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HentaiVerse Isekai 2021 Season 2, With Update 0.88 |
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Jun 22 2021, 04:44
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Maharid
Group: Catgirl Camarilla
Posts: 2,392
Joined: 27-April 10

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Reporting a bug for "Better Cure" Ability.
Whit level 1 activated when slotted is still say 0/3 and "unslotted", qhen you reach level 2 it is automatically fixed.
In battle with only level 1 actived i can confirm it won't work.
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Jun 22 2021, 05:27
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jy-laji
Group: Members
Posts: 2,906
Joined: 21-May 11

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Just to make sure:
- The experience bonus on Isekai is now tied to your progress in The Tower. Instead of a fixed 500% bonus, it now starts out without a bonus, and every floor you clear increases the bonus by 20%.
This takes effect the next day, not immediately, right? So there's no reason to start the tower first to get the EXP bonus in the following battles in the day? I experimented and that's my guess, but I want to confirm because there's randomness...
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Jun 22 2021, 05:35
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teddy.bear
Group: Members
Posts: 825
Joined: 20-December 09

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Stamina drain in both item world and grindfest seem excessive. have the upfront costs for IW and grindfest been removed because i just checked my stamina and i am at 37 and I havnt had any stamina penalties.
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Jun 22 2021, 07:33
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jcullinane
Group: Gold Star Club
Posts: 2,676
Joined: 2-April 10

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"Any Peerless gear and Peerless vouchers you manage to acquire will also be included, though Peerless gear will become soulbound in the process."
Yeah, my Isekai Peerless Voucher I had in Isekai is not showing up in Persistent. How do I get that back?
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Jun 22 2021, 07:52
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sigo8
Group: Gold Star Club
Posts: 3,490
Joined: 9-November 11

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QUOTE(Tenboro @ Jun 21 2021, 03:25)  - Low-level arenas now become unavailable as you level up, mostly to prevent needing to show multiple pages of irrelevant challenges and making people feel the need to clear them every day. At level 500, Endgame (level 100) and up will still be available.
So if I did my math right, there will only be at most 14 available at a time and "First Blood" will disappear at level 140 when "Sealed Power" is unlocked. QUOTE(jcullinane @ Jun 21 2021, 23:33)  "Any Peerless gear and Peerless vouchers you manage to acquire will also be included, though Peerless gear will become soulbound in the process."
Yeah, my Isekai Peerless Voucher I had in Isekai is not showing up in Persistent. How do I get that back?
"The following things will carry over to Persistent when this update has been deployed there:"
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Jun 22 2021, 08:17
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Tenboro

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QUOTE(Shank @ Jun 22 2021, 02:51)  Daily clears was showing 0/1 after dawn, and then 2/1 after clearing, I checked this with Nezu who's getting the same Fixed. (It reset the value for the logic, but didn't write it to the database..) QUOTE(jy-laji @ Jun 22 2021, 05:27)  - The experience bonus on Isekai is now tied to your progress in The Tower. Instead of a fixed 500% bonus, it now starts out without a bonus, and every floor you clear increases the bonus by 20%.
This takes effect the next day, not immediately, right? So there's no reason to start the tower first to get the EXP bonus in the following battles in the day? I experimented and that's my guess, but I want to confirm because there's randomness...
It should take effect immediately after clearing a floor.
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Jun 22 2021, 08:41
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LogJammin
Group: Catgirl Camarilla
Posts: 597
Joined: 11-October 14

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QUOTE(sigo8 @ Jun 22 2021, 05:52)  So if I did my math right, there will only be at most 14 available at a time and "First Blood" will disappear at level 140 when "Sealed Power" is unlocked.
I just reached level 140 and this appears to be the case
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Jun 22 2021, 09:29
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mesozoico
Newcomer
  Group: Members
Posts: 60
Joined: 28-July 12

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Where can I see the ranking and winners of season 1? Also I'd like to see exactly what my persistent character got as reward, I can see the soulfused equipment's but I'd hate to get just a couple of low tier equipment as reward for climbing that tower.
This post has been edited by mesozoico: Jun 22 2021, 15:13
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Jun 22 2021, 09:57
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eomivan
Group: Members
Posts: 194
Joined: 27-November 11

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QUOTE(Tenboro @ Jun 21 2021, 01:25)  The following things have carried over from the previous Isekai season to the current Isekai season: - Leftover trophy value for Snowflake's Shrine
This seems to me that someone with 9M+ leftover value can potentially gain an advantage in the new season by obtaining a peerless equipment in the first several weeks. I don't know how much difference it will be though, and I personally am not too worried about it. I just want to point it out in case people have concerns.
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Jun 22 2021, 10:55
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Tenboro

