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> The Future of the HentaiVerse, April Fool's 2021

 
post Apr 1 2021, 02:02
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Nezu



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Update 02-04-21

In response to monumental amounts of player feedback (both publicly on the forums and discord, and privately through PMs, IRC, etcetera) we've decided to hold off on these changes and revise our future plans.

I'll leave this post up, however, so it can be reviewed further.

(And I hope it was fun to read for those of you who got the joke..) (IMG:[invalid] style_emoticons/default/laugh.gif)

-----

Tenboro and I have been talking recently about the future of the HentaiVerse, and we're ready to discuss a general roadmap for the next couple years.

These updates are planned to happen in specific stages, but that may change depending on time availability and unforeseen circumstances, so instead we've decided it's better to format these as a list of patch notes with no guarantee they'll happen at the same time.

Character & Stats
The level cap will probably be raised to 999. There are no plans to change the experience formula at this time.

Dawn of a New Day will reduce proficiency a small amount, to stop players from achieving high proficiency too easily if they aren't working consistently hard. As a side effect, Dawn will trigger within the HentaiVerse as well as galleries, so it can't be avoided.

New avoidance-related stats: 'Evadecounter', 'Blockcounter', 'Parrycounter' and 'Resistcounter'.
- Not to be confused with Counter-Evade, etc.
- These allow characters to have a chance to counter-attack after avoiding an attack regardless of fighting style.

New time-related stats: 'Counter-Speed', 'Anti-Speed' and 'Reverse Speed'
- 'Counter-Speed' increases your speed immediately after countering an attack.
- 'Anti-Speed' reduces monster speed.
- 'Reverse Speed' empowers the new Moonwalk spell (to be revealed at a later date!).

Item World
Testing has shown that item world isn't really as difficult or random as intended. Although the expected number of resets are adequate, the number of actual runs players have to complete is lacking, so to that end, we're planning to add a new mechanic: negative levels. Every run has a 20% chance to reduce a random potency by 1 to 3 levels. (Don't worry, this will also reduce the item potency level by the same amount.)

Items & Inventory
As a counter-measure against wealth inequality, we plan to cap inventory space, and implement an exciting new system called 'the Refrigerator'.

Thematically, it makes little sense that goods are infinitely storable in any quantity, not to mention the perishability of certain items. Visualise the inventory as a warehouse in town: you can't just put 1,000,000 potions in it. They won't fit!

To that end, we're capping inventory space. Every item will have a size - potions take 1 space, at the low end, while figurines will take 100 (they're lifesize, if you weren't aware). We each took a couple weeks off work and flew out to a few locations around the world to scout out warehouses and get a good idea for average size, and measured a reasonable storage limit to be about 1,200,000 units.

If players have a collective inventory size of more than 1,200,000 units after this update goes live, items will be destroyed at random by a program we're calling MoogleMuncher. But this probably won't go up til Q3 2021 at the earliest, so there's plenty of time to prepare.

In addition, consumables will now be treated as perishable, and must be stored in 'the Refrigerator', a new storage page. Up to 80 consumables can be stored at once. Putting consumables in the Refrigerator is always instant, but withdrawing them requires the player to complete a sliding tile puzzle.

Any consumables stored in regular inventory will decay in quality every 3 days, first becoming 'Stale', then 'Rancid', and finally 'Dangerous' variants of their usual selves. The effects of these variants will be reduced or even reversed (causing damage when consumed).

Fighting Styles
The one-handed style was found to be too safe, and as such, shields are being removed from the game entirely. (This actually simplifies a lot of code and makes it easier to update anyway - about 60% of all HV development delays are due to labyrinthean shield code). One-handed players can still play with one-hand, although it has to be the right hand.

Equipment
In response to player complaints that most equipment is valueless at the present time, the following changes are being enacted:
- Legendary drop rates are being reduced to 10% of the current rate.
- Equipment will have a 'decay timer'; sixth months after dropping, it will disintegrate into ash.
- There is a chance the blacksmith at the forge will botch equipment repairs, permanently reducing its stats.

New equipment rarities: 'Improbable' and 'Theoretical'
- 'Improbable' equipment drops at 1/10th of the current peerless rate, with guaranteed 125% of legendary max rolls.
- 'Theoretical' equipment drops at 1/25th of the current peerless rate, with guaranteed 200% of legendary max rolls.

New prefixes for armor: 'Null' and 'Void'
- 'Null' prefix armors increase your mitigation against C++ damage.
- 'Void' prefix armors increase your mitigation against Java damage.

Monster Lab
To be removed.

