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> [Suggestion] A few requests, Can we has...

 
post Jul 1 2012, 19:31
Post #4541
mustardpie



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QUOTE(mechafujoshi @ Jul 1 2012, 09:32) *

Accidentally clicking an attack spell twice should cast it on you.
Likewise with deprecating spells.


QUOTE
2 4 You gain the effect Stop Hitting Yourself.
2 3 You gain the effect Coalesced Mana.
2 2 Magic Missile hits you for 3185 damage.
2 1 You miss-cast Magic Missile
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post Jul 1 2012, 23:56
Post #4542
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QUOTE(Evil Scorpio @ Jul 1 2012, 11:40) *

And also: Multiple attachments to a single MoogleMail.

I'm not sure why you think suggesting this for the 214315th time will make a difference?
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post Jul 2 2012, 00:52
Post #4543
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QUOTE(Kaosumx @ Jul 2 2012, 01:56) *
I'm not sure why you think suggesting this for the 214315th time will make a difference?

Do you know a better way? (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jul 2 2012, 03:48
Post #4544
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QUOTE(Evil Scorpio @ Jul 1 2012, 14:52) *

Do you know a better way? (IMG:[invalid] style_emoticons/default/dry.gif)

Bribe other people into asking. That way it seems like there's more demand.
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post Jul 2 2012, 03:58
Post #4545
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QUOTE(Maximum_Joe @ Jul 1 2012, 21:48) *

Bribe other people into asking. That way it seems like there's more demand.

Or bribe Tenb with those pony goods.

Request - Instead of using letters to designate each monster, can't we just have numbers? That way its a little bit faster to target them.
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post Jul 2 2012, 04:15
Post #4546
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QUOTE(Kaosumx @ Jul 2 2012, 08:58) *

Or bribe Tenb with those pony goods.

Request - Instead of using letters to designate each monster, can't we just have numbers? That way its a little bit faster to target them.


That's actually a nice idea. Would help out those who use the numpads, like me (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jul 2 2012, 04:34
Post #4547
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I've got a good idea. How about multiple attachments on mooglemail?
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post Jul 2 2012, 06:33
Post #4548
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How about making it possible to extract/undo upgrades from upgraded equipment, so when it's time to upgrade your equipment you just extract/undo it and upgrade your new equipment. Instead of selling your old equipment along with the upgrades, and having to waste even more credits buying materials to upgrade the new equipment. It would save users time & credits. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Jul 2 2012, 06:42
Post #4549
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QUOTE(ShatteredWings @ Jul 2 2012, 00:33) *

having to waste even more credits buying materials to upgrade the new equipment.

I think thats the point (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 2 2012, 07:09
Post #4550
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QUOTE(Ichy @ Jul 1 2012, 04:30) *

How about Elemental Weapons can cast Procs on the enemy which will explode if you hit them with elemental weapon of different element.
Also Elemental Shields so 1hand/shield and DW will have much fun with this.

Don't the spike shield spells lean towards this already?
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post Jul 2 2012, 11:31
Post #4551
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QUOTE(mechafujoshi @ Jul 2 2012, 01:11) *

That's the way it works now, it's just that other people are willing to bid more than you.


When i say "1 uped" it means they just top my bid with 1 credits.

I'm sure i can pay the extra 1 credits
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post Jul 2 2012, 11:35
Post #4552
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QUOTE(mechafujoshi @ Jul 2 2012, 06:34) *

I've got a good idea. How about multiple attachments on mooglemail?

Yeah, I like that idea for some reason. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 2 2012, 13:27
Post #4553
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QUOTE(ExTe @ Jul 2 2012, 02:31) *

When i say "1 uped" it means they just top my bid with 1 credits.

I'm sure i can pay the extra 1 credits


But then they'd add another credit.

With a proxy bidding system, people are supposed to just put in their maximum and walk away and let the system bid for them. If someone else bids one credit more, well, that was your maximum, so, you won't go over it, right?

The system needs to be able to choose the winner without involvement by the human participants, and to be able to choose a winner every time, so if any integral amount in credits is a valid maximum. requiring a minimum bid increment greater than 1 credit isn't possible.

