 500 at all. I dont like the idea of new patch which will make all current equipment obsolete, i seen it already(HV 0.82) - not plesant thing at all. Could be some upgrades for base equipment stats which consumes identical pieces of equipment(sufix and prefix must match), some fusion of 2 pieces of equipment with multiplicative merging base stats, Santa suggest something similar about merging stats, it was very biased but as starting point sounds like a plan, basically allow people to destroy equipment for reward, also catalist in this proces could be bindings - there is problem with inflating those too, need sink them too. It should partially deplete equipment market, but only useful equipment, junk will still left - need to make junk useful, need balance of melee fighting styles, balance for weapon so for example axes were useful as rapiers, need to make plate/leather equipment useful even for end game(more or less healthy situation with cloth armor - phase and cotton both used by most mage builds) so people mix plate with power, leather with shade armor and have benefits over full power/shade setup... And ofc do something with cotton of protection/warding - it is such bummer and it drop so often, at least decrease chance of this sufixes, i really sorry for people who get peerless cotton of protection/warding its just solid reason to rage quit... This post has been edited by Mud attheBaseofLotus: Jul 26 2021, 04:22
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Jul 26 2021, 05:37
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,427
Joined: 22-August 12

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QUOTE(Tenboro @ Jul 23 2021, 04:57)  - Low-level arenas now become unavailable as you level up, mostly to prevent needing to show multiple pages of irrelevant challenges and making people feel the need to clear them every day. At level 500, Endgame (level 100) and up will still be available. This makes me pretty sad, because I was doing the low-level arenas daily just because they're a lot faster and give a roll for tokens. Also they were the only ones I could clear on PFUDOR which was nice for some quick XP. Any chance of reverting this change (or adding an option, or just starting on the most "high level" page?) QUOTE(Paarfi @ Jul 23 2021, 22:24)  For extremely small amounts of playtime Random Encounters are more rewarding than low-level arenas. Yes, but I still would like more options more than fewer options. QUOTE(Paarfi @ Jul 23 2021, 22:24)  Needing to play more than that but less than 30 rounds of Power Flux (still accessible to you) is hardly a reasonable expectation. 30 rounds takes me at least 10-15 minutes of clicking (or at least it feels that way). I don't think expecting something that hasn't changed in a decade to continue not changing is too unreasonable. QUOTE(Katajanmarja @ Jul 24 2021, 11:10)  I’ve been pondering about this, too.
While I do enjoy doing the longer arenas every now and then, it has been an important source of relaxation for me on stressful days that I could do 2–6 of the shortest ones just to let out some steam – and to practise my IWBTH or PFUDOR playing skills. exactly. QUOTE(Katajanmarja @ Jul 24 2021, 11:10)  Then again, doing the two easiest arenas did feel quite braindead regardless of difficulty.
If we won’t be getting the beginner arenas back, I think I can play such ones as Power Flux on easy, hard, or maybe nightmare, and it will feel almost the same and take only a little more time. But if I understand the game mechanics, this truly means bye-bye to most of my slim chances for very good drops. Very much agreed. This just makes me spend more time for less benefit. QUOTE(Tenboro @ Jul 23 2021, 04:57)  - A Dance With Dragons now forces PFUDOR difficulty Why? I'm not there yet but I have enough trouble on Nintendo as is… Doesn't this just raise the barrier even higher? If I'm wrong please correct me, because I don't really know enough about this one. This post has been edited by dragontamer8740: Jul 26 2021, 05:58
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Jul 26 2021, 09:04
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Tenboro

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QUOTE(Maharid @ Jul 26 2021, 02:55)  I was thinking, can we have FUS RO DAH enabled for Ponyslayer too, looking at how Dovahkiin got the bonus from Godsalyer it seem quite a bit pointless not havng the skill to the ultimate tier title.
It is enabled for Ponyslayer?
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Jul 26 2021, 10:40
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conatime
Group: Gold Star Club
Posts: 300
Joined: 6-December 20

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Hi, I have done several credit transaction including MM and bazaar trade but my Isekai credit is still not displayed on my credit balance. It is appeared on credit history though. please solve my problem
Thank you
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Jul 26 2021, 12:04
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Tenboro