Misc/System
- We're going to expand the Riddlemaster with ponies from the extended cast.
- Riddlemaster will give partial buffs for guesses that were wrong, but still a good try, like when you pick Fluttershy because Applejack didn't have her hat on.
- We're planning to add several more damage types along a programming theme (see C++ & Java, mentioned earlier), as part of a precursor lore expansion. More on this another time.
- Toying with the idea of a real-money auction house for equipment and items, which will be restricted to only trading through this method. This will help finance ongoing development costs and server upkeep.

---

These changes aren't set in stone yet, so this is a good opportunity to give your feedback before we commit to implementing them. I'll try to answer any questions I have the answers to.

This post has been edited by Nezu: Apr 2 2021, 02:23
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post Apr 1 2021, 02:11
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Shank



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Will the Improbable and Theoretical equipment also decay?
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post Apr 1 2021, 02:11
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yami_zetsu



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Isekai
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pls, i have a life
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post Apr 1 2021, 02:13
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Nezu



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QUOTE(Shank @ Apr 1 2021, 01:11) *

Will the Improbable and Theoretical equipment also decay?


Yeah, everything will decay, but peerless and above might have a slightly longer timer to make it more fair.

In addition, the drop rates might look insane right now, but those two might make more sense when we add the new 'Spreadsheet' difficulty.
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post Apr 1 2021, 02:42
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shamil11



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On edit: Umm, right. OK. Nice. Well done, you magnificent bastard you. I think. A lot of places really are this tone-deaf with their big future plans, it was easy to forget what the calendar says about this being somewhat adjacent to the accursed day. I think I just genuinely love the idea of Riddlemaster being expanded with more ponies that I took the rest in stride. Should've just taken the dog out for a walk...

But, remove shields for real. 1H Melee players act so smug and unassailable, when Niten is really the superior way. But don't tell anybody, it'll just drive prices up.

This post has been edited by shamil11: Apr 1 2021, 04:05
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post Apr 1 2021, 03:15
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Chaisy



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(IMG:[invalid] style_emoticons/default/laugh.gif)

(IMG:[2.bp.blogspot.com] http://2.bp.blogspot.com/-yM1hquT8x-k/UgU6YytEPqI/AAAAAAAAOLA/rB1QX7NH7W4/s1600/Chloe-Grace-Moretz.gif)

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post Apr 1 2021, 03:17
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sssss2



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HentaiVerse
To be removed.


How about this?
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post Apr 1 2021, 03:41
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piyin



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Looks like A.Fs got earlier this month. (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Apr 1 2021, 04:14
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qweasdzxc030



tomato!
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is this an april fool joke (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Apr 1 2021, 04:24
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Kagoraphobia



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QUOTE(chikeshi @ Apr 1 2021, 02:14) *
is this an april fool joke (IMG:[invalid] style_emoticons/default/unsure.gif)
10b doesn't do april fools. Think he even outright said it is just a "useless internet day".
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post Apr 1 2021, 04:58
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fssssf



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QUOTE(sssss2 @ Apr 1 2021, 03:17) *

HentaiVerse
To be removed.
How about this?


Wow, i think it's a good idea (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Apr 1 2021, 06:10
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Pretty anon



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My mind tells me to think of it as a joke given the date buy you never know...

(IMG:[files.catbox.moe] https://files.catbox.moe/hxuce7.png)
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post Apr 1 2021, 07:29
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Necromusume



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From lurking the IRC, I recall,
- HV to be compulsory in order to use the galleries
- Isekai to be compulsory in order to play HV
- You must run Hentaiverse Anti-Cheat on your machine which requires complete access to everything. No running it in a VM allowed.
- You're teaming up with Fakku to sell trading cards of the richest players' e-penises.
- Cards depicting the rest of the players with small penises will round out the set.

Was still looking forward to collecting the set until I found out who the budget Western artists were going to to be.
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post Apr 1 2021, 08:08
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mundomuñeca



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If it's not an April Fools' joke, I swear I quit.
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post Apr 1 2021, 08:36
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Noni



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QUOTE(mundomuñeca @ Apr 1 2021, 08:08) *

If it's not an April Fools' joke, I swear I quit.

you might wait a day or so before doing anything rash
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post Apr 1 2021, 09:26
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KitsuneAbby



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Ha ha.
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post Apr 1 2021, 09:26
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Attached Image
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post Apr 1 2021, 09:36
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Ass Spanker



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Ah shit you got me
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post Apr 1 2021, 09:46
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Fudo Masamune



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QUOTE(Nezu @ Apr 1 2021, 09:02) *

.... while figurines will take 100 (they're lifesize, if you weren't aware). ...


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'scuseme its 1/10 so it should be 1000

or you could make lifesize figurines mk.2 which would give new OFC skill, preferably one which could nuke multiple round of battles.

This post has been edited by Fudo Masamune: Apr 1 2021, 09:48
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post Apr 1 2021, 11:47
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Anonverse



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great update for get life!
time to quit HV?
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