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[Suggestion] A few requests, Can we has... |
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Apr 22 2013, 17:43
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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What Chosen was getting at was X-nerfs action speed coupled with mana cost.
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Apr 22 2013, 18:10
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wr4st3r
Group: Members
Posts: 1,099
Joined: 26-June 11

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QUOTE(T_Starrk @ Apr 22 2013, 16:18)  So? Equal quality Shielding Plate of Protection still kicks it's ass. What is the point of warding when you lose protection against the majority of attacks? Telling someone to switch from protection to warding is trolling (unless that warding piece is substantially better than the protection they have). Admit it, you just like to fuck with heavy armor users (IMG:[ invalid] style_emoticons/default/laugh.gif) . You gotta give it to him though, switch to Warding and no SoL, that was pretty funny (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Apr 22 2013, 18:34
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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New universal skill: Wish
Attempt to receive a blessing from the goddess Snowflake during battle. May result in something beneficial... or not. Will cause all current overcharge to be lost. Cooldown: 100 turns. Starts on cooldown. Possible effects:
Positive - Gain the effect of a randomly chosen powerup gem. - Gain 100 overcharge. - Gain the Blessing of the RiddleMaster buff. - All monsters receive a random non-elemental debuff. - All monsters receive a random elemental debuff. - Gain the effect of a random scroll.
Negative - Nothing happens. - All non-agitated monsters become agitated. - All monsters gain full mana. - All monsters gain full spirit. - All monsters gain Abosorbing Ward. - All monsters lose any debuffs they had.
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Apr 22 2013, 19:07
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Apocalypse Horsemen
Group: Members
Posts: 8,028
Joined: 29-August 10

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QUOTE(Maximum_Joe @ Apr 23 2013, 00:34)  New universal skill: Death Wish
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Apr 22 2013, 19:15
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wr4st3r
Group: Members
Posts: 1,099
Joined: 26-June 11

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QUOTE(Maximum_Joe @ Apr 22 2013, 18:34)  New universal skill: Wish
Attempt to receive a blessing from the goddess Snowflake during battle. May result in something beneficial... or not. Will cause all current overcharge to be lost. Cooldown: 100 turns. Starts on cooldown. Possible effects:
Positive - Gain the effect of a randomly chosen powerup gem. - Gain 100 overcharge. - Gain the Blessing of the RiddleMaster buff. - All monsters receive a random non-elemental debuff. - All monsters receive a random elemental debuff. - Gain the effect of a random scroll.
Negative - Nothing happens. - All non-agitated monsters become agitated. - All monsters gain full mana. - All monsters gain full spirit. - All monsters gain Abosorbing Ward. - All monsters lose any debuffs they had.
Given all the possible outcomes, this seems a bit weak to me - weak as in I'd much rather keep my overcharge than risk facing a fully agitated/full mana bunch of mobs ready to kick my arse. Nothing some tweaking can't fix though. I'm also assuming you won't be able to activate Wish with like 10 % overcharge, or at least using it with very low OC you'll have a much lower chance of netting the top bonuses. I think it'd be easier (to implement for T) to just have more variety when it comes to gem powerups, like some bonus stats, or overcharge refill, maybe in conjunction with some henjutsu/perks (ie, better chance of getting top tier powerups).
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Apr 22 2013, 21:53
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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Joe: Strategy based on future rounds? in my HV? Say it ain't so (in other words, I note that the buffs are rather self-centered while nerfs are monster-centered, meaning it's most useful during those early rounds where the numbers of monsters is lacking). What about having plain old wave erasure(to have people spam this skill once powerful enough just to go faster even if the overall result makes the situation worse). (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Apr 22 2013, 22:29
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Malenk
Group: Gold Star Club
Posts: 1,145
Joined: 12-June 12

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how about removing the resist potencies from cloth armor and introduce EDB potencies at 1.5-2% of your level per potency level?
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Apr 23 2013, 01:06
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TheTornPrince
Group: Gold Star Club
Posts: 1,053
Joined: 26-June 11

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If a monster name is already taken the higher level monster should take precedence. That would be better than having good names being wasted on level 25 monsters. Or at least bring back the monster list so we know who to harass. Since Miyafuji Yoshika 501st is taken I tried to create a Miyafuji Yoshika 501 and found that was taken as well (IMG:[ invalid] style_emoticons/default/mad.gif) Same with Sakamoto Mio - both Sakamoto Mio 501st and Sakamoto Mio 501 are taken (IMG:[ invalid] style_emoticons/default/mad.gif) (IMG:[ invalid] style_emoticons/default/mad.gif) Is it the same person who has registered both the 501st and 501 variations?
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Apr 23 2013, 01:28
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(TheTornPrince @ Apr 22 2013, 15:06)  Is it the same person who has registered both the 501st and 501 variations?
Put up an informal bounty for someone to scan them and give you the screenshots.
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Apr 23 2013, 01:32
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Kyune
Newcomer
 Group: Members
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Joined: 30-April 11