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QUOTE(conatime @ Jul 26 2021, 10:40)  Hi, I have done several credit transaction including MM and bazaar trade but my Isekai credit is still not displayed on my credit balance. It is appeared on credit history though. please solve my problem
Like I said, anyone who is certain that they encountered this (and was due a non-trivial chunk of credits) need to send me a PM. There were some very particular conditions to trigger this; the problem was while the credits were correctly added by the import script, the credit value could have been overwritten with a cached value due to an issue in the new core library. You would have had to be actively using the site during or just before the import script was run (during the update downtime), and then immediately after the update was completed, finish (get to the end screen of) a HV battle series. The time from the value was cached (which is not predictable) until the HV battle series was finished would have had to be less than one hour, so even for people who were active both right before and right after the update, only a small fraction would have been affected. Since we run frequent backups, it's fairly trivial to check if anyone is affected by comparing the backup right before the update and the one from a few hours later, but it does have to be done manually, so again, only PM me if you're sure please.
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Jul 26 2021, 22:41
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,571
Joined: 12-July 14

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QUOTE(Tenboro @ Jul 25 2021, 11:49)  Actually, I decided on a different fix:
- The "difficulty boost" health multiplier is no longer applied to boss-type monsters that already have a separate health multiplier. They still receive the damage multiplier. This includes the Level 400 and 500 arena bosses, as well as the "schoolgirls".
Let me know if this fails to address the "even grindier" aspect of the new arenas.
Yes it does, thanks. At least now it feels rewarding to play the last arenas, while still making them significantly harder than the others. Well, I'm off anyway. Cya. QUOTE(what_is_name @ Jul 26 2021, 01:57)  it not that matter whether you think you'd perfer to balance people like me, I just think the update benefits more the high level than the average, instead of get one more for myself I would perfer th decrease the high bonus that I can't get, it's not that matter for you as you said but would matter for someone.
well anyway i'm out of this topic now, change or unchange it just there
It's rather you who don't understand that the Lvl500 players are not all able to clear a PFFEST, especially when it's become that insanely difficult. They also don't have hours to do that stupid grinding you're talking about. And last but not the least, it's also much harder for them to get decent equipment, because unlike Lvl400 or Lvl300, the vast majority of the Legendary equipment are absolutely worthless, not only in market value, but also in combat viability. Mind you, the game being how it is right now, they have no choice but to assemble an extremely powerful mage set if they don't want each and every battle to drag on for an eternity. QUOTE(dragontamer8740 @ Jul 26 2021, 03:37)  This makes me pretty sad, because I was doing the low-level arenas daily just because they're a lot faster and give a roll for tokens. Also they were the only ones I could clear on PFUDOR which was nice for some quick XP. Any chance of reverting this change (or adding an option, or just starting on the most "high level" page?)
Yes, but I still would like more options more than fewer options.30 rounds takes me at least 10-15 minutes of clicking (or at least it feels that way). I don't think expecting something that hasn't changed in a decade to continue not changing is too unreasonable.
Why? I'm not there yet but I have enough trouble on Nintendo as is… Doesn't this just raise the barrier even higher? If I'm wrong please correct me, because I don't really know enough about this one.
You'e exaggerating. The shortest arena that can be cleared at Lvl500is 35 rounds long, which is very short already and takes barely 2-5 minutes to clear, depending on your playstyle. If it takes you 10-15 minutes to click your way through, then allow me to say this: if you decided to keep playing the game vanilla, without Monsterbation, even at a high level, that's your own choice, your own problem, and we shouldn't catter to players who decided to make the game painful for themselves while the majority geared itself with helper scripts to enhance their game experience. It's true that we get fewer tokens overall, though. The lower arenas were actually garbage for XP, due to being highly inefficient when it comes to XP/stamina. Shortening the arenas reduced the number of low monster count rounds, which makes all those arenas more stamina efficient for XP purpose. DwD being locked to PFUDOR is only fair: the game's market has been flooded with low level Magnificent/Legendary equipment solely becauyse DwD allowed one to drop those too easily. Up to the point that even the majority of Magnificent were already labelled as garbage at Lvl300-350. It's far from impossible to play that challenge at PFUDOR difficulty straight at Lvl300 anyway. But considering what you've said, even at Normal difficulty I doubt you'd have had the patience to click through for several hours straight. This post has been edited by decondelite: Jul 26 2021, 23:21
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Jul 27 2021, 03:59
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Tgbvfr
Group: Members
Posts: 271
Joined: 13-February 08

