QUOTE(DYasha @ Aug 13 2013, 18:38)

That's the frustrating part about switching between mage and melee is that you have to reset the ability points, and then reset them again if you switch back. What should happen is that for each Equipment slot it saves your configuration for how Ability points are allocated. That way you don't spend 20 minutes resetting and reallocating AP. Say you have Mage configuration for equipment slot 1. It saves how you allocating AP for that build. In Equipment slot 2 you have a melee build and it saves how you allocated points for that one so that all you have to do is to switch sets in the Equipment select and you don't waste all that time having to reset your ability points.
That would be a neat feature. But it may be at odds with another feature, the below-mentioned CFFoS.
I myself just don't even bother switching frequently...I stick with one mode or the other until I get uber-bored with it.
QUOTE(Tenboro @ Aug 14 2013, 04:18)

The costs won't be reintroduced until a Certain Future Feature Of Significance is implemented.
OK, well, I hope some forewarning of the implementation schedule can be provided then. Hopefully, that won't interfere with its introduction.
Another request would be for the Equipment Shop to display a larger inventory of available gear. Every once in a while in there, I notice a much, much longer list of items...and it's usually way more interesting too. Sadly, it usually reverts back to it's usual, dull short list when switching to the next tab, or the one after that. Eventually, that list may also get dull...but my gear ain't so good that I should ever get bored of browsing the cast-offs of the elite.