The problem is that human psychology doesn't find it satisfying to lose by one credit, so the humans want to come back and raise their 'maximum' by one credit, which results in the opponent doing the same thing.

If one added a second bot to raise the maximum, the result would be equivalent to entering the maximum that the second bot is authorized to bid as the limit for the first bot, so additional layers of bots don't change anything.

Ultimately, the situation should lead to the maxima drifting upwards until people are genuinely not willing to pay any more and so are satisfied with being outbid by one credit, followed by the prices drifting back downwards as everyone runs out of money from competing with each other not to lose the first contests.

One approach would be to have a set of possible values for users' maximums defined as a geometric series rather than an arithmetic series. Instead of each possible value being 1c more than the last, each would be 10% more than the last. Then you would be guaranteed in comparing those values that they would either be the same, or differ by at least 10%. The problem is that it sacrifices flexibility, since the series starting with 50c would go 50, 55, 60, 67, 73, 81, 89, 97, 107 etc and you couldn't bid intermediate values.

This post has been edited by mechafujoshi: Jul 2 2012, 13:35
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post Jul 2 2012, 14:40
Post #4554
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Still waiting for some Evil Staff doing Soul damage and/or increasing Spiritual Prof.

Give me one, give me, give me... (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jul 2 2012, 15:07
Post #4555
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QUOTE(ExTe @ Jul 1 2012, 17:40) *

How about a auto match highest bidder bid option in bazaar bot. Set amount you want to match till option in the bazaar bot like 300-5000 and it will always match the current highest bidder so it depends on luck on who ever gets it.

I'm sick of getting "1 uped"


Which was wat i was asking for. I'm glad you finally got it.
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post Jul 2 2012, 16:38
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Higher level difficulty.
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post Jul 2 2012, 21:54
Post #4557
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QUOTE(Insania @ Jul 2 2012, 14:38) *

Higher level difficulty.


Highly doubt that is needed considering how few can play IWBTH for long stretches
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post Jul 3 2012, 01:08
Post #4558
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QUOTE(skillchip @ Jul 2 2012, 15:54) *

Highly doubt that is needed considering how few can play IWBTH for long stretches

The number of lvl 300-350+ players seems to have increased a lot recently.

EDIT - How about changing the way elemental weapons work/infusions work back to how it used to be, to make them more worthy of their names. The weapon damage type should be changed to that of the elemental prefix, just like how infusions used to work.

This post has been edited by Kaosumx: Jul 3 2012, 01:14
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post Jul 3 2012, 01:44
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QUOTE(Kaosumx @ Jul 2 2012, 23:08) *

The number of lvl 300-350+ players seems to have increased a lot recently.

EDIT - How about changing the way elemental weapons work/infusions work back to how it used to be, to make them more worthy of their names. The weapon damage type should be changed to that of the elemental prefix, just like how infusions used to work.


Infusions need to be looked at and reworked, but the weapons are better as it is right now, and Tenboro might make them work off of more things soon like having them proc on domino and offhand, and who knows, maybe even counter! (disclaimer, don't know if they do or don't work on counter)

Think of it this way, should a sword of fire do only fire, or slashing and fire, since it is a slashing weapon. Or a mace of fire, should it do only fire, or fire and crushing. To me it makes sense that it does both. Though it also makes sense that infusions change all damage to one type so I guess my mind is hypocritical.

This post has been edited by skillchip: Jul 3 2012, 01:45
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post Jul 3 2012, 03:42
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QUOTE(skillchip @ Jul 2 2012, 19:44) *

Infusions need to be looked at and reworked, but the weapons are better as it is right now, and Tenboro might make them work off of more things soon like having them proc on domino and offhand, and who knows, maybe even counter! (disclaimer, don't know if they do or don't work on counter)

Think of it this way, should a sword of fire do only fire, or slashing and fire, since it is a slashing weapon. Or a mace of fire, should it do only fire, or fire and crushing. To me it makes sense that it does both. Though it also makes sense that infusions change all damage to one type so I guess my mind is hypocritical.



I guess it all depends on what style your mind subscribes to. Whether that "mace of fire" is "made of fire" or if it's just "enchanted with fire".

Imho, the prior is cooler, but the latter is more plausible and useful.
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