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QUOTE(decondelite @ Jul 26 2021, 20:41)  You'e exaggerating. The shortest arena that can be cleared at Lvl500is 35 rounds long, which is very short already and takes barely 2-5 minutes to clear, depending on your playstyle. ... The lower arenas were actually garbage for XP, due to being highly inefficient when it comes to XP/stamina. Shortening the arenas reduced the number of low monster count rounds, which makes all those arenas more stamina efficient for XP purpose.
I agree that clearing a 35 round arena should take under 5 minutes for high level players. But what if I have some ramen warming for 3 minutes. I do an RE and then what? A certain percentage of players do not grind enough to be concerned about stamina. I think most days the majority of players just do RE. Between RE and real life, some had a few minutes to blitzkrieg the lower arenas hoping for a lucky drop. Unless I'm mistaken, defeating a regular monster on First Blood results in the same drop roll as a regular monster on whatever the 500 arena is called. Yes, you are more likely to get a nice drop in a round with 10 monsters vs a round with one monster, but gambling is addictive. Removing the lower arenas negatively impacts the casual players who want to gamble a few minutes to see if they get a lucky drop.
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Jul 27 2021, 10:28
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conatime
Group: Gold Star Club
Posts: 300
Joined: 6-December 20

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First of all, thank you for solving my problem. I have a question. Season 1 has ended, but I would like to know if the 0.1% damage bonus for tower clear floors is currently being applied on the main server.
Thank you
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Jul 27 2021, 11:45
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Maharid
Group: Catgirl Camarilla
Posts: 2,392
Joined: 27-April 10

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QUOTE(Tenboro @ Jul 26 2021, 09:04)  It is enabled for Ponyslayer?
I really messed that, thanks. (IMG:[ invalid] style_emoticons/default/ph34r.gif)
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Jul 27 2021, 12:39
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qr12345
Group: Gold Star Club
Posts: 1,905
Joined: 27-April 17

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QUOTE(conatime @ Jul 27 2021, 08:28)  First of all, thank you for solving my problem. I have a question. Season 1 has ended, but I would like to know if the 0.1% damage bonus for tower clear floors is currently being applied on the main server.
Thank you
It has.
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Jul 27 2021, 13:54
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Necromusume
Group: Catgirl Camarilla
Posts: 6,833
Joined: 17-May 12

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Hath perk: More Arenas - Brings back the low-level arenas Hath perk: Longer Arenas - Lets you choose between the original and shortened versions. Can be a single toggle under Settings so each arena doesn't need a UI element.
Does it make us OP?
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Jul 27 2021, 16:19
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,427
Joined: 22-August 12

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QUOTE(decondelite @ Jul 26 2021, 16:41)  You'e exaggerating. The shortest arena that can be cleared at Lvl500is 35 rounds long, which is very short already and takes barely 2-5 minutes to clear, depending on your playstyle. If it takes you 10-15 minutes to click your way through, then allow me to say this: if you decided to keep playing the game vanilla, without Monsterbation, even at a high level, that's your own choice, your own problem, and we shouldn't catter to players who decided to make the game painful for themselves while the majority geared itself with helper scripts to enhance their game experience. It's true that we get fewer tokens overall, though. The lower arenas were actually garbage for XP, due to being highly inefficient when it comes to XP/stamina. Shortening the arenas reduced the number of low monster count rounds, which makes all those arenas more stamina efficient for XP purpose. Higher difficulties take longer. I'm sure on normal 2-5 minutes would be doable. But I want better drops and more XP per monster. Also I just died in a random encounter on PFUDOR because of the sheer quantity of monsters and me starting with no spells up. Yes I know about Innate Arcana. But I don't have MP to spare if it auto-casts it and takes my MP every time. It also costs hath. So now I don't really have any good means to get the 20x XP unless I die daily anymore and take the hit to my armor durability. UPDATE Just died to the lowest level arena I can now do on round 19/20 on PFUDOR, again (Growing Storm). Definitely took 15 minutes to get to that point (I timed it) because I was close to dying constantly and had to think hard about what spells to use - and then I died because I had item cooldowns so I couldn't keep my spark up. I literally got killed again and lost spark the same turn that I was able to finally use a spirit potion to recover from the last time. So then I was SOL, since it still takes one turn to bring me from full to zero sometimes. All I'm saying is, I'd like to be able to actually beat arena challenges on PFUDOR occasionally, and this update stops that for me. Removing the lower levelled ones is a "QoL enhancement?" Ha, that's a good one. It took one click to get to the higher level challenges in the arena menu, versus at least 200 extra to clear the additional rounds. Which I still can't manage in PFUDOR. It's only a QoL enhancement for the optimized players that study this game obsessively, and a loss of functionality for others. Not everyone here groks the metagame that well and is able to clear things that fast on high difficulty. QUOTE(decondelite @ Jul 26 2021, 16:41)  DwD being locked to PFUDOR is only fair: the game's market has been flooded with low level Magnificent/Legendary equipment solely becauyse DwD allowed one to drop those too easily. Oh, no, we can't let low level players get good gear!!!! That would be terrible!!Actually not too upset about that or anything - but I still don't really see the problem. Will try the script, would like one that just added the clicking with nothing else though. QUOTE(Tgbvfr @ Jul 26 2021, 21:59)  Removing the lower arenas negatively impacts the casual players who want to gamble a few minutes to see if they get a lucky drop. Yeah, I liked this too and it was basically the only way I ever got chaos tokens. It's also the way I got most of my XP in HV up to this point (along with randoms). All this did was make things harder for poor players that aren't already super high levelled. This post has been edited by dragontamer8740: Jul 27 2021, 17:31
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Jul 27 2021, 17:55
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Nezu
Group: Catgirl Camarilla
Posts: 3,932
Joined: 29-January 12

