Mana usage + Speed goes to melee since with the correct setups you don't need any/hardly any pots regardless the difficulty setting while Mage has to stop and use ET all the time.
If you just blast your way through mage is slightly faster but costs a shitload of mana.
Tenb does not seem to like the idea of oneshotting normal while I don't see a Problem with this. Normal drops are thrash anyway and sell for 20c each...
Maybe increase the damage for Elemental mages and soul and a little less increase for Dark/Holy. But this alone wont fix shit. We also need the ability to add useful defensive stats to cloth. Maybe a new Forge feature?
Or maybe some exotic features like replace Staff melee damage bonus for a chance to get Second Wind.
QUOTE(Sushilicious @ Aug 28 2012, 21:06)

inb4 Tenboro posting a Pony
This post has been edited by Ichy: Aug 28 2012, 21:07