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> [Suggestion] A few requests, Can we has...

 
post Feb 19 2013, 11:44
Post #7361
danixxx



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Plate was OP before the mitigation change now it's just good.
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post Feb 19 2013, 12:12
Post #7362
buktore



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How could Plate be considered as OP? (IMG:[invalid] style_emoticons/default/huh.gif) ... I mean, it slowed you down... And in HV, regardless of any benefit you may gain or any mathematical prove of its superiority, this is simply unacceptable! (IMG:[invalid] style_emoticons/default/duck.gif)


Shame on you! (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 19 2013, 14:22
Post #7363
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Plate is OP for T1 only while other T1 like Leather and Cotton are worthless.
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post Feb 19 2013, 18:17
Post #7364
pureyang



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QUOTE(Colman @ Feb 18 2013, 11:11) *

Katana shouldn't be T1 because it is better than longsword and have special use.


Well, katana is T1.1 and longsword is T0.9

Yes katana is better but its just so shitty compared to anything else in T2 that ... well, it sucks.
I am baffled why it was ever placed in T3 aside from "katana's are cool"
Also niten sucks.

However, whether they are T2 or T1, they are definitely NOT T3 worthy

QUOTE(chamois @ Feb 19 2013, 06:22) *

Plate is OP for T1 only while other T1 like Leather and Cotton are worthless.


Actually plate is op for T1 due to T2 (shield) sucking (plate is flat out superior in every way compared to shield) and T3 being a trade-off (worse defense but more damage compared to plate)

An accurate depiction of armor quality as it currently is:
T1: Shield
T2: Plate, Power

Due to the drop rates considering plate as T1 and power as T3 (unlike their usefulness tiers) you are very unlikely to get good power and very likely to get good plate.

Plate and power represent a tradeoff between better armor and damage bonus. In order for power to justify being T3 it need to stop being a tradeoff and have equal armor to plate AND provide the damage bonus.
People will STILL use plate because being in a lower tier it will drop much more often and thus there is more of a chance to get a higher grade one (aka, superior power vs legendary plate). With shield being relegated entirely to to new players.
Just like people have been using oak for holy despire katalox being superior in every way (on a max roll for both) due to katalox rare drop rates making a very well rolled oak common while a well rolled katalox obscenely rare.

Another change that can change all the above is if magic and elemental defenses stopped being worthless. At the moment only PMI matters and for years the possibility of making monster attack more then just physical has been discussed.

Shield's tradeoff of PMI for block sucks because it means you are burning more spirit (SS) and its ability to block magic attacks and elemental attacks is utterly worthless. If you make monsters start using elemental/magical attacks it becomes a tradeoff rather then a flat out downgrade compared to plate.

This post has been edited by mrttao: Feb 19 2013, 18:29
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post Feb 19 2013, 18:49
Post #7365
Colman



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As the current way, even a non-ethereal dagger is too heavy for light fight as their survivability is highly depend on dodge. I think if the burden of weapon(s) could be reduced by weapon proficiency then light armor user could have a wider choice of weapon thus having a easier life.
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post Feb 19 2013, 19:52
Post #7366
Arxdewn



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It wouldnt matter, any burden is still too much so it wouldnt be picked. Why decrease your evade by 5% if you can just have an ethereal?
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post Feb 19 2013, 20:12
Post #7367
Colman



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QUOTE(Arxdewn @ Feb 20 2013, 01:52) *

It wouldnt matter, any burden is still too much so it wouldnt be picked. Why decrease your evade by 5% if you can just have an ethereal?

The current system make Legendary elemental weapon become rubbish for light melee. And i don't think that is tenboro's intention.
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post Feb 19 2013, 20:18
Post #7368
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QUOTE(Arxdewn @ Feb 20 2013, 01:52) *

It wouldnt matter, any burden is still too much so it wouldnt be picked. Why decrease your evade by 5% if you can just have an ethereal?

Cos getting a good weapon is difficult: rapier, estoc...
And suddenly it's 3x harder as elemental weapons is out of the question
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post Feb 19 2013, 20:19
Post #7369
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QUOTE(buktore @ Feb 19 2013, 12:12) *

How could Plate be considered as OP? (IMG:[invalid] style_emoticons/default/huh.gif) ... I mean, it slowed you down... And in HV, regardless of any benefit you may gain or any mathematical prove of its superiority, this is simply unacceptable! (IMG:[invalid] style_emoticons/default/duck.gif)
Shame on you! (IMG:[invalid] style_emoticons/default/tongue.gif)

Because you can storm into a Grindfest, reach max Crystal drops and stay there for looooong. Even frith noticed after a year or so that Plate is superior to Shield (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 19 2013, 22:20
Post #7370
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QUOTE(Ichy @ Feb 19 2013, 18:19) *

Because you can storm into a Grindfest, reach max Crystal drops and stay there for looooong. Even frith noticed after a year or so that Plate is superior to Shield (IMG:[invalid] style_emoticons/default/laugh.gif)


It took a lot to prove that to him.

plate let you go longer in a run while slaughter gave you speed to do more rounds per hour. Going with all one or the other wasn't always best, giving up too much of one hurt what you got per hour.

Also going with all plate is only an option if you have a really good weapon to make up for the lost damage by dropping slaughter gear. Not everyone at the time had a good forged weapon.


btw Ichy when/if we can make our own artifacts name all your Empty Beer Bottles.
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post Feb 20 2013, 01:49
Post #7371
skillchip



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QUOTE(4EverLost @ Feb 19 2013, 20:20) *

It took a lot to prove that to him.

plate let you go longer in a run while slaughter gave you speed to do more rounds per hour. Going with all one or the other wasn't always best, giving up too much of one hurt what you got per hour.

