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> [Suggestion] A few requests, Can we has...

 
post Oct 18 2012, 21:19
Post #6261
Maximum_Joe



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QUOTE(Crus @ Oct 18 2012, 10:33) *

If there is a (legit) script for that, please excuse this request and link me to that.

If we knew the forum posting bonus exactly we'd have a complete formula.
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post Oct 19 2012, 06:16
Post #6262
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With a 30-character monster name (maximum length), I see the last character spill over onto the next row in both the Monster Lab overview and individual monster pages:

(IMG:https://forums.e-hentai.org/uploads/post-986243-1350619915.png)
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post Oct 19 2012, 16:43
Post #6263
Asariborn



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Please remedy the issue of non-existent drops in Random Encounters. On Normal with low drop rolls, OK I can understand (barely), but on IWBTH and 10 mobs... (IMG:[invalid] style_emoticons/default/mad.gif) It really gets on my nerves, in particular with 6 on the trot, on some really crappy days.
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post Oct 19 2012, 18:57
Post #6264
pureyang



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QUOTE(Lement @ Oct 18 2012, 08:04) *

Which is why it is suggestion.


Are you replying to me? because he said "need to have divisive diminishing returns applied when both used".
That's not a suggestion to make things that CANNOT be stacked stackable. That's a suggestion to nerf an impossible combination.
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post Oct 20 2012, 11:39
Post #6265
Ichy



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Add anti parry and anti resist to Deamon Duality! (IMG:[invalid] style_emoticons/default/duck.gif)
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post Oct 20 2012, 11:42
Post #6266
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QUOTE(Ichy @ Oct 20 2012, 11:39) *

Add anti parry and anti resist to Deamon Duality! (IMG:[invalid] style_emoticons/default/duck.gif)

Make an extra hath perk for it that unlocks a spell with that effect. Either usable with IA or with an automatic separate auto-cast slot.
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post Oct 20 2012, 21:19
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How about being able to give weapons and armor custom names after they have reached potency level 10? And the ability to reset/remove the name by using an Amnesia Shard?
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post Oct 20 2012, 21:46
Post #6268
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QUOTE(Pro2Type @ Oct 20 2012, 11:19) *

How about being able to give weapons and armor custom names

http://ehwiki.org/wiki/To_Be_Added#Items_.2F_Equipment
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post Oct 20 2012, 22:35
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QUOTE(Maximum_Joe @ Oct 20 2012, 21:46) *


Oh, nice! Named weapons sounds interesting! Not sure about untradeable though. Why not?

This post has been edited by kserox: Oct 20 2012, 22:46
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post Oct 20 2012, 22:38
Post #6270
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QUOTE(Tenboro @ Aug 11 2011, 10:33) *

Well, for obvious reasons (such as renaming gear to something misleading), reforged equipment won't be tradeable.
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post Oct 20 2012, 22:48
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Still not getting it. So I renamed my weapon to something misleading. And I can't send it to some other guy just because of that? Or what?
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post Oct 20 2012, 23:06
Post #6272
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Yes.
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post Oct 20 2012, 23:07
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Ehm. Very... weird reason.
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post Oct 20 2012, 23:40
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Couldn't you list its base item under your custom name? Like [Crude Cotton Cap of Protection] as a popover or smaller font under the name of your [Legendary Pointy Hat of Annihilation]?
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post Oct 20 2012, 23:47
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Make higher tier spells, which have higher cast times, have innate anti-resist

Or if you feel like making the skill Focus useful, make it not reduce avoidance to 0%

Sub-divide WTS, its just a bumpfest now

This post has been edited by skillchip: Oct 21 2012, 03:58
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post Oct 21 2012, 09:34
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QUOTE(skillchip @ Oct 20 2012, 23:47) *


Sub-divide WTS, its just a bumpfest now

Allow Catgirls to sticky their threads!
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post Oct 21 2012, 09:56
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QUOTE(skillchip @ Oct 20 2012, 16:47) *

Sub-divide WTS, its just a bumpfest now


Auctions and shops at least should have their own fora. Active and Expired Auctions too (for historical pricing of goodies).
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post Oct 21 2012, 10:00
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I agree about auctions and shops.

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post Oct 21 2012, 10:06
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@Joe

I am not sure if that's still in his plans though, since he has changed his mind and make reforged equips tradeable.
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post Oct 21 2012, 10:08
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Split WTS into WTS:Auctions and WTS:Rest
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