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[Suggestion] A few requests, Can we has... |
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Apr 22 2011, 22:49
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cryomorph
Group: Gold Star Club
Posts: 4,354
Joined: 9-April 10

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But for melee regen 3 might be helpful and desireable upgrde and one more reason to reach lvl 300.
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Apr 22 2011, 23:09
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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There's really no reason to even bother being melee.
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Apr 22 2011, 23:15
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(radixius @ Apr 22 2011, 23:09)  There's really no reason to even bother being melee.
With the new toys and the upgrade to splash damage it has become more fun.
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Apr 22 2011, 23:24
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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More fun? Yes. At least as much as a clickerton game-o-tron can be.
But the game is and always has been more geared toward magery. I still don't understand why, with a 2-hand/Hiten-style heavy armor STR/END build, that I should be dependent on magic.
However, I also understand that, if there were changes that made skills or abilities based on the physical that almost everything in the core game would have to be changed or reconfigured or whatever, and that's a lot of work that I don't expect one person to do, especially with all the MonLab stuff going on.
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Apr 22 2011, 23:33
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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Don't know about that, Tenb whispered something good in the next release.
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Apr 22 2011, 23:36
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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That's all well and good, but the next patch isn't exactly released yet, ma'am :3
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Apr 22 2011, 23:37
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grumpymal
Group: Gold Star Club
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Joined: 2-April 08

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And it'll likely be a huge letdown.
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Apr 22 2011, 23:40
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cryomorph
Group: Gold Star Club
Posts: 4,354
Joined: 9-April 10

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QUOTE(radixius @ Apr 23 2011, 05:09)  There's really no reason to even bother being melee.
It's pleasure for me to press one button on my gamepad and see the defeating of foes. With 2h-weapon it takes 6-8 turns or 3-4 seconds per round grinding on hard. For some reasons it's impossible for me to write such macross for mage.
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Apr 22 2011, 23:44
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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AoE blast for eternity -> Win
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Apr 23 2011, 00:07
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hitokiri84
Group: Gold Star Club
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QUOTE(radixius @ Apr 22 2011, 16:24)  But the game is and always has been more geared toward magery. Not before 0.4.0. It was pretty Heavy melee dominant back then. Regen, Weaken, and an occasional Silence were all you needed in terms of magic. QUOTE(cmal @ Apr 22 2011, 16:37)  And it'll likely be a huge letdown.
And this is why I don't anticipate updates anymore. The only thing I'm curious about is how Chaos Tokens will be used for upgrading, since I have a lot of them.
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Apr 23 2011, 00:10
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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QUOTE(hitokiri84 @ Apr 22 2011, 17:07)  The only thing I'm curious about is how Chaos Tokens will be used for upgrading [. . .]
Agreed.
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Apr 23 2011, 00:11
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20200
Group: Gold Star Club
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Joined: 28-May 07

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QUOTE(hitokiri84 @ Apr 22 2011, 12:13)  QUOTE(Boggyb @ Apr 21 2011, 16:58)  It would be on arenas in Battletoads and such. In this case, annoying translates to: reduction in the ability for mages to faceroll the HV.
Not for Facemelters. I vote that be the new rank above Godslayer btw. I was referring more to the masses, than to the top few people.
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Apr 23 2011, 00:45
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cryomorph
Group: Gold Star Club
Posts: 4,354
Joined: 9-April 10

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QUOTE(radixius @ Apr 23 2011, 05:44)  AoE blast for eternity -> Win
I've found annoying the way to recover magic without potions.
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Apr 23 2011, 00:49
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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Oh, for sure, but having to rely on potions for the extremely high damage I'm taking in my (presumably) terrible gear isn't much better.
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Apr 24 2011, 05:32
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cmacleod
Newcomer
  Group: Members
Posts: 66
Joined: 26-January 08

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A small request, when you are in the Item Shop and select an item like potions etc, can I ask that it automatically sets the number to sell to all that type of item, not 1 as it does now.
This will simplify selling loot, saving a click or two.
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Apr 24 2011, 20:17
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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Could we have a skill or accessory that reduces enemy resistances?
ie. Cold Mastery in Diablo II
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Apr 24 2011, 20:25
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(marcho @ Apr 24 2011, 20:17)  Could we have a skill or accessory that reduces enemy resistances?
ie. Cold Mastery in Diablo II
With this some people could probably facemelt IwbtH (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Apr 24 2011, 20:44
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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Well, thats the goal of pretty much all rpgs. To be as a glowing god among mortals and mobs. Also, perhaps a crystal mining montage? (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Apr 25 2011, 01:53
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Ichy @ Apr 24 2011, 18:49)  Thats something I want (IMG:[ invalid] style_emoticons/default/happy.gif) isn't that what a GF on normal is?
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