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QUOTE(dragontamer8740 @ Jul 27 2021, 15:19)  UPDATE Just died to the lowest level arena I can now do on round 19/20 on PFUDOR, again (Growing Storm).
Definitely took 15 minutes to get to that point (I timed it) because I was close to dying constantly and had to think hard about what spells to use - and then I died because I had item cooldowns so I couldn't keep my spark up. I literally got killed again and lost spark the same turn that I was able to finally use a spirit potion to recover from the last time. So then I was SOL, since it still takes one turn to bring me from full to zero sometimes.
All I'm saying is, I'd like to be able to actually beat arena challenges on PFUDOR occasionally, and this update stops that for me.
The update hasn't stopped you from being able to beat PFUDOR, but it sounds like you're not ready for it - play on a lower difficulty and develop your account til you can reasonably do so? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Nobody has a human right to easy and convenient max-difficulty arenas. There are more than enough ways to build up to a point where you can do them in a reasonable time. They're easy enough as it is! This post has been edited by Nezu: Jul 27 2021, 17:55
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Jul 27 2021, 18:02
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Kinights
Group: Gold Star Club
Posts: 988
Joined: 25-July 12

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QUOTE(dragontamer8740 @ Jul 27 2021, 11:19)  Not everyone here groks the metagame that well and is able to clear things that fast on high difficulty.
HV can be quite unforgiving if you don't follow the META. My favorite playstyle in most other RPG games is to yield a 2H weapon in full heavy armor and go ham, but in HV it doesn't have the defence or regen to live through PFUDOR encounters with multiple monsters, and the damage is subpar as well when you do the proper math. At your level, you can already make the switch to 1H + Shield + Power armor(or Shade for some extra evade chance), and you should be able to survive PFUDOR a lot more easily. As for the weapon, it's either a shortsword for killing in a few hits, or a rapier for dealing with tanky monster. That's the META you can use up until lvl 400ish. After lvl 400, you can switch to mage if you want faster clear times, but 1H + shield is good in endgame as well. You can get loads of advice on the Ask the Experts thread, but the Advice Page on the wiki is also a lifesaver for many players. It should be easy to survive PFUDOR once you know what you are doing, but playing on IWBTH, Nintendo, or even Hell is totally fine too.
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Jul 27 2021, 18:03
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Moonlight Rambler
Group: Gold Star Club
Posts: 6,427
Joined: 22-August 12

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QUOTE(Nezu @ Jul 27 2021, 11:55)  The update hasn't stopped you from being able to beat PFUDOR, but it sounds like you're not ready for it …You've missed the part where I could beat it and get the XP on the lower level arenas with fewer monsters. It was nice. QUOTE(Nezu @ Jul 27 2021, 11:55)  - play on a lower difficulty and develop your account til you can reasonably do so? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) I was able to do so before because there were lower level arenas available. You act like my use case doesn't exist even as I illustrate it to you. The fact is now I have fewer methods to gain XP per day, and fewer ways to access chaos tokens and such efficiently (getting both good XP and end of arena bonuses). QUOTE(Nezu @ Jul 27 2021, 11:55)  Nobody has a human right to easy and convenient max-difficulty arenas. There are more than enough ways to build up to a point where you can do them in a reasonable time. They're easy enough as it is! Says a level 500 player. This reads as though you're talking down to me, so I'm sorry if my responses sound irritable. I just don't appreciate the unsympathetic level 500 players who obviously have had a lot more time and patience on any given day than I have, and who no longer need any experience or drops anyway. "Let them eat cake." I hope this perspective is at least not totally alien to you, even if you don't agree with it. I'm just trying to illustrate why I think a change is bad (as several others also have done). All this update did was limit options for low level players while leaving high level ones unaffected. I agree, we don't have any 'human right' to an online game we didn't make or whatever, but the justification given for the change was implying that this was supposed to be helpful, when it is in fact not particularly. This post has been edited by dragontamer8740: Jul 27 2021, 18:15
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