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> HentaiVerse Isekai 0.87, Isekai Hentai Jutsushi

 
post Jan 10 2021, 08:23
Post #61
jackalo



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We WILL allow cross-trading EH/HV Persistent items, equipment and currencies for Isekai items and equipment, but NOT for ISK as it would violate the rules above. Note that there is no system in place or planned to support this kind of trade.

You are allowed to exchange persistent equipments, items, credits or hath for equipment or items in Isekai mode but not for isekai credits (ISK). (Read the MoogleMail restrictions.)


can this be explained a little more clearly. Are we allowed to trade persistent HV equipment to our ISK accounts? i'm hopefully misunderstanding this but it would defeat the purpose of seasons if so.
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post Jan 10 2021, 08:34
Post #62
Necromusume



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Suggested quality-of-life improvements:
- One button to hit under the Primary Attributes to auto-allocate XP in a balanced fashion.
- Level counter (with remaining XP) in the top left while battling.
- "Next slot" button in addition to Back & Unequip since we have to page through equips so often

This post has been edited by Necromusume: Jan 10 2021, 09:06
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post Jan 10 2021, 08:56
Post #63
Nezu



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QUOTE(mr_baka @ Jan 10 2021, 05:44) *

Is this table of shrined value correct?
...


Yes.

QUOTE(mr_baka @ Jan 10 2021, 05:44) *

So, at level 400+ I can upgrade 32 ManBearPig Tail to 1 Unicorn Horn?
So effective shrined value would be:
...


The multipliers don't stack, you only get one. So it'd be 32*1000*1.3=41,600 shrine value for 32 manbearpig tails, upgraded to tier 5.

QUOTE(jackalo @ Jan 10 2021, 06:23) *

can this be explained a little more clearly. Are we allowed to trade persistent HV equipment to our ISK accounts? i'm hopefully misunderstanding this but it would defeat the purpose of seasons if so.


No, you can't trade equipment from persistent HV to isekai. What this means is you can make deals with people to exchange your persistent stuff for their isekai stuff (excluding isekai credits).
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post Jan 10 2021, 09:09
Post #64
mr_baka



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So, effective value would be:

ManBearPig Tail @ 1300
Holy Hand Grenade of Antioch @ 1300
Mithra's Flower @ 1300
Dalek Voicebox @ 1300
Lock of Blue Hair @ 1300
Bunny-Girl Costume @ 2600
Hinamatsuri Doll @ 2600
Broken Glasses @ 2600
Sapling @ 5200
Black T-Shirt @ 5200
Unicorn Horn @ 5000
Noodly Appendage @ 5000

That mean 1 peerless per 73 days.
Did I understand correctly that trophies can't be bought/sold at isekai?
It will be good - we, common poor players, will have a chanсe to get a good stuff. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 10 2021, 09:37
Post #65
Nezu



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QUOTE(mr_baka @ Jan 10 2021, 07:09) *

So, effective value would be:

ManBearPig Tail @ 1300
Holy Hand Grenade of Antioch @ 1300
Mithra's Flower @ 1300
Dalek Voicebox @ 1300
Lock of Blue Hair @ 1300
Bunny-Girl Costume @ 2600
Hinamatsuri Doll @ 2600
Broken Glasses @ 2600
Sapling @ 5200
Black T-Shirt @ 5200
Unicorn Horn @ 5000
Noodly Appendage @ 5000


Yeah, that's right.

QUOTE(mr_baka @ Jan 10 2021, 07:09) *

Did I understand correctly that trophies can't be bought/sold at isekai?
It will be good - we, common poor players, will have a chanсe to get a good stuff. (IMG:[invalid] style_emoticons/default/smile.gif)


They can be traded as normal.
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post Jan 10 2021, 10:19
Post #66
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QUOTE
You can only clear each floor once, and win or lose, you can only do three tower attempts per day. During Last Spurt, the number of daily attempts is increased to five.


Question: what do can only clear each floor once, and win or lose means? if I lost in a floor then this floor will just skipped or something else
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post Jan 10 2021, 10:22
Post #67
Nezu



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QUOTE(what_is_name @ Jan 10 2021, 08:19) *

Question: what do can only clear each floor once, and win or lose means? if I lost in a floor then this floor will just skipped or something else


'and win or lose' is for a different part of the sentence. You can only enter the tower three times a day.

If you lose, you will have to re-challenge the same floor.

If you win, the Tower will level up. You can't go back down the Tower to fight again on a floor you have already won.

