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[Suggestion] A few requests, Can we has... |
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Sep 11 2012, 02:55
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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Make Shields more decent: Increase Physical/Magical Mitigation to kevlar or plate levels, and add specfic mitigation to all three types, with each one excelling in one of the three areas.
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Sep 11 2012, 02:55
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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QUOTE(skillchip @ Sep 11 2012, 02:55)  Make Shields more decent: Increase Physical/Magical Mitigation to kevlar or plate levels, and add specfic mitigation to all three types, with each one excelling in one of the three areas.
+1
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Sep 11 2012, 03:08
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(Bunker Buster @ Sep 11 2012, 06:49)  Make monster lab bindings also roll on a table (similar to the grade materials tables)
It's very unlikely for that to happens IMO. Leaving aside the complexity... Allowing player to have a direct influence on the type of gift seem to violate the general principle of Monster lab— More token (and crystal) spent -> Better monster -> Bring gift more frequent = Get more stuff that you want; along with the thing you did't. This post has been edited by buktore: Sep 11 2012, 03:13
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Sep 11 2012, 03:14
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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HV: counterproductive upgrade mechanics are intended
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Sep 11 2012, 04:26
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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How about making the PABs cap from artifacts based on player level rather than a static 20?
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Sep 11 2012, 04:59
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Colman @ Sep 11 2012, 02:26)  How about making the PABs cap from artifacts based on player level rather than a static 20?
what so a level 100 wouldn't be able to get +20 even if they have the artifacts to burn?
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Sep 11 2012, 05:14
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sigo8
Group: Gold Star Club
Posts: 3,494
Joined: 9-November 11

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QUOTE(4EverLost @ Sep 10 2012, 19:59)  what so a level 100 wouldn't be able to get +20 even if they have the artifacts to burn?
There's not way in hell a level 100 player could ever get that many artifacts, unless they were a catgirl who spend everything they had on artifacts. I still don't even have a 10 in any of my SF stat bonuses.
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Sep 11 2012, 07:23
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(nwbell6 @ Aug 5 2012, 19:04)  I would like scan to inform how many chaos tokens (or slots) have been used to upgrade a monster. Bumping it since I wanted to suggest it myself
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Sep 11 2012, 09:38
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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QUOTE(4EverLost @ Sep 10 2012, 20:59)  what so a level 100 wouldn't be able to get +20 even if they have the artifacts to burn?
I think he meant so the cap would be higher for the 200+ levels
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Sep 11 2012, 09:57
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Slobber @ Sep 11 2012, 15:38)  I think he meant so the cap would be higher for the 200+ levels
Yes, something like that. (IMG:[ invalid] style_emoticons/default/smile.gif) I have this idea because I saw some high level players mentioned that they have no reason to use artifacts (Abilities maxed + 20 PABs). Anyway, a few point do not make a huge different. (people who focused on END may have different point of view.)
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Sep 11 2012, 10:36
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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Can the amount of time passed from last monster check affect the gift grade quality? Even a little percent would be nice.
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Sep 11 2012, 11:20
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gebaka
Group: Members
Posts: 1,805
Joined: 2-November 09

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This is more of an aesthetic request but can the gem powerups that drop in battles be displayed in colored text? Maybe yellow or something just to make them stand out a bit from the rest of the text. Health Gem, Mana Gem, Spirit Gem Maybe purple? Health Gem, Mana Gem, Spirit Gem
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Sep 11 2012, 13:18
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Remove the maximum primary aura rank limit at level 250 (or 300/350) so people will stop bitching about their unused aura points and bitch something else. That's getting old.
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Sep 11 2012, 15:49
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chamois
Group: Members
Posts: 400
Joined: 12-November 10

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QUOTE(gebaka @ Sep 11 2012, 11:20)  This is more of an aesthetic request but can the gem powerups that drop in battles be displayed in colored text? Maybe yellow or something just to make them stand out a bit from the rest of the text. Health Gem, Mana Gem, Spirit Gem Maybe purple? Health Gem, Mana Gem, Spirit Gem
You should use HV STAT
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Sep 11 2012, 17:56
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gebaka
Group: Members
Posts: 1,805
Joined: 2-November 09

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Thanks, I'll try it out.
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Sep 11 2012, 19:29
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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give light armor innate prof bonuses.
leather: redwood kevlar: deprecative + supportive shade: elemental + divine + forbidden + deprecative
by the way i posted this while drunk and rereading it this is not such a good idea oh ogoddd
This post has been edited by Bunker Buster: Sep 11 2012, 21:31
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Sep 11 2012, 19:54
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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*snort* Leather to give staff proficiency, but only if you wear redwood staff?
Anyhow, no. See Gossamer of the <suffix> if you want proficiency bonus. See Shade if you want damage increase. See Kevlar if you want to survive bit longer than with Shade.
Albeit there is the issue of forbidden/divine suffixes being kind of inferior on Gossamer and the others...And supportive/deprecating/curative being really, really situational.
But you know? Shade is already pretty useful. Shade helmet of the Priestess trumps Gossamer cap of the Priestess in about every situation, So, instead I suggest you suggest making less-used proficiencies more useful instead of giving more variations of light armor.
Example: Allow Gossamer to be dropped with 2 proficiency suffixes.
This post has been edited by Lement: Sep 11 2012, 19:56
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Sep 11 2012, 20:03
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(Ichy @ Sep 11 2012, 17:58)  Shade of the Priestess? (IMG:[ invalid] style_emoticons/default/unsure.gif) Better than Power of the Earth-Walker.
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Sep 11 2012, 20:28
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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QUOTE(Lement @ Sep 11 2012, 19:54)  *snort* Leather to give staff proficiency, but only if you wear redwood staff?
note how many proficiencies are in redwoods note how the post refers to the proficiency you still haven't learned how to read, see you after school QUOTE(Ichy @ Sep 11 2012, 19:58)  Shade of the Priestess? (IMG:[ invalid] style_emoticons/default/unsure.gif) you know how staffs have innate prof bonuses? and not only with suffixes? yeah. something like that. This post has been edited by Bunker Buster: Sep 11 2012, 20:29
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