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[Suggestion] A few requests, Can we has... |
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Jun 18 2013, 23:02
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Lement @ Jun 18 2013, 22:35)  Whenever you change the name of a monster, have you face it with 10x HP modifier. Whenever you attempt to delete a monster, have you face it with 100x HP modifier and 10x damage modifier. Defeat means failure. They are hardly likely to sit there meekly and accept their name being changed/them being deleted after all (IMG:[ invalid] style_emoticons/default/tongue.gif) of course the minimum difficulty setting increases with level.
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Jun 19 2013, 04:08
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blue penguin
Group: Gold Star Club
Posts: 10,046
Joined: 24-March 12

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Remove the "Lesser" potions and the Elixirs for Health/Mana/Spirit to create more space for different items. Lesser potions drop less than greater potions and stay in limbo in the inventory. There's no point in taking a lesser potion into battle as we always have more greater potions than lesser. Now, the elixirs are not affected by the potion abilities making them less useful than maxed out Heroic potions.
Instead of these 6 items (3 pots and 3 elixirs) new rare items can be added, some ideas: magic wand - held next to your weapon it increases magical damage by 10%, breaks after 20 turns cursed rose - procs dark spikes, increases dark spells damage in the same fashion as the infusion of darkness, increase debuff duration halo fragment - procs holy spikes, increase holy spells damage, increase the amount cure and full cure cures poison flask - adds poison to your weapon, your stikes have a chance to proc slow, weaken and/or blind
More trophies can be added (together with more monsters): stone statue - kill discord dark tentacle - kill cthulhu halo of the fallen - kill hastur
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Jun 19 2013, 04:15
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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lift limit of 1 target Coalesced Mana.
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Jun 19 2013, 05:30
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(skillchip @ Jun 18 2013, 18:15)  lift limit of 1 target Coalesced Mana.
What do you mean?
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Jun 19 2013, 05:46
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DYasha
Group: Members
Posts: 1,562
Joined: 2-August 10

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Can you restore the drop rate and quality for equipment to a reasonable level? As it stands, I see zero point to playing on IWBTH. I have no chance of getting anything remotely useful or valuable playing on IWBTH. Getting more crudes than Exq on IWBTH is just plain ridiculous.
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Jun 19 2013, 05:50
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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QUOTE(Maximum_Joe @ Jun 19 2013, 03:30)  What do you mean?
make it so one cast can get more then one Coalesced Mana
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Jun 19 2013, 06:50
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Homicidalsage
Group: Catgirl Camarilla
Posts: 1,370
Joined: 8-April 08

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Move this Hath perk "Follower of Snowflake" from the Hath perk page to the shrine and make it so you can donate any amounts of Hath at any time to the shrine to slowly build up to the 50k activation limit over time
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Jun 19 2013, 18:45
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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How about a training or Perk which allows you to skip the first boring rounds of IW/GF?
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Jun 19 2013, 19:48
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Cashino
Group: Members
Posts: 587
Joined: 23-August 08

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Always have a Boss or tougher enemy at the end of IW with a certain length. Say, 100+ rounds have a Boss, 150+ have a Schoolgirl, 190+ has a God.
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Jun 19 2013, 21:28
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Cashino @ Jun 19 2013, 19:48)  Always have a Boss or tougher enemy at the end of IW with a certain length. Say, 100+ rounds have a Boss, 150+ have a Schoolgirl, 190+ has a God.
so infinite Noodles if I quickclear some IW on Normal?
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Jun 19 2013, 22:23
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Cashino
Group: Members
Posts: 587
Joined: 23-August 08

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QUOTE(Ichy @ Jun 19 2013, 21:28)  so infinite Noodles if I quickclear some IW on Normal?
Assuming you don't get trolled by Real Life and the Unicorn. Trophies probably wouldn't be 100% drops, either. And, since you're on Normal, credits and drops would be craptastic.
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Jun 20 2013, 02:08
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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infinite noodles!
Heh. You're forgetting that noodle drops the noodle, and the arena clear bonus drop is the true benefit. Still, infinite noodles!(okay, one could claim infinite credits as well as since you can keep doing IWs indefinitely).
It'd slow down those who want to IW their stuff, but it'd make it a little more epic - with an addendum: have the additional monster who appears renamed to your weapon's name.
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Jun 21 2013, 00:09
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cavecricket48
Group: Members
Posts: 1,950
Joined: 14-August 11

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Can we please have Health gems restore a smaller immediate percentage but give them a heal over time effect?
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Jun 21 2013, 00:26
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doomgaze
Group: Members
Posts: 133
Joined: 4-September 06

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QUOTE(cavecricket48 @ Jun 20 2013, 17:09)  Can we please have Health gems restore a smaller immediate percentage but give them a heal over time effect?
They behaved like that some patches ago, didn't they?
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Jun 21 2013, 00:32
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Homicidalsage
Group: Catgirl Camarilla
Posts: 1,370
Joined: 8-April 08

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For level 300+ you always face the top 10 highest power level monsters in hourlies but only one monster from any player so http can't take all the slots, if you only get 5 monsters showing then its the top 5 and so on
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Jun 21 2013, 00:53
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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nvm
This post has been edited by Maximum_Joe: Jun 21 2013, 03:23
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Jun 21 2013, 01:37
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Homicidalsage
Group: Catgirl Camarilla
Posts: 1,370
Joined: 8-April 08

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QUOTE(Maximum_Joe @ Jun 21 2013, 10:53) No you don't.
That was more of a suggestion than a quote on game mechanics, sorry to confuse you there I know how slow you can be sometimes I'll be more clear next time This post has been edited by Homicidalsage: Jun 21 2013, 01:38
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Jun 21 2013, 01:38
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tazmanian devil
Group: Catgirl Camarilla
Posts: 3,023
Joined: 24-October 12

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QUOTE(Maximum_Joe @ Jun 20 2013, 17:53)  No you don't.
Pretty sure that was a feature request, not a statement (IMG:[ invalid] style_emoticons/default/rolleyes.gif) EDIT: Sniped by OP, lol This post has been edited by the REAL tazmanian: Jun 21 2013, 01:39
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Jun 21 2013, 04:18
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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@Homicidialsage: If HTTP is so beyond other players he can take all the slots he deserves them.
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Jun 21 2013, 04:31
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Homicidalsage
Group: Catgirl Camarilla
Posts: 1,370
Joined: 8-April 08

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QUOTE(Lement @ Jun 21 2013, 14:18)  @Homicidialsage: If HTTP is so beyond other players he can take all the slots he deserves them.
I doubt he actually is but I meant it'd just give others more of a chance to get to the top 10 if it wasn't dominated by the higher level players who are capable of taking more than one place, giving others more incentive to level there own monsters to beyond the norm
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