Welcome Guest ( Log In | Register )

696 Pages V « < 404 405 406 407 408 > »   
Closed TopicStart new topic
> [Suggestion] A few requests, Can we has...

 
post Apr 18 2013, 02:47
Post #8101
Nightwishman



Active Poster
*******
Group: Members
Posts: 1,512
Joined: 9-December 10
Level 429 (Godslayer)


I honestly have a "real" token of blood suggestion,

Each player should be garunteed to get a token of blood as a start of new day gift if they've found X or less tokens of blood in the past 7 days.

Some individuals can't dedicate multiple hours a day to just playing HV, so getting ToB's is somewhat length process.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 02:53
Post #8102
Lement



Lalalala la~ la la~!
********
Group: Members
Posts: 2,977
Joined: 28-February 12
Level 326 (Godslayer)


You do realize how obviously exploitable that is?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 03:50
Post #8103
xmagus



Big, Bad and Horny
*******
Group: Members
Posts: 1,042
Joined: 16-July 12
Level 424 (Godslayer)


QUOTE(Lement @ Apr 18 2013, 10:53) *

You do realize how obviously exploitable that is?

But very, very, very s l o w l y exploitable.

Nevertheless, if you ain't playin' the game, you ain't missin' the tokens.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 04:44
Post #8104
Ichy



~ Loli Trainer ~
***********
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
Level 500 (Dovahkiin)


QUOTE(Tenboro @ Apr 17 2013, 22:09) *

Hm. Yeah, possibly... maybe I'll do something else.

Hell, I'm already breaking changing way too much at the same time, I may as well make Tokenizer alter the relative droprate between the two token types too.

I have Tokenizer 2 and get about 4-7 Blood Tokens a day.
Sounds fair if you ask me. since it only starts to get broken when you use more then your daily stamina.

How about some weird system which keeps track of your Token drops. If you got a certain amount/day the chance for Blood Tokens is decreased and the chance for Chaos Tokens is increased.

This way Frith might complain about too many Chaos Tokens one day (IMG:[invalid] style_emoticons/default/heh.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 07:28
Post #8105
ChosenUno



A Legendary Collector
********
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10
Level 422 (Godslayer)


QUOTE(Ichy @ Apr 18 2013, 09:44) *

I have Tokenizer 2 and get about 4-7 Blood Tokens a day.
Sounds fair if you ask me. since it only starts to get broken when you use more then your daily stamina.

How about some weird system which keeps track of your Token drops. If you got a certain amount/day the chance for Blood Tokens is decreased and the chance for Chaos Tokens is increased.

This way Frith might complain about too many Chaos Tokens one day (IMG:[invalid] style_emoticons/default/heh.gif)


Probably next patch, when variable drop rates is introduced (IMG:[invalid] style_emoticons/default/tongue.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 09:33
Post #8106
kserox



Poster Irregular
*****
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10
Level 500 (Godslayer)


QUOTE(Ichy @ Apr 18 2013, 04:44) *


How about some weird system which keeps track of your Token drops. If you got a certain amount/day the chance for Blood Tokens is decreased and the chance for Chaos Tokens is decreased and the chance for literally everything is decreased.



Fixed that.

This post has been edited by kserox: Apr 18 2013, 09:34
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 09:39
Post #8107
Malenk



Active Poster
*******
Group: Gold Star Club
Posts: 1,145
Joined: 12-June 12
Level 451 (Dovahkiin)


seriously i don't see tokens of blood as a problem as they are working now.

you grind so much that you cannot use them all?
keep the spares in the chance that real life (not the RoB boss, better be clear) catches up to you and you don't have time to grind for a few days.

almost all the suggestions about fixing the problem i've read so far are easily exploitable or are actually worse than the problem.

the only suggestion that doesn't fuck things up for casual players is the one about introducing an alternative usage for tokens of blood.
make them shrinable as artifacts or something along this line and the problem would be solved.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 09:41
Post #8108
xmagus



Big, Bad and Horny
*******
Group: Members
Posts: 1,042
Joined: 16-July 12
Level 424 (Godslayer)


QUOTE(kserox @ Apr 18 2013, 17:33) *

Fixed that.