Also going with all plate is only an option if you have a really good weapon to make up for the lost damage by dropping slaughter gear. Not everyone at the time had a good forged weapon.
btw Ichy when/if we can make our own artifacts name all your Empty Beer Bottles.


Notice how he has abandoned his melee stuff and gone mage, the end times are nigh.
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post Feb 20 2013, 02:00
Post #7372
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QUOTE(Ichy @ Feb 19 2013, 18:19) *
Even frith noticed after a year or so that Plate is superior to Shield (IMG:[invalid] style_emoticons/default/laugh.gif)
QUOTE(4EverLost @ Feb 19 2013, 20:20) *
It took a lot to prove that to him.

At that time I didn't get any equipment drops because I only played Crysfest. I couldn't try a plate set because I didn't have any plate.

The only way I could test it was to spend 10million on a set, and I couldn't do that until I'd maxed Scavenger.

When I finally did max Scavenger and buy a plate set Tenboro reduced the price of Scavenger by 28million and destroyed melee (IMG:[invalid] style_emoticons/default/cry.gif)

I only got to use my plate set for about a month (IMG:[invalid] style_emoticons/default/cry.gif)

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post Feb 20 2013, 03:07
Post #7373
4EverLost



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QUOTE(TheTornPrince @ Feb 20 2013, 00:00) *

At that time I didn't get any equipment drops because I only played Crysfest. I couldn't try a plate set because I didn't have any plate.

The only way I could test it was to spend 10million on a set, and I couldn't do that until I'd maxed Scavenger.

When I finally did max Scavenger and buy a plate set Tenboro reduced the price of Scavenger by 28million and destroyed melee (IMG:[invalid] style_emoticons/default/cry.gif)

I only got to use my plate set for about a month (IMG:[invalid] style_emoticons/default/cry.gif)


yep, patches seem to mess with people that do things first. I still think your scythe would have done a good job on IWBTH GF

how does the person that has it now like it?

and i'm not even close to max Scavenger (IMG:[invalid] style_emoticons/default/cry.gif)
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post Feb 20 2013, 03:28
Post #7374
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QUOTE(ChosenUno @ Feb 19 2013, 04:39) *

And then their trophy value drops to shit.

You mean it isn't already shit?
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post Feb 20 2013, 03:33
Post #7375
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Change staff prof so that it gives 0 physical damage and 10-15 magic damage and also a bit of parry as well.

Change cloth armor to instead of giving MMI it gives evade instead.

Change ET so that it no longer requires 2 rolls to proc, but 1 roll like everything else. So probably make ET always proc on hit, and % on staff is for coalesced mana proc.

Change ET so that it gives some form of defense while it's active. Probably a 20% damage reduction, similar to shadow veil, is good. Not stackable, of course, unless you want to be nice to mages (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 20 2013, 04:33
Post #7376
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QUOTE(ChosenUno @ Feb 20 2013, 09:33) *

Change staff prof so that it gives 0 physical damage and 10-15 magic damage and also a bit of parry as well.

Side Effect: destroys Willow/KDestruction and make Oak overwhelming

This post has been edited by HTTP/308: Feb 20 2013, 04:34
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post Feb 20 2013, 04:41
Post #7377
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QUOTE(HTTP/308 @ Feb 20 2013, 09:33) *

Side Effect: destroys Willow/KDestruction and make Oak overwhelming


How so? 10 magic damage/10 prof only gives you 400 MDB with 400 prof, an extra 200 points. It won't really destroy willow/katalox of destruction and make oak overwhelming I think.
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post Feb 20 2013, 05:21
Post #7378
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You gotta fix light armor if you do cloth. Resist? Agi for high level is pretty bad with max speed very easily accomplished, nor will it help with DW proc or Domino. It seems silly that Heavy loses burden while light is forced to only use ethereal weapons. Heavy really is the only one with good proficiency.
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post Feb 20 2013, 07:04
Post #7379
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QUOTE(Arxdewn @ Feb 20 2013, 04:21) *

You gotta fix light armor if you do cloth. Resist? Agi for high level is pretty bad with max speed very easily accomplished, nor will it help with DW proc or Domino. It seems silly that Heavy loses burden while light is forced to only use ethereal weapons. Heavy really is the only one with good proficiency.

Light users using eth as must have wouldn't be so annoying if estoc/rapier wasn't also a must have.
If PA gets nerfed enough or if other weapons gets buffed enough, finding a decent eth weapon wouldn't be that hard.

Btw you can have an acceptable mana consumption if you're using kevlar, but to me it kinda feel like playing a faster heavy user, relying on PMI rather than evade. That said, right now PMI is just too good of a stat over other mitigation sources like avoidance, and I think this is the reason plate feels so OP (while shield is... meh).
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post Feb 20 2013, 07:54
Post #7380
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QUOTE(pervdiz @ Feb 20 2013, 12:04) *

Light users using eth as must have wouldn't be so annoying if estoc/rapier wasn't also a must have.
If PA gets nerfed enough or if other weapons gets buffed enough, finding a decent eth weapon wouldn't be that hard.

Btw you can have an acceptable mana consumption if you're using kevlar, but to me it kinda feel like playing a faster heavy user, relying on PMI rather than evade. That said, right now PMI is just too good of a stat over other mitigation sources like avoidance, and I think this is the reason plate feels so OP (while shield is... meh).


PMI gets doubled by protection while everything else isn't, that's why plate is OP.
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