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QUOTE(Nightwishman @ Apr 22 2013, 11:25)  Don't know about him, but I just die from getting hit fifteen times in one turn after X-nerfing everything, with Protection and SS active, and at full life.
On Hell.
Hmm... I'm a heavy armor/2H user with full HP tank and I haven't had anything quite like that happen. The spell stack I generally start with is prot->haste->regen->spirit shield, and add shadow veil and a spikes spell later on. If I can't get channeling to proc early then I'll then shoot for a reduced cost heartseeker off of spirit stance and many times that will get channeling to proc and cast regen 2 for free. (800+ hp/turn for 100+ turns? yes pls) The Nerf and Spark of Life spells don't really come into play for me unless the fights are going to be long, high difficulty fights (ring of blood/higher level arena bosses, IWBTH randoms) since their casting cost is prohibitive. Since SoL doesn't actually "do" anything unless it triggers and MP/SP is precious as difficulty ramps up across long grinds/item worlds, chances are that by the time it becomes relevant I'm nearly out of SP or living on borrowed time at best.
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Apr 23 2013, 01:33
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Kyune
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(Double post from an HTTP error, ignore me!)
This post has been edited by Kyune: Apr 23 2013, 01:33
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Apr 23 2013, 01:36
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TheTornPrince
Group: Gold Star Club
Posts: 1,053
Joined: 26-June 11

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QUOTE(Maximum_Joe @ Apr 23 2013, 00:28)  Put up an informal bounty for someone to scan them and give you the screenshots.
I thought of doing that, but somebody could create a fake screenshot just to claim the bounty and there'd be no way I could verify it. Besides, I think the imposter witches are very low level because I've never once seen them in battle. It would therefore need a very low level player to find them, and they probably don't read the forum.
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Apr 23 2013, 01:45
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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Maybe Tenboro can make a mod tool to handle monster names at long last. At least then we can get rid of misleading ones and finally put the thread to use.
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Apr 23 2013, 16:02
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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Increase the supply of slaughter bindings somehow. The price has gotten way out of hand (IMG:[ invalid] style_emoticons/default/sad.gif) .
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Apr 23 2013, 16:19
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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make mobs drop binding & rare material ( phazon , actuator , shade , kevlar ) in battle (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by ahenayau: Apr 23 2013, 16:20
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Apr 23 2013, 17:10
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(T_Starrk @ Apr 23 2013, 21:02)  Increase the supply of slaughter bindings somehow. The price has gotten way out of hand (IMG:[ invalid] style_emoticons/default/sad.gif) . I think it's fine the way it is. You can blame the huge melee population for it (IMG:[ invalid] style_emoticons/default/wink.gif) QUOTE(ahenayau @ Apr 23 2013, 21:19)  make mobs drop binding & rare material ( phazon , actuator , shade , kevlar ) in battle (IMG:[ invalid] style_emoticons/default/smile.gif) Then Tenboro will remove the gifts from mobs to counter balance, so no, I don't think so (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 23 2013, 17:17
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(TheTornPrince @ Apr 23 2013, 01:06)  If a monster name is already taken the higher level monster should take precedence. That would be better than having good names being wasted on level 25 monsters. Or at least bring back the monster list so we know who to harass. Since Miyafuji Yoshika 501st is taken I tried to create a Miyafuji Yoshika 501 and found that was taken as well (IMG:[ invalid] style_emoticons/default/mad.gif) Same with Sakamoto Mio - both Sakamoto Mio 501st and Sakamoto Mio 501 are taken (IMG:[ invalid] style_emoticons/default/mad.gif) (IMG:[ invalid] style_emoticons/default/mad.gif) Is it the same person who has registered both the 501st and 501 variations? No one likes Miyafuji.
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Apr 23 2013, 19:03
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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QUOTE(T_Starrk @ Apr 23 2013, 17:02)  Increase the supply of slaughter bindings somehow. The price has gotten way out of hand (IMG:[ invalid] style_emoticons/default/sad.gif) . I see that slaughter bindings can potentially rise in value even more at the moment and thus I'll hold off my supply. Well, it's not like I have many of them (IMG:[ invalid] style_emoticons/default/laugh.gif) But the price is probably rising due people getting nice things from easter, and HTTP running out of things to spend on. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) The highest bidder determines the price after all. Either you have people outbidding each other or setting up an informal oligopoly. Can't really do anything about those. No, to decrease the demand for slaugther bindings one must nerf melee's offensive approach and boost mage's - I remember when destruction bindings were traded 1:1 for slaughter ones.... This post has been edited by Lement: Apr 23 2013, 19:11
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Apr 23 2013, 19:15
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(Lement @ Apr 24 2013, 00:03)  I see that slaughter bindings can potentially rise in value even more at the moment and thus I'll hold off my supply. Well, it's not like I have many of them (IMG:[ invalid] style_emoticons/default/laugh.gif) But the price is probably rising due people getting nice things from easter, and HTTP running out of things to spend on. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) The highest bidder determines the price after all. Either you have people outbidding each other or setting up an informal oligopoly. Can't really do anything about those. No, to decrease the demand for slaugther bindings one must nerf melee's offensive approach and boost mage's - I remember when destruction bindings were traded 1:1 for slaughter ones.... That was a long, long time ago. And it was brief.
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Apr 23 2013, 19:19
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Apocalypse Horsemen
Group: Members
Posts: 8,028
Joined: 29-August 10

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Bindings of Racoon are kinda rare too. How are these bindings rolled? What factors actually determines the types of bindings the mobs bring back?
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