Maybe you should be the first to test out this new system.

I know, let's call it ZERO Stamina.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 11:29
Post #8109
kserox



Poster Irregular
*****
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10
Level 500 (Godslayer)


QUOTE(xmagus @ Apr 18 2013, 09:41) *

Maybe you should be the first to test out this new system.



Deal! (IMG:[invalid] style_emoticons/default/cool.gif)

Also serious suggestion. Yeah.

Reduce monster speed bonus /2. Reduce monster parry&resist /3. Reduce monster HP /2.

/suggestion

This post has been edited by kserox: Apr 18 2013, 11:35
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 12:13
Post #8110
Tenboro

Admin




QUOTE(Lement @ Apr 17 2013, 22:43) *
Math-wise, I don't see how RoB would turn into positive feedback loop with no cooldown, given that it only drops at max 1 token and no tokenizer is going to change that. (IMG:[invalid] style_emoticons/default/blink.gif) If it acted like crystarium, maybe. Somebody explain?


It's not strictly accurate to refer to it as that, but due to some lazy coding on my part for determining the token drop rate for arenas, RoBs ended up always giving a token. Which means that if you have a blood token, you would always be able to either trade it for a chaos token or get the blood token back. Which, obviously, is why Frith wants to do MBP ~2500 times in a row, and why he won't shut up about having the time limit removed.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 12:48
Post #8111
ChosenUno



A Legendary Collector
********
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10
Level 422 (Godslayer)


QUOTE(Tenboro @ Apr 18 2013, 17:13) *

It's not strictly accurate to refer to it as that, but due to some lazy coding on my part for determining the token drop rate for arenas, RoBs ended up always giving a token. Which means that if you have a blood token, you would always be able to either trade it for a chaos token or get the blood token back. Which, obviously, is why Frith wants to do MBP ~2500 times in a row, and why he won't shut up about having the time limit removed.


Well then you better clean up that piece of code STAT!

*whip*

(IMG:[invalid] style_emoticons/default/tongue.gif) (IMG:[invalid] style_emoticons/default/duck.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 12:49
Post #8112
Bunker Buster



Just a man who likes getting his dick wet
*******
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10
Level 346 (Godslayer)


Remove time barrier, but triple the token cost each time the RoB is entered and divide by 3 to a minimum of base when day rolls over.

That way Frith can play MBP all he wants!!! at an exponentially increasing blood token price.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 13:33
Post #8113
xmagus



Big, Bad and Horny
*******
Group: Members
Posts: 1,042
Joined: 16-July 12
Level 424 (Godslayer)


QUOTE(Tenboro @ Apr 18 2013, 20:13) *

It's not strictly accurate to refer to it as that, but due to some lazy coding on my part for determining the token drop rate for arenas, RoBs ended up always giving a token. Which means that if you have a blood token, you would always be able to either trade it for a chaos token or get the blood token back. Which, obviously, is why Frith wants to do MBP ~2500 times in a row, and why he won't shut up about having the time limit removed.



QUOTE(Bunker Buster @ Apr 18 2013, 20:49) *

Remove time barrier, but triple the token cost each time the RoB is entered and divide by 3 to a minimum of base when day rolls over.

That way Frith can play MBP all he wants!!! at an exponentially increasing blood token price.

Or, just remove the barrier for FSM. It's a 3-to-1 reduction automatically anyway. AND double the HP just for him.

And, here's my own suggestion.

Disallow players from having more than, say, 20 partially-upgraded active monsters. That is to say, you can make all the monsters you want, but only full-upgraded (crystal-wise and chaos-token-wise) and 20 partly-upgraded monsters will be actively kicking player ass.

This would:

1. Reduce Frith's complaints about ~PL1000 mobs being as strong as 501st. Yes, they will be, but there would be far fewer of 'em.

2. Allow greater variety on the field. Right now, just about every mob out there is one of HTTP's, Uno's, Ichy's, Dani's, or Frith's. HTTP's the worst of the lot - he's got a horde of powered-up mobs for the higher-level crowd, and he's got the Fibre horde for the lower-level crowd.

