 |
 |
 |
[Suggestion] A few requests, Can we has... |
|
Feb 24 2011, 05:42
|
buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

|
QUOTE(cmal @ Feb 24 2011, 09:05)  To be honest, I don't even know what the key does.
Prevents people from seeing all of the gears ever generated? ..... Short, but serious request : Make Niten stronger (by make it gain 2H bonuses) or gain prof... Now 2H is as good as Niten. In fact, it's even better in certain circumstances. This post has been edited by buktore: Feb 24 2011, 05:50
|
|
|
|
 |
|
Feb 24 2011, 17:01
|
hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

|
QUOTE(cmal @ Feb 10 2011, 23:06)  QUOTE(tribalspirit @ Feb 10 2011, 09:39)  why not 10-20 healing tokens for 1 blood/chaos token?
Because Healing Tokens are exceedingly plentiful. I've got, like, 500 of them even though I use them regularly. Since these tokens give restorative items sometimes, why don't let them be able to be spent, even if we're fully restored? At least people will stop complain and/or suggesting another uses for them. This post has been edited by cmdct: Feb 24 2011, 17:02
|
|
|
|
 |
|
Feb 28 2011, 06:33
|
HallowReaper
Group: Members
Posts: 431
Joined: 23-February 08

|
a sweet addition imo would be a vs. feature imagine, your pitted against random people (roughly within your own level I'd assume, say five levels above or below, though could you imagine a newbie against a goodslayer at 300? biggrin.gif lol) around the HV and you'd be playing with an anti (a requirement, like blood tokens for the ringofblood) on who'd win (i.e cred, items or equipment) biggrin.gif man that'd be the shit
|
|
|
|
 |
|
Feb 28 2011, 06:57
|
Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

|
QUOTE(HallowReaper @ Feb 28 2011, 12:33)  a sweet addition imo would be a vs. feature imagine, your pitted against random people (roughly within your own level I'd assume, say five levels above or below, though could you imagine a newbie against a goodslayer at 300? biggrin.gif lol) around the HV and you'd be playing with an anti (a requirement, like blood tokens for the ringofblood) on who'd win (i.e cred, items or equipment) biggrin.gif man that'd be the shit
First person to cast Silence wins.
|
|
|
Feb 28 2011, 08:24
|
Ballistic9
Group: Members
Posts: 4,761
Joined: 4-January 09

|
Itemworld item reset timers synced to the Dawn of a New Day event would be awesome. No more time management headaches.
A hotkey for Scan (C?) would be nice.
|
|
|
|
 |
|
Feb 28 2011, 15:20
|
Battle_Hunter
Group: Members
Posts: 206
Joined: 29-September 10

|
QUOTE(HallowReaper @ Feb 27 2011, 22:33)  a sweet addition imo would be a vs. feature imagine, your pitted against random people (roughly within your own level I'd assume, say five levels above or below, though could you imagine a newbie against a goodslayer at 300? biggrin.gif lol) around the HV and you'd be playing with an anti (a requirement, like blood tokens for the ringofblood) on who'd win (i.e cred, items or equipment) biggrin.gif man that'd be the shit
seconding PvP, provided it gets regulated somehow, such as not being able to use Silence (Rei-Tenshi's right) also, still requesting new weapons and most importantly, a character reset feature if completely nuking everything and starting from zero is impossible, then at least have a price to reset stats, abilities and auras at the same time
|
|
|
|
 |
|
Feb 28 2011, 17:05
|
hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

|
QUOTE(Battle_Hunter @ Feb 28 2011, 14:20)  seconding PvP, provided it gets regulated somehow, such as not being able to use Silence (Rei-Tenshi's right)
also, still requesting new weapons and most importantly, a character reset feature
if completely nuking everything and starting from zero is impossible, then at least have a price to reset stats, abilities and auras at the same time
evem without silence, you will kill the other player with 1 or 2 spells This post has been edited by hyl: Feb 28 2011, 17:05
|
|
|
Feb 28 2011, 19:08
|
Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

|
QUOTE(hyl @ Feb 28 2011, 09:05)  evem without silence, you will kill the other player with 1 or 2 spells
Naked boxing match.
|
|
|
Feb 28 2011, 19:19
|
HallowReaper
Group: Members
Posts: 431
Joined: 23-February 08

