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HentaiVerse Isekai 0.87, Isekai Hentai Jutsushi |
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Jan 11 2021, 00:37
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Shank
Group: Global Mods
Posts: 9,120
Joined: 19-May 12

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Some very small bugs: When auto sell is selected, you usually get a line for the equip, and a line about the travelling merchant buying it off you, but for arena clear bonus equips and ring of blood bonus equips, you only get the travelling merchant bit, it doesn't display the equip line at all. Nothing major, but will throw the numbers off on stat scripts. I haven't tested with auto salvaging The other very minor thing, is the only mention of isk seems to be on accepted cods, it's listed as credits everywhere else Been really enjoying the update (IMG:[ invalid] style_emoticons/default/smile.gif) Edit: Managed to get both in one screenshot to illustrate what I mean better [ files.catbox.moe] https://files.catbox.moe/vjvgqe.PNGEdit: Does same on tower bonus drop too This post has been edited by Shank: Jan 11 2021, 02:11
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Jan 11 2021, 01:04
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ikki.
Group: Gold Star Club
Posts: 2,990
Joined: 11-October 16

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QUOTE(decondelite @ Jan 11 2021, 01:34)  I ain't exactly "in a hurry", but when Tenboro says "speed things up", I understand speed things up, and not "being actually slower then regular gameplay". And so what if we reach Lvl500 with Mag shit? How is that a problem? We don't keep anything anyway in the end of a season, besides Peerless, so we've got other things to do than building a broken mage set or something.
problem is monsters power. Mag set on level 300 it's not the same as Mag set on level 500 you know lack of staff will strikes in last floors of tower *** anyway, always forget report about some little "bug" problem on Equip Inventory page with Equip slots counter when you attach equips in MM this counter still count them even after they received and its back to right numbers after you change it
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Jan 11 2021, 01:38
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(decondelite @ Jan 10 2021, 13:33)  PS: Likewise, the Item World multiplier should be raised as well, so that we can get the potencies done quickly instead of being stuck at grinding the items foreeeever at Nintendo/Hell/IWBTH. A good x5 would do the job IMHO.
This is a good idea, especially with limited stamina. It's not like we're gonna get perfect IWs anyway without amnesia shards, so reset efficiency is a non-issue.
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Jan 11 2021, 04:14
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Tgbvfr
Group: Members
Posts: 271
Joined: 13-February 08

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I suggest adding a set of +10 buttons to the primary attributes section of the Character page. Most of us are leveling up much faster than normal and that will help with the tedious task of increasing the stats.
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Jan 11 2021, 04:34
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Shank
Group: Global Mods
Posts: 9,120
Joined: 19-May 12

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QUOTE(Tgbvfr @ Jan 11 2021, 02:14)  I suggest adding a set of +10 buttons to the primary attributes section of the Character page. Most of us are leveling up much faster than normal and that will help with the tedious task of increasing the stats.
try shift clicking them
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Jan 11 2021, 04:35
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Maharid
Group: Catgirl Camarilla
Posts: 2,393
Joined: 27-April 10

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Talking about imbalance, i just swapped my Exquisite Rapier of Slaughter for a Superior Rapier of Balance... i can now storm both arena and tower.
I tought that Chrome was really faster so i tryed t do T&T on Persistent... and felt like a slug.
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Jan 11 2021, 04:43
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,568
Joined: 31-July 10

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So if we clear all floors we get a six month +3% dmg boost?
But as a mjolnir caster, I couldn't even measure a benefit of getting +20% dmg from perks.
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Jan 11 2021, 04:46
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(EsotericSatire @ Jan 11 2021, 02:43)  So if we clear all floors we get a six month +3% dmg boost?
But as a mjolnir caster, I couldn't even measure a benefit of getting +20% dmg from perks.
Where are you getting 'all floors' and 3% from? But even so - even a 3% bonus would be pretty nice for non-imperil mages, and even for imperil style, there's a small difference. You can't really measure it unless you're doing grindfests or DWD, though, and the latter will have an even smaller effect - it's mostly an optimization for extremists.
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Jan 11 2021, 05:28
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(Tenboro @ Jan 9 2021, 09:00)  Each floor has an increasing number of battle rounds, and is locked to a specific monster level (increases every floor) and difficulty level (increases every 5 floors). Past Floor 40 the difficulty will start scaling past PDUFOR; for now this just adds a base 5% monster damage and HP per difficulty level.
Do the usual PFUDOR bonus difficulty features apply (attack speed, parry & resist)? Also, unnoted change: on isekai, energy cells cost 500 each, up from the usual 200 on persistent. This post has been edited by Nezu: Jan 11 2021, 07:54
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Jan 11 2021, 06:31
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,568
Joined: 31-July 10

