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> [Suggestion] A few requests, Can we has...

 
post Feb 9 2013, 11:29
Post #7261
limitbreak



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If elemental strikes could proc explode, it would make spikes useful for once. Aside from supportive prof grinding, that is.
IWBTH without PA is a nightmare for me. Mages have their element procs so they can't complain as much, except for their horrid PMI.
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post Feb 9 2013, 11:49
Post #7262
kserox



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QUOTE(Ichy @ Feb 9 2013, 09:19) *

Bleed and Stun adds -0.02% PMI to all bleeding or Stunned mobs for each point of Prof.


8% for 400 prof? (IMG:[invalid] style_emoticons/default/huh.gif) And not additive, but multiplicative ('cause everything is multiplicative in HV).
So mob with commonsence PMI of 70% will become 64.4%.

Not much, but better than nothing, I guess. (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Feb 9 2013, 11:52
Post #7263
Lement



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element procs do nothing about MMI, limitbreak. It just brings mages closer to void, as in going to hitting giant with mace, once proc is on.Expect it is off-element, so they deal about a third or so damage.

Anyhow, elemental strikes have to trigger procs too, since the debuff is strong enough to lose tiny explosion that comes from regular strike.
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post Feb 9 2013, 13:26
Post #7264
chazer



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Can we have a "speed mode" option in setting?

When this mode is on, hitting a monster will let server calculate this condition twice and return the condition which after two turns.
It's like one move is equal to two moves.
(Twice attack. Twice damage from monster. Twice buff gone.)

For the melee players in a bad internet condition, this can help them reduce so much time they spend to clear rounds.
Because I think what limits a melee's speed is the delay between every single attack.
For players already in good internet condition, too high speed will let them die faster and increase the risk, so maybe it's not a very imbalance change.

It will benefit mages less, though.
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post Feb 9 2013, 19:13
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warax



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I have no personal opinion on bronies, but could the ponies be replaced in the dungeon master questions with something else? I have little interest in learning pony names.
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post Feb 9 2013, 19:30
Post #7266
m42a



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Replace them with what, though? Ponies are nice because they're distinct and there's only 6 of them. Learning their names isn't hard; I don't watch the show and I know them all easily. And if you don't know the names there's a chart that'll tell you.
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post Feb 9 2013, 21:44
Post #7267
warax



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Honestly I had nothing to replace them with in my mind. I would put some actual riddles or something of the like.
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post Feb 9 2013, 23:34
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PK678353



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Ponies have the advantage of not requiring any English skills.
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post Feb 10 2013, 00:05
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Ichy



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Tenb should make us solve Sudoku (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 10 2013, 00:59
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blue penguin



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QUOTE(Ichy @ Feb 9 2013, 22:05) *

Tenb should make us solve Sudoku (IMG:[invalid] style_emoticons/default/laugh.gif)


It would actually be great! (IMG:[invalid] style_emoticons/default/rolleyes.gif)

But unfortunately sudoku is easily scripted, if you google for "prolog sudoku solver" you will find a code that solves sudoku in about 12 lines...
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post Feb 10 2013, 01:50
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riddles are actually pretty easy to spoof... after all, that's why captcha's have distorted text that people often take a while to decipher. Heh. Maybe replace the maze with Captcha?
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post Feb 10 2013, 01:51
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fishinsea



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QUOTE(destructorspace @ Feb 9 2013, 18:50) *

riddles are actually pretty easy to spoof... after all, that's why captcha's have distorted text that people often take a while to decipher. Heh. Maybe replace the maze with Captcha?


Please no
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post Feb 10 2013, 02:13
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Herp in your Derp



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Didn't jdownloader used to have a pretty good functioning captcha solver?
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post Feb 10 2013, 02:46
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Captaverse. Oh joy. I suggest Tenboro gives us his list of what we should not suggest. Pretty sure riddles/mazes are on it up there with stamina.
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post Feb 10 2013, 03:10
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I only brought it up because of all the QQ about ponies that still lingers in these forums. If they wanted an alternative... :troll:
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post Feb 10 2013, 04:42
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Lement



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Suggestion: Have the mazes be in artistic patterns. For prettyness!
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post Feb 10 2013, 08:21
Post #7277
limitbreak



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QUOTE(Lement @ Feb 9 2013, 20:52) *

element procs do nothing about MMI, limitbreak. It just brings mages closer to void, as in going to hitting giant with mace, once proc is on.Expect it is off-element, so they deal about a third or so damage.

Anyhow, elemental strikes have to trigger procs too, since the debuff is strong enough to lose tiny explosion that comes from regular strike.


I meant that by the time they attempt to cause an explosion, they're already dead. If not, they're busy spamming Cure to survive. Arcane Blow is probably used less in favour of those AoE spells.

Edit: Then again, I don't mage so I have no clue what people think of meleeing as a mage.

Edit 2: Also either the monsters are dead or the mage is dead, so proc explosions normally die with them. Meleeing to proc Breached Defences would be nice for Holy Strikers though. And chaining it into Dark Strike sounds very fun.

QUOTE(Lement @ Feb 10 2013, 13:42) *

Suggestion: Have the mazes be in artistic patterns. For prettyness!


Just have the Mona Lisa or The Scream as one of the few maps and I'll be right as rain. After lots of pain.

This post has been edited by limitbreak: Feb 10 2013, 08:31
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post Feb 10 2013, 09:19
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QUOTE(destructorspace @ Feb 9 2013, 19:50) *

riddles are actually pretty easy to spoof... after all, that's why captcha's have distorted text that people often take a while to decipher. Heh. Maybe replace the maze with Captcha?


The mazes were brought in to replace Captcha. They suck less (for humans). The ponies were brought in because mazes kind of suck too.

Mazes and ponies have the advantage of being relatively unambiguous (Captcha is not). They are far better suited to this, since retries aren't allowed. I'd be pissed if I kept losing stamina because the Captcha put down "moumer" and I wrote "mourner" or some such bullshit.

This post has been edited by PK678353: Feb 10 2013, 09:23
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post Feb 10 2013, 11:31
Post #7279
Death Grunty



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Niten revision please.
- skills
- katana of the battlecaster or illithid
- proficiency gains

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post Feb 10 2013, 15:52
Post #7280
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How about changing the Equipment Proc for the less popular (unused) weapons to make them have their own usefulness instead of being a weaker version of other weapon.

For example,
Dagger/Wakizashi proc poison;
Shortsword proc a status that reduce physical attack power.
Longsword ......... remain useless....how about make this into single handed?
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