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> [Suggestion] A few requests, Can we has...

 
post Jul 6 2012, 02:37
Post #4621
DarkDespair5



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Make Suffused Aether imbue a 25% chance to ignore monster spell resist and evade
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post Jul 6 2012, 02:37
Post #4622
Kaosumx



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QUOTE(hitokiri84 @ Jul 5 2012, 20:34) *

X-Imperil plz

X-Weaken plz
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post Jul 6 2012, 02:47
Post #4623
skillchip



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One turn X-Spell or All-Cast or some other name replacing X-Nerf.

Whatever you call it, it places a buff on the player for a duration of one turn, and causes the next spell to be cast on all targets. Maybe limit it to only depreciating spells.
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post Jul 6 2012, 02:51
Post #4624
Kaosumx



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QUOTE(skillchip @ Jul 5 2012, 20:47) *

One turn X-Spell or All-Cast or some other name replacing X-Nerf.

Whatever you call it, it places a buff on the player for a duration of one turn, and causes the next spell to be cast on all targets. Maybe limit it to only depreciating spells.

Spirit Shield on mobs would fuck over mages so hard (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 6 2012, 03:05
Post #4625
skillchip



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Would be fun though, MASS CURE

FUCK
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post Jul 6 2012, 03:35
Post #4626
Kaosumx



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QUOTE(skillchip @ Jul 5 2012, 21:05) *

Would be fun though, MASS CURE

FUCK

Lol, what if somebody got channeling from X-Spell/All-Cast, then forgot that it was there, and cast...

Heartseeker (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 6 2012, 03:39
Post #4627
grumpymal



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Spark of Life.
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post Jul 6 2012, 03:41
Post #4628
Kaosumx



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Or Haste.

The only spells that wouldn't be TROLOLOLOLO would be the spike spells.

EDIT - NVM, the spike spells would be even more trololol, since they would reflect 10% of physical damage received. With 9 monsters and domino strikes...

This post has been edited by Kaosumx: Jul 6 2012, 03:48
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post Jul 6 2012, 04:55
Post #4629
RajaNagaSoz



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hey, montage was kindof useful if you had a large block of time you weren't going to be playing anyway such as sleeping or work, you could start that before that and come back to at least some kind of gain. sure it was very small, but if you weren't going to be doing anything anyway it was nice to have.

Not that i miss it much, it did suck to come back 10 minutes before it was over with only 5 minutes to blow.
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post Jul 6 2012, 07:23
Post #4630
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Having EDB affect elemental strike damage could be fun for battlecasting.

Also, it would be great to be able to see equip stats to two decimal places again. Maybe even three.

This post has been edited by Hitsuyou-H: Jul 6 2012, 07:23
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post Jul 6 2012, 07:33
Post #4631
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What about a couple of buttons to change the sort order of equipment in your inventory screens. Sort by equipment ID descending so you don't have to go through everything to find the recent drops, and sort by level for when you want to weed out the lowest level stuff.

eid 10,000,000 is coming up soon. It should be something special like a Crude Cotton Straitjacket of Derp.

Cotton, Gossamer and Phase aren't enough - add Polyester for +10 Tackiness.

Pony Insanity Mode, where you have to solve hundreds of riddlemaster screens that get faster and faster and fuzzier and fuzzier because why not, people grind everything else.

And some character themed item types like Leggings of Homura that will only drop on the character's birthday, so people will play all day long trying to get a pair.
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post Jul 6 2012, 08:57
Post #4632
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Moving on from screwing mages more and more with each patch (IMG:[invalid] style_emoticons/default/tongue.gif)

Something that would benefit everybody:

1. Add Equipment Storage space.

We have inventory yes. We have Equipment sets, yes. What we are missing is some storage dump for equipment player want to keep (for future use/IW or WTS). Idea is to move there useful stuff so it won't be displayed on the Equipment Shop list to avoid accidental sale. It hurt so much when you sell something by accident and before you react to buy it back it is gone from the shop.

2. Ability (filter) to view only items player want in the Equipment Shop.

If (e.g.) I seek some Shade armor then remove every other kind of Light Armor from the view. If somebody is interested in Maces then remove all other 2H weapons from view, and so on. Shop is alway full of stuff, mostly it is utter garbage with names long as the equator. Sometimes when higher level players drop all garbage after a day it takes some time to scroll down whole section.


And finally: STOP screwing mages. We all waiting for a patch which will benefit US, instead forcing people into melee. [One thing straight: I was melee once, my DW prof is still much higher than staff, but melee is boring beyond belief]
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post Jul 6 2012, 09:13
Post #4633
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QUOTE(hitokiri84 @ Jul 6 2012, 02:34) *

X-Imperil plz

x-slow, x-poison plz
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post Jul 6 2012, 14:24
Post #4634
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QUOTE(aizenteppa @ Jul 6 2012, 00:57) *

1. Add Equipment Storage space.

We have inventory yes. We have Equipment sets, yes. What we are missing is some storage dump for equipment player want to keep (for future use/IW or WTS). Idea is to move there useful stuff so it won't be displayed on the Equipment Shop list to avoid accidental sale. It hurt so much when you sell something by accident and before you react to buy it back it is gone from the shop.

The padlock next to equipments will make it not appear in equipment shop. Still the equip is accessed via inventory page. It is not separate from equipments you may have that aren't locked, but they are easily distinguished by the lock lighting up, or you can sell the unlocked items.
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post Jul 6 2012, 14:53
Post #4635
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QUOTE(hitokiri84 @ Jul 6 2012, 08:34) *

X-Imperil plz


This. Imperil and probably Weaken (to a lesser extent) are the only Deprecating spells worth using.

QUOTE(Bunker Buster @ Jul 6 2012, 15:13) *

x-poison plz


... People still use Poison?
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post Jul 6 2012, 15:17
Post #4636
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QUOTE(aizenteppa @ Jul 6 2012, 10:57) *
And finally: STOP screwing mages. We all waiting for a patch which will benefit US, instead forcing people into melee. [One thing straight: I was melee once, my DW prof is still much higher than staff, but melee is boring beyond belief]

(IMG:https://forums.e-hentai.org/uploads/post-329682-1339598328.jpg)

On topic: Inventory Slots Quantity Increase (as traning skill or somewhat).
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post Jul 6 2012, 15:32
Post #4637
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QUOTE(aizenteppa @ Jul 6 2012, 06:57) *
We all waiting for a patch which will benefit US, instead forcing people into melee.

0.6.7 massively benefited mages.
Then we had the resist fiasco.
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post Jul 6 2012, 15:40
Post #4638
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Extend Spelunker to 24 levels, so that there's no longer a cool down period between IW clears?

It's already bad enough that we need to do thousands of boring IW rounds to clear an item.
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post Jul 6 2012, 15:49
Post #4639
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QUOTE(ChosenUno @ Jul 6 2012, 08:40) *

Extend Spelunker to 24 levels, so that there's no longer a cool down period between IW clears?

It's already bad enough that we need to do thousands of boring IW rounds to clear an item.


So... you want to have no cooldown times between long stretches of boring IW rounds, so you can do even more boring IW rounds?
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post Jul 6 2012, 16:13
Post #4640
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QUOTE(MisterLemon @ Jul 6 2012, 09:49) *

So... you want to have no cooldown times between long stretches of boring IW rounds, so you can do even more boring IW rounds?

Sometimes, you have the time and patience to do a lot of IW rounds, sometimes you don't. The cooldown just complicates things.
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