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[Suggestion] A few requests, Can we has... |
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Sep 13 2012, 13:21
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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[tokens of healing]
1 change it can be sold into bazaar
sold 100c <-> buy 1000c each
2 allow player add it in the Battle Items with specifically item slot
until the battle end or player dead
it can be buff the "Regen" and "Cure" 10% healing effects
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Sep 13 2012, 13:21
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(zaezod5 @ Sep 13 2012, 11:10)  3. Please please make Tokens of Healing do something useful besides healing me. Or just get rid of them altogether, potions aren't all that rare in my experience. Shut the fuck up. Now.
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Sep 13 2012, 14:36
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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QUOTE(Evil Scorpio @ Sep 13 2012, 13:21)  Shut the fuck up. Now.
Now, now...
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Sep 13 2012, 14:52
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(kserox @ Sep 13 2012, 16:36)  Now, now...
Last time somebody asked for Healing Tokens removal - we've lost Arena Clear Healing Bonus. And only God knows what Rainbro will apply next time to "make Healing Tokens more useful".
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Sep 13 2012, 16:12
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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Forge Level 20 Ability: Token Crafting! use 10 Token of Healing and get a Blood or Chaos Token. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Sep 13 2012, 18:16
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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QUOTE(Evil Scorpio @ Sep 13 2012, 14:52)  Last time somebody asked for Healing Tokens removal - we've lost Arena Clear Healing Bonus. And only God knows what Rainbro will apply next time to "make Healing Tokens more useful".
Well, that's reasonable. You should've said so in the first place. QUOTE we've lost Arena Clear Healing Bonus
I remember that by the way. Unpleasant memories... This post has been edited by kserox: Sep 13 2012, 18:17
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Sep 13 2012, 18:38
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(kserox @ Sep 13 2012, 20:16)  Well, that's reasonable. You should've said so in the first place. I've said it many times already. I don't want to be a goddamn mechanical doll repeating the same thing over and over.
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Sep 13 2012, 20:10
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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Now, now, tokens of healing are great for healing your SP....
Ahem, anyhow.... <horrible suggestion> <begin> Hath perks: level 1: Avatar of Shiva cost 500 hath level 2: Spider warrior cost 1000 hath level 3: Circus Clown cost 2000 hath (hath values arbitrarily assumed) Level 1 makes player have four arms, level 2 6 six arms and level 3 8 arms to wield weapons with. </begin> There you go, inflict 3 procs every turn. Have 8 elemental strikes. Make frenzied blows lag more. Have 76% stun when wielding four maces. Actually make bleed more useful. Buff mages. .... Only for those who can gather the hath, though. Rich richer and such. </horrible suggestion>
Less horrible suggestion: Allow us to wield shields in mainhand. So we can dualwield shields.
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Sep 13 2012, 21:07
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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Can we have locks for items? It would be nice. For example, every time I visit "Special" part of item Shop - I'm afraid I sell one my figurines by accident.
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Sep 13 2012, 21:10
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sigo8
Group: Gold Star Club
Posts: 3,647
Joined: 9-November 11

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QUOTE(Evil Scorpio @ Sep 13 2012, 12:07)  Can we have locks for items? It would be nice. For example, every time I visit "Special" part of item Shop - I'm afraid I sell one my figurines by accident.
+1
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Sep 13 2012, 21:13
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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QUOTE(Evil Scorpio @ Sep 13 2012, 22:07)  Can we have locks for items? It would be nice. For example, every time I visit "Special" part of item Shop - I'm afraid I sell one all my figurines by accident.
Fixed.
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Sep 13 2012, 21:30
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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Drastically increase chance of bosses and legendaries spawning during random encounters.
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Sep 14 2012, 00:31
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Necromusume
Group: Catgirl Camarilla
Posts: 7,105
Joined: 17-May 12

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A few suggestions for staff skills: Hundred-Ways Whacking Does a light attack on every monster in the round; not much damage but the usual chance for each hit to proc ether theft & harvest Ripened Soul.
Double-Tap Two light hits on a monster in the time it normally takes to do one, giving two chances to proc ether theft. or Suck Sign: Hoover Attack with increased chance of proccing ET
Poke Do an attack on a monster while deliberately doing minimal damage, for ether-farming from the almost-dead.
Interception Like Spirit Stance; consumes overcharge every round it's active while increasing parry chance
As for making tokens of healing useful, gee, it would be easy to add a chance of primary attributes getting damaged by powerful attacks...
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Sep 14 2012, 02:24
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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Make Archmage/Butcher give %damage mods like title/hath perks/buffs, instead of only buffing the staff/weapon. As it is Archmage has a negligible effect on staffs when they are combined with the rest of the set, giving only about 2%, or so, more damage.
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Sep 14 2012, 03:34
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Eiri
Group: Members
Posts: 552
Joined: 27-May 10

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Make bleed stackable. If the weapon has a 20% proc chance, it will have a 10% to stack once, 5% to stack twice etc...
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Sep 14 2012, 07:20
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nwbell6
Group: Members
Posts: 2,450
Joined: 13-December 09

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QUOTE(Ichy @ Sep 13 2012, 16:12)  Forge Level 20 Ability: Token Crafting! use 10 Token of Healing and get a Blood or Chaos Token. (IMG:[ invalid] style_emoticons/default/tongue.gif) I rather like this one.
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Sep 14 2012, 07:27
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pureyang
Group: Gold Star Club
Posts: 765
Joined: 6-June 12

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People keep on asking for more blood and chaos tokens... just do the arenas. I get more of those tokens then I can spend doing every single arena daily.
And trying to trick tenboro into giving us more blood and chaos tokens by removing healing tokens without changing drop rates is silly. Yes heal tokens are worth about 50c to 100c each (depending on when used)... so what? its a tool and I use them... Actually I have a big ol stash of unused chaos and blood tokens but 0 healing tokens since i use them as soon as i get them.
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Sep 14 2012, 08:09
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(mrttao @ Sep 14 2012, 05:27)  People keep on asking for more blood and chaos tokens... just do the arenas. I get more of those tokens then I can spend doing every single arena daily. That doesn't really help too much when you need thousands of Chaos Tokens and only get 5-10 a day from doing all the arenas
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Sep 14 2012, 08:42
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Tiap @ Sep 14 2012, 06:09)  That doesn't really help too much when you need thousands of Chaos Tokens and only get 5-10 a day from doing all the arenas
or you don't even get 3 blood tokens doing them all.
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Sep 14 2012, 13:08
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eovcoo5
Group: Members
Posts: 2,583
Joined: 16-September 10

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free open rings but powerup the GODS make it become really challenge and it gives good items drop face the Gods equals face the death itself even for 300+ player (IMG:[ invalid] style_emoticons/default/blink.gif)
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