This post has been edited by Nezu: Jan 10 2021, 12:12
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post Jan 10 2021, 10:49
Post #68
what_is_name



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QUOTE(Nezu @ Jan 10 2021, 16:22) *

'and win or lose' is for a different part of the sentence.


oh thanks. I misunderstand it
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post Jan 10 2021, 12:47
Post #69
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So this isekai mode only rewards the top 100 players after each season. Is there any benefit to play it as a casual like me?
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post Jan 10 2021, 15:21
Post #70
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QUOTE(Tenboro @ Jan 9 2021, 12:00) *

Everyone will also gain a temporarily/seasonal bonus to damage on HV Persistent which will last until the end of the next Isekai season, again depending on how far you managed to get in The Tower. This bonus is tentatively set to 0.1% per floor, but will be increased if no one manages to clear Floor 100.

Finally, any Peerless gear you manage to acquire in Isekai will carry over to Persistent at the end of the season, though it will always be soulbound in the process.

The end-of-season stuff, such as the actual rewards and the number of players per tier, might be adjusted between seasons based on interest, suggestions and administrative whims.

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post Jan 10 2021, 15:32
Post #71
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QUOTE(BL.Kunkka @ Jan 10 2021, 11:47) *

So this isekai mode only rewards the top 100 players after each season. Is there any benefit to play it as a casual like me?


Technically there is: 0.1% damage bonus per floor cleared (may be revised to more if players perform worse than Tenboro expects). From what I am seeing everybody should be able to clear at least floor 30 if not in 10 days then in a month of very relaxed play. 3% damage is not negligible, Though it will only apply once the season ends, not immediately; and once the next season ends you get new damage bonus (0% if you haven't played at all)

But while it may be good from optimization standpoint to spend a few hours to get 3-5% bonus damage for half a year it is very uninspiring.

It seems that very few people are playing Isekai ATM. We're halfway through the second day and despite the fact that I've blown one of my three attempts during the first day I am still 64th place with only five floors cleared (yes, people will play later in the day, but given how widespread is the community I am really surprised to see it).

In general I do not see Isekai as interesting or rewarding. Temporary damage boost may be good by the numbers but doesn't feel good (because you don't "own" it and also because it's applied with significant delay). Things will be grindy (HV cannot be not grindy) and at the same time serious rewards are reserved for players who can at the same time play every day AND who can optimize their build and possibly even combat actions (playing with some of the scripts turned off?) to actually clear that 40th floor on the 12th day (or 60th floor on the 20th day, or whenever things will start to break down). Aforementioned facts in combination with competitive rewards move it in the direction of "pro gaming"; and while it's not a bad pastime it differs significantly from the "banner-clicky" origins. I think that the vast majority of players will not be engaging in it all that much (though for people in the endgame phase it offers something different, and suggestions of "reset", second character on the HV account and competitive play has been made many times before by some of them, so it seems to answer real demand).

Edit: 666th post, yay

This post has been edited by Paarfi: Jan 10 2021, 17:19
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post Jan 10 2021, 15:33
Post #72
KitsuneAbby



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As I was saying in another thread and on Discord: the XP multiplier is way, way, waaayyy too little.
x5 is actually horribly slow. I'm already leveling up very, very slowly past Lvl200, yet I am still unable to play PFUDOR half decently without immense struggling.

As a matter of comparison, in 2021 the average Gold Star user has a multiplier of x52 (x5 for perks+trainings, x2 for the Gold Star, x2 for posting on forums, x2.6 for the cookies).
I have myself x5 (perks+trainings), x5 (Catgirl 3), x2 (forums), x5.85 (cookies+awards) = x292.5

And even my own "Persistent" speed could still be debatably insufficient to start grinding Lvl300+ quickly.
In other words: if you wanted a "fast paced" game, you actually have the opposite right now. You really need a bullshit higher XP multiplier to levelup/prof up faster than the normal game.

I'd seriously advise to have at the very least a x500 XP multiplier, if not outright x1000, so that it's decently possible to reach Lvl500 within the allocated time. That, is the fun you're looking for with a seasonal server.
What the players would be looking for in such a transient setup, is being able to farm the SG arenas and trophies at maximum difficulty within a decent amount of time, so that they can get the desired trophies that will allow them to use the innate FoS.

For now, sorry Tenboro but this is absolutely not worth losing our time for now. And worse: it's not fun either.
Even the drops are an absolute misery: there is nothing to replace the crystals, we need to salvage equipment to be able to forge (which means less credits income), and the pace at which we drop the rare mats (which are also less income since no artifacts) doesn't allow to forge half decently.

I believe that you want to have something fun to show, but we're still a few adjustments away from something that will make players want to play it.

