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> [Suggestion] A few requests, Can we has...

 
post Oct 16 2012, 03:03
Post #6241
Lement



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QUOTE(mrttao @ Oct 16 2012, 00:33) *

Not only do I agree with spelunker giving bonus Potency EXP.
I think its in game description should use this phrasing (IMG:[invalid] style_emoticons/default/tongue.gif)

Tenboro wants you to explode item worlds though, sooo....You can explode with more skill deep in item world?

Uno: Yes, well, difference between efficiency of another 1000 rounds when you already do 3000 isn't that great(oh woot, 1.0141666666667 gain in crystalfarming efficiency, assuming you get third less crystals on average in first 500) while you have to maintain a) two sets of equipment, which costs twice as much in terms of preparation, (IMG:[invalid] style_emoticons/default/cool.gif) equal stats, which further dampers your efficiency, especially as crysfest is "kill as fast as possible" thing. I'd say those 'hidden' costs are well worth it.

Make it use up a turn though so we don't get bash with club, stun, switch, bash with axe.
EDIT: Wait, if you don't mind notably buffing players, without a cost would add strategy going by the line above.

This post has been edited by Lement: Oct 16 2012, 03:07
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post Oct 16 2012, 03:10
Post #6242
Bunker Buster



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put back in montage, but make it use up an entire day (cannot play on the day that dawn triggers), and its effect will be adding a flat 5% of your maximum EXP to daily dawn exp, for a total range of 5.0001% exp to 10%

basically an option for people who don't want to play HV but still want fat exp
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post Oct 16 2012, 04:02
Post #6243
Lement



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Why'd you want to level up at the point it'd matter is beyond me.
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post Oct 16 2012, 07:13
Post #6244
Necromusume



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QUOTE(Bunker Buster @ Oct 16 2012, 01:10) *

basically an option for people who don't want to play HV but still want fat exp


Something like [www.progressquest.com] this?
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post Oct 16 2012, 09:49
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Making that if a monster have more than 100% to bring a gift, he makes a second roll for more gifts with the remaining percentage limited to one more roll.

This post has been edited by danixxx: Oct 17 2012, 00:38
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post Oct 16 2012, 12:03
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Eila Ilmatar Juutilainen 501st must be eliminated. This is such a cheap monster that it has to be eliminated or made less cheap. Somehow it can critical strike me twice before I can act, even with haste cast. I think the whole "Chaos Upgrade" section needs to be re-addressed. Eila Ilmatar Juutilainen 501st must go...
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post Oct 16 2012, 12:55
Post #6247
Ichy



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QUOTE(DYasha @ Oct 16 2012, 12:03) *

Eila Ilmatar Juutilainen 501st must be eliminated. This is such a cheap monster that it has to be eliminated or made less cheap. Somehow it can critical strike me twice before I can act, even with haste cast. I think the whole "Chaos Upgrade" section needs to be re-addressed. Eila Ilmatar Juutilainen 501st must go...

Gear up dude...
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post Oct 16 2012, 21:23
Post #6248
Lement



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QUOTE(danixxx @ Oct 16 2012, 10:49) *

Makink that if a monster have more than 100% to bring a gift, he makes a second roll for more gifts with the remaining percentage limited to one more roll.

+1.
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post Oct 16 2012, 22:06
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QUOTE(DYasha @ Oct 16 2012, 12:03) *

Eila Ilmatar Juutilainen 501st must be eliminated. This is such a cheap monster that it has to be eliminated or made less cheap. Somehow it can critical strike me twice before I can act, even with haste cast. I think the whole "Chaos Upgrade" section needs to be re-addressed. Eila Ilmatar Juutilainen 501st must go...


I'm scared as hell. Let me check one more time... Yep. It's fear.
Why would I want to level up my character again?

This post has been edited by kserox: Oct 16 2012, 22:08
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post Oct 16 2012, 22:17
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QUOTE(DYasha @ Oct 16 2012, 12:03) *

Eila Ilmatar Juutilainen 501st must go...

