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[Suggestion] A few requests, Can we has... |
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Jul 6 2012, 02:37
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DarkDespair5
Group: Gold Star Club
Posts: 898
Joined: 20-December 10

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Make Suffused Aether imbue a 25% chance to ignore monster spell resist and evade
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Jul 6 2012, 02:37
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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QUOTE(hitokiri84 @ Jul 5 2012, 20:34)  X-Imperil plz
X-Weaken plz
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Jul 6 2012, 02:47
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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One turn X-Spell or All-Cast or some other name replacing X-Nerf.
Whatever you call it, it places a buff on the player for a duration of one turn, and causes the next spell to be cast on all targets. Maybe limit it to only depreciating spells.
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Jul 6 2012, 02:51
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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QUOTE(skillchip @ Jul 5 2012, 20:47)  One turn X-Spell or All-Cast or some other name replacing X-Nerf.
Whatever you call it, it places a buff on the player for a duration of one turn, and causes the next spell to be cast on all targets. Maybe limit it to only depreciating spells.
Spirit Shield on mobs would fuck over mages so hard (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jul 6 2012, 03:05
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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Would be fun though, MASS CURE
FUCK
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Jul 6 2012, 03:35
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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QUOTE(skillchip @ Jul 5 2012, 21:05)  Would be fun though, MASS CURE
FUCK
Lol, what if somebody got channeling from X-Spell/All-Cast, then forgot that it was there, and cast... Heartseeker (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jul 6 2012, 03:39
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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Spark of Life.
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Jul 6 2012, 03:41
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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Or Haste.
The only spells that wouldn't be TROLOLOLOLO would be the spike spells.
EDIT - NVM, the spike spells would be even more trololol, since they would reflect 10% of physical damage received. With 9 monsters and domino strikes...
This post has been edited by Kaosumx: Jul 6 2012, 03:48
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Jul 6 2012, 04:55
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RajaNagaSoz
Group: Members
Posts: 332
Joined: 7-December 08

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hey, montage was kindof useful if you had a large block of time you weren't going to be playing anyway such as sleeping or work, you could start that before that and come back to at least some kind of gain. sure it was very small, but if you weren't going to be doing anything anyway it was nice to have.
Not that i miss it much, it did suck to come back 10 minutes before it was over with only 5 minutes to blow.
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Jul 6 2012, 07:23
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Hitsuyou-H
Group: Members
Posts: 1,137
Joined: 18-December 09

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Having EDB affect elemental strike damage could be fun for battlecasting.
Also, it would be great to be able to see equip stats to two decimal places again. Maybe even three.
This post has been edited by Hitsuyou-H: Jul 6 2012, 07:23
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Jul 6 2012, 07:33
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Necromusume
Group: Catgirl Camarilla
Posts: 7,041
Joined: 17-May 12

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What about a couple of buttons to change the sort order of equipment in your inventory screens. Sort by equipment ID descending so you don't have to go through everything to find the recent drops, and sort by level for when you want to weed out the lowest level stuff.
eid 10,000,000 is coming up soon. It should be something special like a Crude Cotton Straitjacket of Derp.
Cotton, Gossamer and Phase aren't enough - add Polyester for +10 Tackiness.
Pony Insanity Mode, where you have to solve hundreds of riddlemaster screens that get faster and faster and fuzzier and fuzzier because why not, people grind everything else.
And some character themed item types like Leggings of Homura that will only drop on the character's birthday, so people will play all day long trying to get a pair.
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Jul 6 2012, 08:57
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Asariborn
Group: Catgirl Camarilla
Posts: 2,596
Joined: 31-October 09

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Moving on from screwing mages more and more with each patch (IMG:[ invalid] style_emoticons/default/tongue.gif) Something that would benefit everybody: 1. Add Equipment Storage space. We have inventory yes. We have Equipment sets, yes. What we are missing is some storage dump for equipment player want to keep (for future use/IW or WTS). Idea is to move there useful stuff so it won't be displayed on the Equipment Shop list to avoid accidental sale. It hurt so much when you sell something by accident and before you react to buy it back it is gone from the shop. 2. Ability (filter) to view only items player want in the Equipment Shop. If (e.g.) I seek some Shade armor then remove every other kind of Light Armor from the view. If somebody is interested in Maces then remove all other 2H weapons from view, and so on. Shop is alway full of stuff, mostly it is utter garbage with names long as the equator. Sometimes when higher level players drop all garbage after a day it takes some time to scroll down whole section. And finally: STOP screwing mages. We all waiting for a patch which will benefit US, instead forcing people into melee. [One thing straight: I was melee once, my DW prof is still much higher than staff, but melee is boring beyond belief]
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Jul 6 2012, 09:13
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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QUOTE(hitokiri84 @ Jul 6 2012, 02:34)  X-Imperil plz
x-slow, x-poison plz
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Jul 6 2012, 14:24
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Yuuki17
Group: Members
Posts: 1,051
Joined: 4-March 12

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QUOTE(aizenteppa @ Jul 6 2012, 00:57)  1. Add Equipment Storage space.
We have inventory yes. We have Equipment sets, yes. What we are missing is some storage dump for equipment player want to keep (for future use/IW or WTS). Idea is to move there useful stuff so it won't be displayed on the Equipment Shop list to avoid accidental sale. It hurt so much when you sell something by accident and before you react to buy it back it is gone from the shop.
The padlock next to equipments will make it not appear in equipment shop. Still the equip is accessed via inventory page. It is not separate from equipments you may have that aren't locked, but they are easily distinguished by the lock lighting up, or you can sell the unlocked items.
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Jul 6 2012, 14:53
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(hitokiri84 @ Jul 6 2012, 08:34)  X-Imperil plz
This. Imperil and probably Weaken (to a lesser extent) are the only Deprecating spells worth using. QUOTE(Bunker Buster @ Jul 6 2012, 15:13)  x-poison plz
... People still use Poison?
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Jul 6 2012, 15:17
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(aizenteppa @ Jul 6 2012, 10:57)  And finally: STOP screwing mages. We all waiting for a patch which will benefit US, instead forcing people into melee. [One thing straight: I was melee once, my DW prof is still much higher than staff, but melee is boring beyond belief] (IMG: https://forums.e-hentai.org/uploads/post-329682-1339598328.jpg) On topic: Inventory Slots Quantity Increase (as traning skill or somewhat).
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Jul 6 2012, 15:32
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(aizenteppa @ Jul 6 2012, 06:57)  We all waiting for a patch which will benefit US, instead forcing people into melee. 0.6.7 massively benefited mages. Then we had the resist fiasco.
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Jul 6 2012, 15:40
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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Extend Spelunker to 24 levels, so that there's no longer a cool down period between IW clears?
It's already bad enough that we need to do thousands of boring IW rounds to clear an item.
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Jul 6 2012, 15:49
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MisterLemon
Group: Members
Posts: 531
Joined: 29-November 10

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QUOTE(ChosenUno @ Jul 6 2012, 08:40)  Extend Spelunker to 24 levels, so that there's no longer a cool down period between IW clears?
It's already bad enough that we need to do thousands of boring IW rounds to clear an item.
So... you want to have no cooldown times between long stretches of boring IW rounds, so you can do even more boring IW rounds?
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Jul 6 2012, 16:13
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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QUOTE(MisterLemon @ Jul 6 2012, 09:49)  So... you want to have no cooldown times between long stretches of boring IW rounds, so you can do even more boring IW rounds?
Sometimes, you have the time and patience to do a lot of IW rounds, sometimes you don't. The cooldown just complicates things.
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