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> [Suggestion] A few requests, Can we has...

 
post Dec 24 2013, 10:30
Post #9961
Ichy



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Suggestion: Auto Buff!

It is the little Brother of IA. You may select 1 Spell per Slot. Said Spell will be auto casted at the beginning of each battle series for reduced mana Cost.

Yeah im so lazy and don't wanna cast Heartseeker and Regen at the Start of each Arena! (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 25 2013, 01:05
Post #9962
Makaijin



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QUOTE(Ichy @ Dec 24 2013, 08:30) *

Suggestion: Auto Buff!

It is the little Brother of IA. You may select 1 Spell per Slot. Said Spell will be auto casted at the beginning of each battle series for reduced mana Cost.

Yeah im so lazy and don't wanna cast Heartseeker and Regen at the Start of each Arena! (IMG:[invalid] style_emoticons/default/tongue.gif)


Although I'm for Heartseeker/Arcane Focus, I doubt you'll ever see this happen for Regen.

Autocasting regen just makes the macro'ers job a lot more easier than it is. If this was implemented for regen (or for any form of healing) then afk farming would run wild (without the use of elaborate script/bots), which I'm pretty sure Tenboro is trying to avoid at all costs.
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post Dec 25 2013, 01:11
Post #9963
skillchip



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Weapon Suggestion: Suffixes relating to weapon proc or style procs. Cause sometimes you need a boost, especially at lower levels when crit is hard to produce.


Potency: Because Grinding is fun!
Make the bonuses for subsequent levels stronger then previous ones so it is even more imperative that people go for Level 5 of a specific potency

This post has been edited by skillchip: Dec 26 2013, 01:54
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post Dec 26 2013, 05:16
Post #9964
Iphys



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Suggestion: Setting to turn off 'dawn of a new day' event

I like to battle in the random encounters the most. But each time when I wake up, there is still the message from an new day. Instead of the link to an random encounter.
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post Dec 26 2013, 06:42
Post #9965
gc00018



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QUOTE(Ichy @ Dec 24 2013, 08:30) *

Yeah im so lazy and don't wanna cast Heartseeker and Regen at the Start of each Arena! (IMG:[invalid] style_emoticons/default/tongue.gif)


Tenb will add IA6 and IA7 for them... (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Dec 26 2013, 07:33
Post #9966
Oversoul



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QUOTE(gc00018 @ Dec 26 2013, 05:42) *

Tenb will add IA6 and IA7 for them... (IMG:[invalid] style_emoticons/default/rolleyes.gif)



We can also start by making IA5 useful
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post Dec 26 2013, 17:00
Post #9967
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I'd be ok with that.
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post Dec 26 2013, 17:00
Post #9968
pisarenkoSA



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update
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post Dec 26 2013, 22:11
Post #9969
Aerith12



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QUOTE(Iphys @ Dec 25 2013, 20:16) *

Suggestion: Setting to turn off 'dawn of a new day' event

I like to battle in the random encounters the most. But each time when I wake up, there is still the message from an new day. Instead of the link to an random encounter.



Probably won't happen, seeing as how the arenas and ring of blood can't renew without it. plus its a great way to make credits and experience without risking life and limb, especially if you have any stars from donations.
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post Dec 27 2013, 20:02
Post #9970
Iphys



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QUOTE
Probably won't happen, seeing as how the arenas and ring of blood can't renew without it.


If it is an option for wel or not, then those who like to run the arenas and ring of blood can still use them and leave it on.
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post Dec 28 2013, 00:26
Post #9971
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I think that there should be a notification to how many gifts are waiting for you in the monster lab.
Attached Image
(This would obviously not take affection into account.)

Attached Image

This post has been edited by Anomtai: Dec 28 2013, 00:53
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post Dec 28 2013, 02:59
Post #9972
Aerith12



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QUOTE(Anomtai @ Dec 27 2013, 15:26) *

I think that there should be a notification to how many gifts are waiting for you in the monster lab.
Attached Image
(This would obviously not take affection into account.)

Attached Image



Probably won't happen, though it would be nice. but usually the number of items you get depends on a variety of factors so it would be kind of hard to list how many items you get or what you might get.
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post Dec 28 2013, 12:50
Post #9973
Uncle Stu



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QUOTE(Aerith12 @ Dec 28 2013, 03:59) *

Probably won't happen, though it would be nice. but usually the number of items you get depends on a variety of factors so it would be kind of hard to list how many items you get or what you might get.


You could still show, how many monster wait with their gifts, or at least show, there is a monster waiting for you.
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post Dec 30 2013, 11:58
Post #9974
Ichy



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HV lacks Challenge right now so I suggest the following:
Add more A LOT difficulty Settings above PFUDOR! Let the casual fags whine all they want it does not matter at all if we can't play the highest settings at all. It is just a goal we will eventually reach!