No.
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post Oct 16 2012, 23:23
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4EverLost



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QUOTE(DYasha @ Oct 16 2012, 10:03) *

Eila Ilmatar Juutilainen 501st must be eliminated. This is such a cheap monster that it has to be eliminated or made less cheap. Somehow it can critical strike me twice before I can act, even with haste cast. I think the whole "Chaos Upgrade" section needs to be re-addressed. Eila Ilmatar Juutilainen 501st must go...


too funny, "cheap monster" (IMG:[invalid] style_emoticons/default/laugh.gif) if it was everyone would have one.

if you don't know how/when to use weaken or slow maybe you need to find a different game where the bad guys only hit you with cotton balls
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post Oct 16 2012, 23:47
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QUOTE(DYasha @ Oct 16 2012, 02:03) *

Eila Ilmatar Juutilainen 501st must be eliminated.

Protip: Slow + Imperil.
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post Oct 17 2012, 00:27
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protip: get more agility
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post Oct 17 2012, 03:33
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So, focus gets mana conservation. Get rid of that. Let people get it through potentcies if they really want to.

Give focus something that nothing else has or can get: Magical Crit Damage +

Give balance something nothing else has or can get: Physical Crit Damage +

Make both scale with level.

Now that we have that out of the way, maybe they should apply to armors as well.

So Balance Power would get more crit damage, which would maybe make it decent to use instead of just a cheap substitute.

Also, instead of the pathetic overpriced joke that shadowdancer is, make it increase crit damage as well, then it might compete with fleet for usefulness.

Finally, to be fair, give crit damage bonus to phase for all suffixes, or add focus as a suffix which increases mdb and crit damage

This post has been edited by skillchip: Oct 17 2012, 03:38
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post Oct 17 2012, 15:30
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QUOTE(skillchip @ Oct 17 2012, 08:33) *

So, focus gets mana conservation. Get rid of that. Let people get it through potentcies if they really want to.

Give focus something that nothing else has or can get: Magical Crit Damage +

Give balance something nothing else has or can get: Physical Crit Damage +

Make both scale with level.

Now that we have that out of the way, maybe they should apply to armors as well.

So Balance Power would get more crit damage, which would maybe make it decent to use instead of just a cheap substitute.

Also, instead of the pathetic overpriced joke that shadowdancer is, make it increase crit damage as well, then it might compete with fleet for usefulness.

Finally, to be fair, give crit damage bonus to phase for all suffixes, or add focus as a suffix which increases mdb and crit damage


I don't think mages need more damage (IMG:[invalid] style_emoticons/default/tongue.gif).
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post Oct 17 2012, 15:37
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QUOTE(ChosenUno @ Oct 17 2012, 13:30) *

I don't think mages need more damage (IMG:[invalid] style_emoticons/default/tongue.gif).


The shade/power/phase part was the joke so Tenboro would just ignore the post.

The focus/balance part for staffs/weapons what was important.
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post Oct 18 2012, 02:31
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i think focus and economizer need to have divisive diminishing returns applied when both used like how it applies to everything else
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post Oct 18 2012, 09:57
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MPV rocks.
Could we please have an option to have MPV place the pages horizontally rather then vertically?

QUOTE(Bunker Buster @ Oct 17 2012, 19:31) *

i think focus and economizer need to have divisive diminishing returns applied when both used like how it applies to everything else


focus and economizer cannot be used simultaneously.
they can each stack with an aether shard, and do so via diminishing returns.

This post has been edited by mrttao: Oct 18 2012, 09:58
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post Oct 18 2012, 15:04
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Lement



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Which is why it is suggestion.
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post Oct 18 2012, 20:33
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If it has not been suggested yet:

I would like to be able to directly look up my total effective EXP bonus. If there is a (legit) script for that, please excuse this request and link me to that. Thank you.
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