|
QUOTE(hyl @ Feb 28 2011, 09:05)  evem without silence, you will kill the other player with 1 or 2 spells
QUOTE(Rei-Tenshi @ Feb 27 2011, 22:57)  First person to cast Silence wins.
excluding the use of items, supportive, deprecating spells and spirit QUOTE(radixius @ Feb 28 2011, 11:08)  Naked boxing match.
a possibility or ya could be issued a low-key random/choose your own weapon/staff, like an arena (IMG:[ invalid] style_emoticons/default/tongue.gif) (gladiator, roman era) This post has been edited by HallowReaper: Feb 28 2011, 19:20
|
|
|
Feb 28 2011, 20:00
|
Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

|
QUOTE(HallowReaper @ Mar 1 2011, 01:19)  excluding the use of items, supportive, deprecating spells and spirit
First person to cast an offensive spell wins. Seriously.
|
|
|
Mar 1 2011, 07:44
|
purng
Group: Members
Posts: 4,589
Joined: 17-August 10

|
QUOTE(Ichy @ Feb 28 2011, 23:08)  I'd rather have monster vs monster battles (IMG:[ invalid] style_emoticons/default/tongue.gif) That looks like Monster arena in Dragon Quest Game. I gained a lot of Gold in DQ game from this gambling. This post has been edited by purng: Mar 1 2011, 11:50
|
|
|
|
 |
|
Mar 2 2011, 08:12
|
dabeer6
Newcomer
 Group: Recruits
Posts: 14
Joined: 7-January 11

|
Don't know if this has been suggested yet, i searched "equipment" and scrolled but either it hasn't or im blind.
So here is a suggestion : When you scroll over an equipment it's stats pop up in a individual screen yes ? How about making it so that another screen pops up next to it with the currently equipped corresponding equipment (scroll over shield, a pop up shows currently equipped shield stats as well if there is a shield equipped)
This would do lot's of good in saving time while choosing what equipment is good or not when comparing because numbers are a pain in the ass to remember in such arrays.
|
|
|
|
 |
|
Mar 2 2011, 08:22
|
HallowReaper
Group: Members
Posts: 431
Joined: 23-February 08

|
QUOTE(dabeer6 @ Mar 2 2011, 00:12)  Don't know if this has been suggested yet, i searched "equipment" and scrolled but either it hasn't or im blind.
So here is a suggestion : When you scroll over an equipment it's stats pop up in a individual screen yes ? How about making it so that another screen pops up next to it with the currently equipped corresponding equipment (scroll over shield, a pop up shows currently equipped shield stats as well if there is a shield equipped)
This would do lot's of good in saving time while choosing what equipment is good or not when comparing because numbers are a pain in the ass to remember in such arrays.
click the desired item and click 'c' a new tab/window of the items stats will open this one will stay open repeat as desired
|
|
|
|
 |
|
Mar 2 2011, 11:50
|
dabeer6
Newcomer
 Group: Recruits
Posts: 14
Joined: 7-January 11

|
QUOTE(HallowReaper @ Mar 2 2011, 07:22)  click the desired item and click 'c' a new tab/window of the items stats will open this one will stay open repeat as desired
Aha, i wasn't aware of that, thank you good man for pointing that out to me. I guess ill lurk more to find any more hotkeys and such that i don't know about.
|
|
|
Mar 4 2011, 06:59
|
skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

|
Cause I am feeling random, new armor idea: Bone Armor, rare sub type of leather, adds parry.
Or another fighting style, maybe lance (two-hand) and shield. Make it like Niten where you can not gain proficiency and cap the number of targets that can be domino'ed and number of counter attacks that can be done each turn.
|
|
|
Mar 4 2011, 21:50
|
Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

|
I like the idea of sending our monsters against players/monsters Can we has a donut ? Maybe give our monsters a bonus when they have killed 10/20/30... players Oh here's a good one, monsters specific menus, faster than planned ?
|
|
|
Mar 4 2011, 23:02
|
Cyberdemon
Group: Members
Posts: 9,064
Joined: 2-March 10

|
I'd rather my monsters fighting by my side than attacking the other players.
|
|
|
Mar 4 2011, 23:47
|
Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

|
QUOTE(Cyberdemon @ Mar 4 2011, 23:02)  I'd rather my monsters fighting by my side than attacking the other players.
Sure, I always like to play pet classes. But that would make balancing too hard for our master, I'm basically trying to think of ways to improve the idea of having a meaning to own monsters and developing them, without effect to equipment stats, This post has been edited by Bunko: Mar 4 2011, 23:48
|
|
|
Mar 5 2011, 07:10
|
LoneUnknown
Group: Members
Posts: 1,484
Joined: 25-February 10

|
A small thing, I would like to see the tabs for CHARACTER / BATTLE / BAZAAR set to a fixed position, rather then moving when you enter one as they do now.
|
|
|
2 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
|
 |
 |
 |
|