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HV Battle Records, Discuss your HV battles & fighting style tactics |
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Jul 23 2021, 21:50
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(lololo16 @ Jul 23 2021, 21:48)  I dont know, i was faster with my defensive build and one DD less and my isekai bonus is smaller as another level of DD would have been. (IMG:[ invalid] style_emoticons/default/unsure.gif)
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Jul 23 2021, 22:05
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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I usually just imperil the SG, and i also wanted to try out the OFC a bit more with all the additional damage i got.
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Jul 23 2021, 23:14
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Yeah, me three, tomorrow i will try if a beer mage is stronk enough to beat them.
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Jul 24 2021, 03:30
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Jul 24 2021, 10:51
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Noni
Group: Catgirl Camarilla
Posts: 13,138
Joined: 19-February 16

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Arena 500: 2131 turns, godslayer title 7.2% tower damage bonus 4 radiant 1 charged Phase no prof Cotton 0.54 prof factor
But, I had to cheat against the ponies, with gum/vase .
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Jul 24 2021, 15:43
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Tenrag
Group: Gold Star Club
Posts: 696
Joined: 22-January 11

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Jul 24 2021, 16:17
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Noni @ Jul 24 2021, 10:51)  But, I had to cheat against the ponies, with gum/vase .
I had to use scrolls because of those bitches. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jul 25 2021, 03:05
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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Beermage Holy Mage 4081 mbd / 52.1 % crit chance / +54 % damage / 440.3% EDB / Featherweight Shard Ponyslayer / DD VI / 4.1% Isekai Bonus / Sunday DWD  PGC  SPL This time finally with functional weaken, but those ponies are still a pain in the ass. 
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Jul 25 2021, 06:13
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sharmy
Group: Gold Star Club
Posts: 2,373
Joined: 20-May 19

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Jul 25 2021, 06:28
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qr12345
Group: Gold Star Club
Posts: 1,905
Joined: 27-April 17

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Jul 25 2021, 09:06
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Pretty anon
Group: Gold Star Club
Posts: 1,663
Joined: 10-April 17

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Got some extra power so testing it out a bit, also I like Uncle's format so I'm copying it. 2H/Light (Hallowed Longsword) Lvl 417 / 9619 ADB / 56.7 % crit chance / +65 % damage / Dark Infusion / Featherweight Shard Dovahkiin / DD II / 7.7% Isekai Bonus / Sunday DwD:  PGC:  Zoned out during the first 44 rounds of PGC and fumbled a bit on later rounds trying to get back on track so it can improve a lot (even the screenshot was taken haphazardly and doesn't show any relevant data like damage taken, etc. (IMG:[ invalid] style_emoticons/default/heh.gif)). And while the extra power is noticeable on these it's on the other arenas where it truly comes through particularly in the ones with full monsters, guess IWs and maybe GF just got a lot easier now.
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Jul 25 2021, 10:45
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Nezu
Group: Catgirl Camarilla
Posts: 3,931
Joined: 29-January 12

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3+2 Holy (Sunday, 10.2% tower buff, scrolls & infusions): 300: 941 turns 400: 1,458 turns 500: 1,983 turns
I think sub-700 DWD is probably doable with 5+0. But I don't have radiant gloves at all, nor the materials to forge with at the moment... and since I don't play holy anymore, it wouldn't be a good investment for me.
Also: 5,323 turn fest (non-imperil, with infusions).
This post has been edited by Nezu: Jul 25 2021, 14:00
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Jul 25 2021, 12:23
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kamio11
Group: Catgirl Camarilla
Posts: 1,357
Joined: 6-June 13

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QUOTE(Nezu @ Jul 23 2021, 10:52)  Mmmmmaybe, yeah - it's worth considering for some rounds, as long as the non-Konata SGs aren't spread apart. But magnet can be resisted too, and you can't recast, so against 2 SGs - unless it hits both of them, the advantage is largely wasted, I think.
I only have two days of data (Saturday and Sunday) for this, but it seems like using magnet may be worth it for Secret Pony Level. I saved ~100 turns with it (despite getting fewer riddlemasters). There wasn't any large difference in Post-Game Content so far. More data needed. Specifically I cast magnet first whenever I could theoretically magnet all schoolgirls in the round except Konata. If it was resisted, I never recast that round. Magnet was only rarely resisted and it was pretty likely for the schoolgirls to be grouped, mostly in the early rounds (I used it in about 60 rounds). This post has been edited by kamio11: Jul 25 2021, 12:23
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Jul 25 2021, 20:59
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Null2Null
Group: Gold Star Club
Posts: 1,199
Joined: 8-May 11

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sunday "SPL" for holy mage: 1793 turns in 17:53 not bad I thought :| "DwD" for holy mage: 1,348 turns 0:07:36 (2.956 t/s) errrrrr I sXck
and the hp of highschoolgirls have been lowered down too many? I remembered first day it should be about 3.5m and now is about 2.3m
This post has been edited by Null2Null: Jul 25 2021, 21:10
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