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> [Suggestion] A few requests, Can we has...

 
post Jul 19 2012, 02:57
Post #4841
hitokiri84



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QUOTE(derpymal @ Feb 26 2012, 22:40) *
Material Salvaging
Forge level exploitable

QUOTE
Equipment Breakdown
QUOTE(hitokiri84 @ Jul 16 2012, 14:42) *

Yeah, I think that would let certain people with maxed Quartermaster and Scavenger exploit that pretty easily.

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post Jul 19 2012, 06:21
Post #4842
RajaNagaSoz



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If we're going to make suggestion to dilute the good-drop-pool even farther, why not instead of cursed and blessed (which could be new shard enchants of a sort) Just tack onto existing armors a "of Regeneration" "of Mental Stability" and "Of Spirituality", which would obviously be hp regen, mp regen, and sp regen, respectively. With the worst kind of boosts, non-scaling, too-low, flat bonuses!

Suddenly, Legendary cotton shoes of spirituality, sp regen of 0.01 per round.

oh god the horror and asspain is flowing through my mind already from the future
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post Jul 19 2012, 18:46
Post #4843
ChosenUno



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Being able to IW our items without having to unequip it?
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post Jul 19 2012, 19:02
Post #4844
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New agitation mechanic - Doubles MP & SP regen rates instead of increasing damage.
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post Jul 19 2012, 20:32
Post #4845
Insania



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Add tokenfest.
No limits on ring of blood battles but double amount of token need enter each time.
Reset to normal amount every dawn of day
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post Jul 19 2012, 20:51
Post #4846
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QUOTE(Insania @ Jul 19 2012, 10:32) *

Add tokenfest.
No limits on ring of blood battles but double amount of token need enter each time.
Reset to normal amount every dawn of day

Dear god no.
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post Jul 19 2012, 20:53
Post #4847
MisterLemon



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QUOTE(Maximum_Joe @ Jul 19 2012, 12:02) *

New agitation mechanic - Doubles MP & SP regen rates instead of increasing damage.


I like that. Also on the topic of monsters, one of the problems I have with SP is that it acts identically to MP. I think to differentiate the two, SP should no longer be used for Spirit Attacks, but instead be used for a Spirit Stance mode which activates at random when SP is 60% or above. Spirit Stance would do what Agitated currently does, boost overall damage, while Agitated does what Maximum_Joe suggests. Each action a monster takes while in Spirit Stance drains 20% of their max SP, and Spirit Stance ends if and only if SP drops to 19.9% or below.
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post Jul 19 2012, 22:31
Post #4848
mustardpie



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QUOTE(ChosenUno @ Jul 19 2012, 19:46) *

Being able to IW our items without having to unequip it?


Yes please. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jul 19 2012, 22:43
Post #4849
Kaosumx



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And don't forget to fix that bug involving sharding or IW and stuff equipped in another set!
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post Jul 19 2012, 23:57
Post #4850
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I really hate the current naming system for elemental spells. The names fail to give any meaningful indication of what tier they are or whether they are single-target or AoE.

I propose the following naming system. The first word indicates the tier, and the second indicates if it is single-target or AoE. Note that the first words of 1st tier spells are 1 syllable, 2nd tier spells 2 syllables, and 3rd tier 3 syllables (e.g. Fire, Blazing, Nuclear).

Fire Bolt (Fireball)
Fire Wall (Inferno)
Blazing Arrow (Flare)
Blazing Inferno (Meteor)
Nuclear Ray (Nova)
Nuclear Meltdown (Flames of Loki)

Cold Strike (Icestrike)
Cold Wave (Snowstorm)
Winter Spear (Freeze)
Winter Flurry (Blizzard)
Antarctic Tomb (Cryostasis)
Antarctic Blizzard (Fimbulvetr)

Wind Slice (Windblast)
Wind Storm (Cyclone)
Howling Blade (Gale)
Howling Tempest (Hurricane)
Cyclonic Chakram (Downburst)
Cyclonic Maelstrom (Storms of Njord)

Shock Ball (Lightning)
Shock Blast (Thunderstorm)
Lightning Rifle (Ball Lightning)
Lightning Shower (Chain Lightning)
Galvanic Hammer (Shockblast)
Galvanic Explosion (Wrath of Thor)
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post Jul 20 2012, 00:06
Post #4851
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You could make a little effort and try to remember them, it's not like there are thousands of them and most of the time you'll only use T3/T4 AoE spells anyway.
Besides, removing norse mythology references? Shame on you.
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post Jul 20 2012, 00:17
Post #4852
Insania



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On riddle master can you limit the answer to only four choice a,b,c, or d. Because sometimes I input a "1" and get it wrong.
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post Jul 20 2012, 00:18
Post #4853
Panuru



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QUOTE(Insania @ Jul 19 2012, 17:17) *

Because sometimes I input a "1"

Why?
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post Jul 20 2012, 00:19
Post #4854
Kaosumx



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QUOTE(Panuru @ Jul 19 2012, 18:18) *

Why?

Fingers are glued to the hotkeys.
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post Jul 20 2012, 00:21
Post #4855
hzqr



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QUOTE(Insania @ Jul 19 2012, 22:17) *
can you limit the answer to only four choice a,b,c, or d

It used to work like that, then Tenboro changed it for some reason.
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post Jul 20 2012, 00:22
Post #4856
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QUOTE(MisterLemon @ Jul 20 2012, 01:57) *
I really hate the current naming system for elemental spells. The names fail to give any meaningful indication of what tier they are or whether they are single-target or AoE.

I propose the following naming system. The first word indicates the tier, and the second indicates if it is single-target or AoE. Note that the first words of 1st tier spells are 1 syllable, 2nd tier spells 2 syllables, and 3rd tier 3 syllables (e.g. Fire, Blazing, Nuclear).

Attached Image
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post Jul 20 2012, 00:22
Post #4857
MSimm1



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QUOTE(derpymal @ Jul 18 2012, 19:20) *


Gotcha, been looked at already

My bad, I missed it during the topic search (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jul 20 2012, 00:46
Post #4858
MisterLemon



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QUOTE(Tiap @ Jul 19 2012, 17:06) *

You could make a little effort and try to remember them, it's not like there are thousands of them


Pro-tip: If you need to study and memorize the names of spells and exactly what they do, you need to come up with a new naming scheme.

QUOTE

and most of the time you'll only use T3/T4 AoE spells anyway.


Except I don't. I'm waiting until I get access to the Antarctic and Galvanic spells so I can keep my elemental spells staggered. (Hey look, see how easy that is?)

QUOTE

Besides, removing norse mythology references? Shame on you.


It makes them sound like they're more powerful than the T4 spells. That's just bad game design.
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post Jul 20 2012, 00:56
Post #4859
hitokiri84



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QUOTE(Tiap @ Jul 19 2012, 17:06) *
Besides, removing norse mythology references? Shame on you.

I'm honestly surprised they haven't been replaced with pony references.
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post Jul 20 2012, 01:20
Post #4860
roadgray



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When do you read the names anyway?
There's really no point in remembering their names after you put them into your quickbars. Unless you're not picking the spells by icon/hotkey...
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