3. Increase the price of crystals and remove most issues with Tokenizer.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 13:55
Post #8114
Lement



Lalalala la~ la la~!
********
Group: Members
Posts: 2,977
Joined: 28-February 12
Level 326 (Godslayer)


Tenboro: We always have thought it was intentional. Much like Protection, in fact.

xmagus: there are less than 20 PL1k+ monsters....

And nobody is going to max monster's crystal upgrades. As for chaosing, think of the affection! T.T

This post has been edited by Lement: Apr 18 2013, 13:56
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 14:27
Post #8115
xmagus



Big, Bad and Horny
*******
Group: Members
Posts: 1,042
Joined: 16-July 12
Level 424 (Godslayer)


QUOTE(Lement @ Apr 18 2013, 21:55) *

Tenboro: We always have thought it was intentional. Much like Protection, in fact.

(IMG:[invalid] style_emoticons/default/smile.gif) Heh, yeah

QUOTE

xmagus: there are less than 20 PL1k+ monsters....

Not at the rate HTTP/308's building up his army, there won't be. It took him less than 3 months to double the PL of most of his mobs.

And if this worked out, there would be far fewer PL900+ mobs - and there are a tonne of those around.

QUOTE

And nobody is going to max monster's crystal upgrades. As for chaosing, think of the affection! T.T

Make people think twice before going on all Dr. Frankenstein, won't it?

It won't affect those with waifu-class mobs, not that much. It *would* affect those with entire harems - and personally, I think that's a good thing.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 14:32
Post #8116
Tenboro

Admin




QUOTE(Lement @ Apr 18 2013, 13:55) *
Tenboro: We always have thought it was intentional. Much like Protection, in fact.


Hm? I didn't say it wasn't intentional, it is, but it still ended up that way because I was being lazy. And it's not even a problem as it is, if you get more blood tokens than you can spend, it's not like you can do anything else with them.

The problem, as I stated, would be if the time limit was removed.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 14:52
Post #8117
TheTornPrince



EilaIsTheBestWitch
*******
Group: Gold Star Club
Posts: 1,053
Joined: 26-June 11
Level 416 (Newbie)


QUOTE(Tenboro @ Apr 18 2013, 11:13) *
Which, obviously, is why Frith wants to do MBP ~2500 times in a row, and why he won't shut up about having the time limit removed.

I only suggested it twice. It's hardly fair to say I "won't shut up about" it after only two mentions.

On the subject of things I wont shut up about, yesterday Eila got 49/7 wins/kills compared to Sanya's 57/13 (IMG:[invalid] style_emoticons/default/sad.gif)

Even unchaosed PL 951 Luccini got 51 wins and unchaosed PL 851 Trude got 43. I'd be surprised if Eila was even in the top 50 for wins (IMG:[invalid] style_emoticons/default/cry.gif)

I'd therefore like to suggest free wins/kills for high level monsters (IMG:[invalid] style_emoticons/default/unsure.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 15:00
Post #8118
Tenboro

Admin




Attached Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 15:37
Post #8119
Malenk



Active Poster
*******
Group: Gold Star Club
Posts: 1,145
Joined: 12-June 12
Level 451 (Dovahkiin)


another useful thing to do would be allow people to use the same weapon in more than one equipment set.

you can use the same armor pieces on more than on setup but not the weapon?
like using the same estoc on the full plate and plate/power setup for example.

i don't think it makes sense and i cannot fathom how such a thing could be exploited.

this is a no brainer imho so likely it isn't the first time it is suggested, but i don't feel like browsing 400 pages in order to make sure.

if this is intentional and there are reasons for the way it works can someone tell me?
because i'm really curious about this and i cannot figure it out on my own.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Apr 18 2013, 15:41
Post #8120
Tenboro

Admin




QUOTE(Malenk @ Apr 18 2013, 15:37) *
i don't think it makes sense and i cannot fathom how such a thing could be exploited.


Technical limitation. Fixed for the next patch.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


696 Pages V « < 404 405 406 407 408 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 29th July 2025 - 01:35