In spirit of keeping in line with soft caps, unlimit the number of forges on a given stat: however, each upgrade will cost the number of bindings equal to the level you're forging.And yes, I'm aware that it now needs ~50x as much bindings to reach level 100. However, with mere 33153 Barrier bindings a perfect legendary tower shield can get 100% block against unchaosed mobs(47586 for chaosed ones). Think of the 1h!
In spirit of keeping in line with soft caps, unlimit the number of forges on a given stat: however, each upgrade will cost the number of bindings equal to the level you're forging.And yes, I'm aware that it now needs ~50x as much bindings to reach level 100. However, with mere 33153 Barrier bindings a perfect legendary tower shield can get 100% block against unchaosed mobs(47586 for chaosed ones). Think of the 1h!
I don't follow your logic, the effect is the same for 4900 more bindings. How is that 100% block?
Oh and the game now warrants separate ability/mastery builds per equipment set. I'm glad you have to spend 100000 credits to switch from melee to mage, that's pretty fair. Oh, wait.
This post has been edited by Bunker Buster: May 18 2013, 15:23
Monster feeding? Really? Are we playing a Tamagotchi/Pokémon sim now? Their upgrades are costly enough and now you have to get food for them as random drops? It is not only completely harsh but unneeded. What's next? Your monsters dying from hunger and we losing all the credits and time spent training them?
"Go grind some more and stop complaining" some might say... Oh... Wait... I'm completely nerfed now... My defense, hit ratio and attack power all went down... My HP/MP went down and even with full investment on HP and MP tanks it is still lower tan half of what it used to be... My equipment suddenly got a lot more restrictive and less effective... All my elemental resistencies which I trained AP and spent a lot of credits and offered artifacts to Snowflake for were removed and some of those AP totally disappeared... My spells now cost a hell of a lot more and have cooldown... My battle skills were weakened and even spending AP on them doesn't make a dint of a difference... Some abilities that I had Access to now are beyond reach because of the level they are unlocked at... Profficiency is now pretty much unobtainable... Now I gotta pay credits for ítem slots, infusions and scrolls, something I had already unlocked earlier... Monsters now hit much harder even in lower difficulties, making us low-level players have a really hard time... We also got nerfed out of our Auras and their benefits which we invested a hell of a lot of time and credits to build... Monster drops are now more scarce, even with training... If we make a mistake with the "mastery points" there's no going back at all... Ability reset costs are now much more higher and are on a per-cathegory basis...
I for one prefer the previous versión much more than this. If we can't get it back, at least get rid of monster morale and hunger. There are many players like me, who aren't on HV all day, to grind food drops but have monsters in their monster lab and will have starving monsters in no time at all...
If that's not an option, then I kindly ask how can I delete my account since this game that I have been at for years now, has become a bother instead of a nice way to pass some time.