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[Suggestion] A few requests, Can we has... |
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Apr 20 2011, 09:36
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(Boggyb @ Apr 19 2011, 20:10)  On normal difficulty arenas through 190, it probably wouldn't.
I do all my arenas on Nightmare, so I'm still not sure why this would be a nerf. And not being allowed to proc Channeling on MM would certainly be annoying. It would probably cost me a few hundred extra mana per arena casting Weakens instead.
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Apr 20 2011, 18:00
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(teeeen @ Apr 16 2011, 02:30)  Can we have this function (IMG:[ invalid] style_emoticons/default/unsure.gif) ? think it's useful for everyone  I agree that it can be pretty painful, scrolling through the IW equip list to find the piece you actually want to level up (or EXP grind in), but at least the mouse wheel works n ow. It's not so bad, with that.
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Apr 21 2011, 08:19
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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Another monster suggestion:
Make it possible to meet Monsters above your level. Chance is like a boss appearing in IW but it should be possible to meet them.
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Apr 21 2011, 19:48
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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There would need to be some kind of warning, of course. Not much point in a low level player being able to meet Conquest101 if he doesn't know how dangerous he is, fails to cast Weaken and gets killed straight away.
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Apr 21 2011, 21:48
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Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

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Naww. Last time I ment Conquest101, he had only 101,000 hitpoints. Throw them at lvl 1s I say.
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Apr 21 2011, 22:24
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Sayo Aisaka @ Apr 21 2011, 19:48)  There would need to be some kind of warning, of course. Not much point in a low level player being able to meet Conquest101 if he doesn't know how dangerous he is, fails to cast Weaken and gets killed straight away.
Just give the a different color? if they can meet bosses some more hard hitters wont hurt (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 22 2011, 00:40
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Ichy @ Apr 21 2011, 07:19)  Another monster suggestion:
Make it possible to meet Monsters above your level. Chance is like a boss appearing in IW but it should be possible to meet them.
QUOTE(Ichy @ Apr 21 2011, 21:24)  Just give the a different color? if they can meet bosses some more hard hitters wont hurt (IMG:[ invalid] style_emoticons/default/tongue.gif) I second this, after all it's just a monster between common, and uncommon classes.
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Apr 22 2011, 01:58
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(coredumperror @ Apr 20 2011, 00:36)  I do all my arenas on Nightmare, so I'm still not sure why this would be a nerf.
It would be on arenas in Battletoads and such. QUOTE(coredumperror @ Apr 20 2011, 00:36)  And not being allowed to proc Channeling on MM would certainly be annoying. It would probably cost me a few hundred extra mana per arena casting Weakens instead.
In this case, annoying translates to: reduction in the ability for mages to faceroll the HV.
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Apr 22 2011, 02:59
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Sardion
Group: Members
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Joined: 4-November 09

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Is shield armor of the barrier suffix possible?
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Apr 22 2011, 03:03
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(Sardion @ Apr 21 2011, 17:59)  Is shield armor of the barrier suffix possible?
This isn't the right place for such a question. You should ask in the "HV Questions" thread.
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Apr 22 2011, 03:16
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Sardion
Group: Members
Posts: 913
Joined: 4-November 09

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QUOTE(coredumperror @ Apr 22 2011, 03:03)  This isn't the right place for such a question. You should ask in the "HV Questions" thread.
I am not asking about that, it's a sugestion about appearing that one (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 22 2011, 03:18
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(Sardion @ Apr 21 2011, 18:16)  I am not asking about that, it's a sugestion about appearing that one (IMG:[ invalid] style_emoticons/default/tongue.gif) Ohh. Well, yes, Shield armor of the Barrier already exists. It's just really rare.
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Apr 22 2011, 03:23
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Sardion
Group: Members
Posts: 913
Joined: 4-November 09

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QUOTE(coredumperror @ Apr 22 2011, 03:18)  Ohh. Well, yes, Shield armor of the Barrier already exists. It's just really rare.
http://ehwiki.org/wiki/Equipment_Suffixes looks outdated then (IMG:[ invalid] style_emoticons/default/dry.gif) says that barrier is only for shields so i supposed that it is not possible. Well, I will just wait till it drop some fine piece.
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Apr 22 2011, 03:51
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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Nobody updates the wiki anymore because those of us that used to got sick of telling people to go there.
And Barrier does drop on Shield armor, I acquired a piece.
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Apr 22 2011, 09:21
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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Would it be possible to get a "sort by age" feature for equipment? Those of us who have hundreds and hundreds of pieces of equipment in our inventory could definitely use a feature that shows us, at the top of the list, the equipment we've most recently acquired.
I know that items are created with incremental IDs, so if it could just sort by those, that'd be awesome.
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Apr 22 2011, 15:32
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cryomorph
Group: Gold Star Club
Posts: 4,354
Joined: 9-April 10

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Is it possible to add Regen III to level 300 tier when it will appear? Seems to be reasonable: Regen - 70 lvl; Regen II - 150 lvl; Regen III - 300 lvl.
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Apr 22 2011, 21:13
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hitokiri84
Group: Gold Star Club
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Joined: 24-December 07

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QUOTE(Boggyb @ Apr 21 2011, 18:58)  It would be on arenas in Battletoads and such.
Not for Facemelters. I vote that be the new rank above Godslayer btw. QUOTE(cryomorph @ Apr 22 2011, 08:32)  Is it possible to add Regen III to level 300 tier when it will appear? Seems to be reasonable: Regen - 70 lvl; Regen II - 150 lvl; Regen III - 300 lvl.
Regen II is already plenty strong enough by the time you reach level 300. Same for Cure II. Cure III is so ridiculously over the top when you have high enough curative proficiency that Cure II already gives you full health. There's no reason to use Cure III, ever. I suspect a Regen III would make you invulnerable to everything except oneshots.
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Apr 22 2011, 21:24
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(hitokiri84 @ Apr 22 2011, 20:13)  There's no reason to use Cure III, ever
It can be useful when you have high interference. although I never used or have any reason for using such setup, but who knows what will happen in the future? *Power gear*
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Apr 22 2011, 22:13
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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Regen 3 must not me overly powerful. Just longer lasting to support my laziness and im fine with it (IMG:[ invalid] style_emoticons/default/happy.gif)
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