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The toplist for floor clears as well as the peerless vouchers for this was added to the first post. QUOTE(eomivan @ Jun 22 2021, 09:57)  This seems to me that someone with 9M+ leftover value can potentially gain an advantage in the new season by obtaining a peerless equipment in the first several weeks.
Sure, which is why I wasn't entirely sure about adding it, but you get that from the carryover credits as well, and it's the same for everyone.
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Jun 22 2021, 11:03
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mewsf
Group: Gold Star Club
Posts: 565
Joined: 24-June 14

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Can stamina show one digit after decimal point? It'd be useful.
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Jun 22 2021, 11:19
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Kyrie80
Group: Gold Star Club
Posts: 165
Joined: 2-March 13

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QUOTE(Tenboro @ Jun 21 2021, 12:25)  - The end-of-season permanent stat bonuses are now officially fixed to floor level rather than being competitive. The Top 10 peerless voucher and per-floor damage bonus remain unchanged. -- Clear Floor 50: +3 to all primary stats -- Clear Floor 40: +2 to all primary stats -- Clear Floor 30: +1 to all primary stats
Does this apply to Season 2 or to results of Season 1 too?
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Jun 22 2021, 11:22
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teddy.bear
Group: Members
Posts: 825
Joined: 20-December 09

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Tenboro is there any chance of getting the option to select IW proficiencies?
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Jun 22 2021, 11:47
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Tenboro

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QUOTE(Kyrie80 @ Jun 22 2021, 11:19)  Does this apply to Season 2 or to results of Season 1 too?
Both. QUOTE(teddy.bear @ Jun 22 2021, 11:22)  Tenboro is there any chance of getting the option to select IW proficiencies?
Whenever that system is replaced.
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Jun 22 2021, 12:01
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teddy.bear
Group: Members
Posts: 825
Joined: 20-December 09

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Is that any time soon ie this season, or a future project?
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Jun 22 2021, 12:56
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Tenboro

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QUOTE(teddy.bear @ Jun 22 2021, 12:01)  Is that any time soon ie this season, or a future project?
There's a lot of different stuff I want to do, so I won't set an ETA on any on it. Some of it will be Soon™. Some of it will be eventually. Some I might never get around to.
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Jun 22 2021, 13:21
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teddy.bear
Group: Members
Posts: 825
Joined: 20-December 09

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QUOTE(Tenboro @ Jun 22 2021, 12:56)  There's a lot of different stuff I want to do, so I won't set an ETA on any on it. Some of it will be Soon™. Some of it will be eventually. Some I might never get around to.
Okay I look forward to some more changes in the future. For the present or perhaps for future seasons would it be possible to have a lesser alternative to soulfusing that only fused the equipment for say 50lvls with a max fusing up to a certain lvl, because starting out is made much harder by weapons in particular being useless with only a modest lvl difference. With armour its not as extreme as the mitigations dont really scale much but it still makes things quite annoying especially when you gain early lvl ups so easily even with the changes to exp gain. An option to auto atrribute stat points would also make things less annoying in the early levles and eliminate the problem of starting a battle at a difficulty you can easily clear it but with the level ups you fall behind untill you can no longer keep up. Its not a major deal, after all its only been 2 days and the problem is largely resolved for me now but it would still be nice to have.
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Jun 22 2021, 14:05
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Nezu
Group: Catgirl Camarilla
Posts: 3,932
Joined: 29-January 12

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Just to repeat my earlier question: it's intended that >80 stamina has double experience with no penalty, yes?
So, carefully managing our play so we're always above 80 and below 99 stamina, to be most efficient...
This post has been edited by Nezu: Jun 22 2021, 14:32
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Jun 22 2021, 15:11
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Tenboro

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QUOTE(Nezu @ Jun 22 2021, 14:05)  Just to repeat my earlier question: it's intended that >80 stamina has double experience with no penalty, yes?
So, carefully managing our play so we're always above 80 and below 99 stamina, to be most efficient...
I might tweak it a bit, but for now it is intended.
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Jun 22 2021, 15:12
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cs987987
Group: Gold Star Club
Posts: 7,152
Joined: 11-March 12

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QUOTE(Nezu @ Jun 22 2021, 03:05)  You don't need either of those to trivially clear it on PFUDOR as 1H. It would be hard for new mages, yes, but isekai has easily proven to us how low the bar of entry is.
If you are extremely poorly geared for your level, you may have to use weaken. It's not that hard.
wwwwwwwwwwwwwwww only 1H or use weaken. it is so difficult, if it not difficult, we don't need to use 1H or weaken to play it. Don't you think it contradictory?
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