Then add a Bonus to Drops. No silly Quality Bonus but it will have a Chance to exceed even 'normal' Peerless Tier Stats. Said Bonus will increase with every Difficulty Setting above PFUDOR so you will gt real Rewards for working your way up.

To not make some strong players control the Market everything with above Peerless Stats will be Bind on Account.
Also Crystal Drops and everything else will stay at PFUDOR level so this Settings will stay just for Challenge and collecting epic gear.
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post Dec 30 2013, 18:05
Post #9975
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I don't see what's so challenging about silencing everything and holding one or two keys. You have to be more specific.
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post Dec 30 2013, 19:30
Post #9976
Ichy



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QUOTE(qw3rty67 @ Dec 30 2013, 18:05) *

I don't see what's so challenging about silencing everything and holding one or two keys. You have to be more specific.

People really play like that? (IMG:[invalid] style_emoticons/default/blink.gif)
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post Dec 30 2013, 19:44
Post #9977
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QUOTE(qw3rty67 @ Dec 31 2013, 00:05) *

I don't see what's so challenging about silencing everything and holding one or two keys. You have to be more specific.

I need to hold 9 to 10 key as a 1H/2H player. Can mage really play like that?
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post Dec 30 2013, 20:19
Post #9978
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QUOTE(Ichy @ Dec 30 2013, 04:58) *

HV lacks Challenge right now so I suggest the following:
Add more A LOT difficulty Settings above PFUDOR! Let the casual fags whine all they want it does not matter at all if we can't play the highest settings at all. It is just a goal we will eventually reach!

Then add a Bonus to Drops. No silly Quality Bonus but it will have a Chance to exceed even 'normal' Peerless Tier Stats. Said Bonus will increase with every Difficulty Setting above PFUDOR so you will gt real Rewards for working your way up.

To not make some strong players control the Market everything with above Peerless Stats will be Bind on Account.
Also Crystal Drops and everything else will stay at PFUDOR level so this Settings will stay just for Challenge and collecting epic gear.


Some of these ideas are ones I have thought about too, to try and make HV challenging for highest-level players and somewhat fair to remainder of community.

More difficulty settings...or arenas with different mob compositions...is great. It should satisfy a lot of player's needs for harder challenges. But the rewards for doing so, that's way tougher. Everyone these days seems to want more equitable rewards for what they do, but since everyone has also traded up their gear from cast-offs of others, the chance of a drop making someone happy is extremely low these days. Source of much frustration.

Making an Equipment level better than current Peerless? That's one of the big challenges Tenboro faces, but maybe combining that with bind on account is a reasonable direction. I used to wonder about removing moogling of gear entirely as a possible solution but it seemed too disruptive. What about gear with a defined lifespan, like 365 days? Or even 31 days? Who knows...

I'd be interested to hear what Tenboro would do now if it could all be started over again, fresh. Maybe there's a way to accommodate it... HV apocolype anyone?

Also..people hold keys down? All the time? (IMG:[invalid] style_emoticons/default/blink.gif) I'm so naive.
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post Dec 30 2013, 23:24
Post #9979
Ichy



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QUOTE(eramosat @ Dec 30 2013, 20:19) *

Also..people hold keys down? All the time? (IMG:[invalid] style_emoticons/default/blink.gif) I'm so naive.

Yep once your defensive stats reach a certain point you can only die from not recasting regen. Or deeper inside GF.

I think my Idea is good since it does not fuck up the existing game but adds something for the few who can handle settings above PFUDOR.
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post Dec 31 2013, 00:31
Post #9980
qw3rty67



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QUOTE(Colman @ Dec 30 2013, 12:44) *
I need to hold 9 to 10 key as a 1H/2H player. Can mage really play like that?
Last time I maged, I just spammed cold. The slow lets you sneak in extra attacks and you take less hits per round. I was surprised it didn't get nerfed when cold sets became more popular.

QUOTE(Ichy @ Dec 30 2013, 12:30) *
People really play like that? (IMG:[invalid] style_emoticons/default/blink.gif)
The only threats are spirit attacks, and if you're gear isn't good enough to kill before you eat too many, silence is the one-hit wonder. (And sleep. And stun. And confuse. And blind.)
Hence,
QUOTE(Ichy @ Dec 30 2013, 16:24) *
you can only die from not recasting regen. Or deeper inside GF.


More difficulties only makes it longer, not harder. Tonbre should remove one or two levels and make the gap between them MUCH higher. Then you will NEED a strong, forged set to even stand a chance. He joked about nerfing things like silence before; he should actually do it next time. (IMG:[invalid] style_emoticons/default/smile.gif)
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