PS:
Likewise, the Item World multiplier should be raised as well, so that we can get the potencies done quickly instead of being stuck at grinding the items foreeeever at Nintendo/Hell/IWBTH. A good x5 would do the job IMHO.

This post has been edited by decondelite: Jan 10 2021, 15:45
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post Jan 10 2021, 17:34
Post #73
Basara Nekki



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https://forums.e-hentai.org/index.php?s=&am...t&p=5837597
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post Jan 10 2021, 19:59
Post #74
jackalo



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QUOTE(decondelite @ Jan 10 2021, 08:33) *

As I was saying in another thread and on Discord: the XP multiplier is way, way, waaayyy too little.
x5 is actually horribly slow. I'm already leveling up very, very slowly past Lvl200, yet I am still unable to play PFUDOR half decently without immense struggling.

As a matter of comparison, in 2021 the average Gold Star user has a multiplier of x52 (x5 for perks+trainings, x2 for the Gold Star, x2 for posting on forums, x2.6 for the cookies).
I have myself x5 (perks+trainings), x5 (Catgirl 3), x2 (forums), x5.85 (cookies+awards) = x292.5

And even my own "Persistent" speed could still be debatably insufficient to start grinding Lvl300+ quickly.
In other words: if you wanted a "fast paced" game, you actually have the opposite right now. You really need a bullshit higher XP multiplier to levelup/prof up faster than the normal game.

I'd seriously advise to have at the very least a x500 XP multiplier, if not outright x1000, so that it's decently possible to reach Lvl500 within the allocated time. That, is the fun you're looking for with a seasonal server.
What the players would be looking for in such a transient setup, is being able to farm the SG arenas and trophies at maximum difficulty within a decent amount of time, so that they can get the desired trophies that will allow them to use the innate FoS.

For now, sorry Tenboro but this is absolutely not worth losing our time for now. And worse: it's not fun either.
Even the drops are an absolute misery: there is nothing to replace the crystals, we need to salvage equipment to be able to forge (which means less credits income), and the pace at which we drop the rare mats (which are also less income since no artifacts) doesn't allow to forge half decently.

I believe that you want to have something fun to show, but we're still a few adjustments away from something that will make players want to play it.

PS:
Likewise, the Item World multiplier should be raised as well, so that we can get the potencies done quickly instead of being stuck at grinding the items foreeeever at Nintendo/Hell/IWBTH. A good x5 would do the job IMHO.



I agree with everything except the xp rate.


I think xp rate is fine and in fact prefer it to be slow. What's the point in having a new season if everyone is going to be lvl 400-500 in a few weeks. I Think making it hard for everyone to rush to 400 indirectly buffs melee and I'm actually enjoying that melee is useful right now.

If you just want to rush to end game then go back to persistent and play mageverse.
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post Jan 10 2021, 20:57
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This is reminding me of Inception. We need a third Hentaiverse, that operates on an even faster timescale, which you have to play to get bonuses in the second Hentaiverse.
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post Jan 10 2021, 21:27
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QUOTE(jackalo @ Jan 10 2021, 17:59) *
-snip-

That's not a valid reason to justify being slow, IMHO.
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post Jan 10 2021, 21:59
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decon, sorry but where you hurry? to be 500 lvl hobo in Magnificent shit without forging?
right now in isekai 200 lvl superior are sellable... and no lab for mats
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post Jan 10 2021, 22:30
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First discovery: you cannot load isekai through "https://hentaiverse.org/isekai", you have to load it through "https://hentaiverse.org/isekai/".
Not sure if I will find time to look around this more (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jan 10 2021, 22:51
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i really don't care if i don't reach 500 (maybe not even 400), i'm having fun right now. You can take it as an update made for the players who really love melee. Even if you are progressing slowly, everyone is in the same boat, and the rewards will be for the fastest turtles. I hope there will be more updates that make other kind of players happy in the future =)
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post Jan 11 2021, 00:34
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QUOTE(Ikki Pop @ Jan 10 2021, 19:59) *

decon, sorry but where you hurry? to be 500 lvl hobo in Magnificent shit without forging?
right now in isekai 200 lvl superior are sellable... and no lab for mats

I ain't exactly "in a hurry", but when Tenboro says "speed things up", I understand speed things up, and not "being actually slower then regular gameplay".
And so what if we reach Lvl500 with Mag shit? How is that a problem? We don't keep anything anyway in the end of a season, besides Peerless, so we've got other things to do than building a broken mage set or something.
And we need to reach Lvl400 quick enough to be able to trade em' trophies anyway.

This post has been edited by decondelite: Jan 11 2021, 00:49
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