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> [Suggestion] A few requests, Can we has...

 
post Jun 24 2012, 13:35
Post #4401
Death Grunty



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Well please let me demonstrate.

Attached ImageAttached Image
I used these and replaced the pics A and D with firebug.


Attached Image

Wouldn't be so bad afterall. That is if it's limited to a small part of monsters.

This post has been edited by Death Grunty: Jun 24 2012, 13:38
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post Jun 24 2012, 13:37
Post #4402
ChosenUno



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QUOTE(Death Grunty @ Jun 24 2012, 18:35) *

Well please let me demonstrate.

Attached ImageAttached Image
I used these and replaced the pics A and D with firebug.
[attachembed=14875]
Wouldn't be so bad afterall. That is if it's limited to a small part of monsters.


What's to prevent an entire screen full of penises?
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post Jun 24 2012, 13:39
Post #4403
Death Grunty



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QUOTE(ChosenUno @ Jun 24 2012, 05:37) *

What's to prevent an entire screen full of penises?

High level and/or upgrade requirements?
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post Jun 24 2012, 13:54
Post #4404
buktore



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post Jun 24 2012, 14:19
Post #4405
Ichy



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Someone make a Lisi (IMG:[invalid] style_emoticons/default/wub.gif)
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post Jun 24 2012, 14:21
Post #4406
Asariborn



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QUOTE(n125 @ Jun 24 2012, 12:04) *

With the monster naming system turning out the way it did, it's probably not a good idea letting the userbase upload avatars for their monsters. You'd probably end up seeing avatars consisting of diseased genitalia every other round or something. (IMG:[invalid] style_emoticons/default/happy.gif)


Seriously, I haven't thought of that. Well, that is the nature of a man. 10000 people will understand and 20 assholes won't. I was thinking only about avatars related to the name of the monster, not completely random. Anyway you are probably right about possible "penis avatar" abuse, (IMG:[invalid] style_emoticons/default/laugh.gif) but with certain rules enforced it can work in the end.

Death Grunty idea is also quite nice, although useless for people without even basic artistic skills (I hold the hand up high) (IMG:[invalid] style_emoticons/default/biggrin.gif)

On a side note, expecting at least slight improvement in reducing deadliness of monsters. With all those Chaos upgrades it it much more difficult. Certainly HV lost a lot of fun factor after latest patch. Again back to pointless grind just for the sake of grind with little (Crude) or no reward - monster drops need some balance, it can't be that after 4 round Arena I get 5 equipment pieces but after 80 I get 2 lesser spirit potions+2 trophies. I think it is fair to expect number of drops = to (at least) number of monsters in the last round (including some material drops). Yesterday was just utterly woeful experience. Died so many times, often inside opening 3 rounds. Just brrrrr.....

I know Tenboro is heavy BSDM, but that doesn't mean we all are into it! (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jun 24 2012, 14:42
Post #4407
hzqr



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QUOTE(Ichy @ Jun 24 2012, 12:19) *
Someone make a Lisi (IMG:[invalid] style_emoticons/default/wub.gif)

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post Jun 24 2012, 14:49
Post #4408
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To go along with the newly introduced drop rates and equipment "quality", here's a suggestion.

Make all the schoolgirl marathons have 50% or even 100% chance to drop trophy for the schoolgirls. We'll still get shit anyway, so I don't think it's that imbalanced.
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post Jun 24 2012, 15:15
Post #4409
Ichy



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QUOTE(Tiap @ Jun 24 2012, 14:42) *

Attached Image

Wrong Goth Loli (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jun 24 2012, 16:29
Post #4410
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Attached Image
Sprites would be great..

This post has been edited by Death Grunty: Jun 24 2012, 16:35
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post Jun 24 2012, 16:43
Post #4411
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QUOTE(ChosenUno @ Jun 24 2012, 15:49) *

To go along with the newly introduced drop rates and equipment "quality", here's a suggestion.

Make all the schoolgirl marathons have 50% or even 100% chance to drop trophy for the schoolgirls. We'll still get shit anyway, so I don't think it's that imbalanced.



QUOTE(mustardpie @ Jun 24 2012, 17:39) *

Only 2 trophies from Schoolgirls today.

Sigh. (IMG:[invalid] style_emoticons/default/sad.gif)

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post Jun 24 2012, 18:10
Post #4412
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Dear Tenboro:

Please remove monster health scale bonus from patch 0.6.4.

Thank you in advance for not trolling,
Coma
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post Jun 24 2012, 18:29
Post #4413
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QUOTE(Ichy @ Jun 24 2012, 13:15) *
Wrong Goth Loli (IMG:[invalid] style_emoticons/default/tongue.gif)

4 out of 5 dentists agree they look identical
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post Jun 24 2012, 19:16
Post #4414
Death Grunty



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QUOTE(Tiap @ Jun 24 2012, 10:29) *

4 out of 5 dentists agree they look identical

Well if the only difference is color.. desaturate.

Attached Image

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post Jun 24 2012, 19:19
Post #4415
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I'd like the ability to switch between equipment sets during battle by consuming Overcharge. Sort of like an in-battle job/class change.

If anything, it would make the Set Collector upgrades not completely useless.
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post Jun 24 2012, 19:32
Post #4416
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Ahhh forgot about one thing. I had that idea long time ago and finally it hit me back (awwww!!!) a moment ago.

Please, oh please add:

Scan All

I don't care if it will consume some small amount of Mana (like 3 pts) or better Overcharge as I rarely using it anyway. (IMG:[invalid] style_emoticons/default/laugh.gif)

Nice monster icons/sprites BTW!
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post Jun 24 2012, 19:40
Post #4417
Ichy



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QUOTE(Tiap @ Jun 24 2012, 18:29) *

4 out of 5 dentists agree they look identical

Only the blind and trolling ones.
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post Jun 24 2012, 20:25
Post #4418
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Also, as a corollary to Death Grunty's avatar idea, the ability to disable monster identities.

Basically, every user-created monster you meet in battle would have a "!" button on the right side of their boxes. You can't disable encounters with any monsters, but if you find a particular monster to be too offensive or retarded, turning on the "!" button will replace its name, avatar, and attack descriptions with generic labels, for this and all future encounters with that monster, until the "!" button is turned off again. If enough people disable a monster's identity, it will be reported to moderators for review.
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post Jun 24 2012, 22:05
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would it be too much to ask if mages can at least wield a dagger in the offhand slot while having a staff? even if we dont get the DW parry bonus with it, it would help somewhat i think.
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post Jun 25 2012, 01:54
Post #4420
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And the ability to use single Lesser Potions outside of battle. I don't like being forced to use up 2 potions when I only need 1.1 worth, or guessing at exactly how long I need to wait to avoid using up more potions than I want to.

This post has been edited by MisterLemon: Jun 25 2012, 01:55
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