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Is it 10% for clearing 100 floors?
That's not bad.
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Jan 11 2021, 07:04
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(EsotericSatire @ Jan 11 2021, 04:31)  Is it 10% for clearing 100 floors?
That's not bad.
Yeah, that's correct. There is no cap on the number of floors - it'll carry on scaling up and generating more infinitely - but how far people will actually be able to get remains to be seen. If nobody makes it to floor 100, the rewards will probably be rescaled so the 10% goal is attainable at the higher end of average. It'll also be totally separate to the DD modifier, so it really will be 10% damage, not added (which would make it 1.6/1.5 = roughly a 6.66% increase for DD9 players). This post has been edited by Nezu: Jan 11 2021, 07:05
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Jan 11 2021, 07:18
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piyin
Group: Gold Star Club
Posts: 10,819
Joined: 4-February 09

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Hello, just a question:
How does the stamina works on isekai?
Im pretty sure i went normal mode till level 100 (when finally got a eth rap or slaughter and a mag fenrir in the process), but after 14 hrs around i went from 69 to 99... so i suppose the stamina works different in isekai?
Just wondering.
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Jan 11 2021, 07:22
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(piyin @ Jan 11 2021, 05:18)  Hello, just a question:
How does the stamina works on isekai?
Im pretty sure i went normal mode till level 100 (when finally got a eth rap or slaughter and a mag fenrir in the process), but after 14 hrs around i went from 69 to 99... so i suppose the stamina works different in isekai?
Just wondering.
QUOTE(Tenboro @ Jan 9 2021, 09:00)  From the start of each season until the end of that month, to give players a bit of a boost, there is an "Early Bird" period where equipment drop rates and stamina regeneration is doubled.
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Jan 11 2021, 08:37
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,132
Joined: 26-April 12

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QUOTE(Nezu @ Jan 11 2021, 00:38)  This is a good idea, especially with limited stamina. It's not like we're gonna get perfect IWs anyway without amnesia shards, so reset efficiency is a non-issue.
I dropped one so it's not impossible to reforge, just hard.
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Jan 11 2021, 09:42
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(Juggernaut Santa @ Jan 11 2021, 06:37)  I dropped one so it's not impossible to reforge, just hard.
Ah, I guess I should clarify without enough amnesia shards to chase perfect IWs (IMG:[ invalid] style_emoticons/default/tongue.gif) Sorry.
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Jan 11 2021, 09:48
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Tenboro

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QUOTE(decondelite @ Jan 10 2021, 14:33)  x5 is actually horribly slow. I'm already leveling up very, very slowly past Lvl200, yet I am still unable to play PFUDOR half decently without immense struggling.
It's not a point in and of itself to have people at level 500 within a week. That said, a lot of the numbers are tentative and will be adjusted for future seasons depending on the actual results. QUOTE(decondelite @ Jan 10 2021, 14:33)  Likewise, the Item World multiplier should be raised as well, so that we can get the potencies done quickly instead of being stuck at grinding the items foreeeever at Nintendo/Hell/IWBTH. A good x5 would do the job IMHO. QUOTE(Nezu @ Jan 11 2021, 00:38)  This is a good idea, especially with limited stamina. It's not like we're gonna get perfect IWs anyway without amnesia shards, so reset efficiency is a non-issue.
I'll consider bumping up the IW proficiency gain, but I need to do a bit of math on this. QUOTE(Nezu @ Jan 11 2021, 04:28)  Do the usual PFUDOR bonus difficulty features apply (attack speed, parry & resist)? It should be the same. QUOTE(Nezu @ Jan 11 2021, 04:28)  Also, unnoted change: on isekai, energy cells cost 500 each, up from the usual 200 on persistent. That was actually part of a different change which was rolled back, but it's probably fine either way. QUOTE(Shank @ Jan 10 2021, 23:37)  When auto sell is selected, you usually get a line for the equip, and a line about the travelling merchant buying it off you, but for arena clear bonus equips and ring of blood bonus equips, you only get the travelling merchant bit, it doesn't display the equip line at all.
Fixed the missing equipment print when clear bonus equipment is auto-sold.
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Jan 11 2021, 09:50
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what_is_name
Group: Gold Star Club
Posts: 992
Joined: 5-May 19

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QUOTE the Item World multiplier should be raised as well Agree with that, it painful even just do a simple IW without good equips, especially now non-star player cannot get IW serivce from other player on Isekai another question: saw Energy Cells price 500 on Isekai shop, is that Isekai only or the same to Persistent when 0.87 apply? I assume Shrining/System/Misc etc. are the same to Persistent on 0.87 if I didn't stuply misunderstand again Edit: saw Tenboro's reply now. is that mean it will back to 200 on both Isekai and Persistent This post has been edited by what_is_name: Jan 11 2021, 09:58
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Jan 11 2021, 09:51
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Nezu
Group: Catgirl Camarilla
Posts: 3,934
Joined: 29-January 12

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QUOTE(Tenboro @ Jan 11 2021, 07:48)  That was actually part of a different change which was rolled back, but it's probably fine either way.
I assume that's also going live to 0.87, and not just an isekai only change? It won't be popular, I'm sure, but more credit sinking is a good thing, and it won't really affect most people that much (considering most play is just safe daily arenas & not much else).
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Jan 11 2021, 09:59
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Tenboro

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QUOTE(Nezu @ Jan 11 2021, 08:51)  I assume that's also going live to 0.87, and not just an isekai only change? I'll revert it before it goes to Persistent. As far as credit sinks goes, I don't think it matters much.
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