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> [Suggestion] A few requests, Can we has...

 
post May 11 2012, 11:18
Post #4101
Evil Scorpio



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QUOTE(LangTuTaiHoa @ May 11 2012, 11:36) *

Sell all button + lock icon?

That's not very convenient. It would be nice to have multiple selection mode, like holding Ctrl in Explorer. (IMG:[invalid] style_emoticons/default/sleep.gif)
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post May 11 2012, 21:31
Post #4102
Insania



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Tenboro should consider adding more skills in the future updates.
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post May 11 2012, 21:38
Post #4103
Evil Scorpio



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It would be nice to increase infusions duration time, at least make elemental/dark/holy infusions last 50 rounds too.
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post May 11 2012, 21:56
Post #4104
Ichy



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QUOTE(Evil Scorpio @ May 11 2012, 21:38) *

It would be nice to increase infusions duration time, at least make elemental/dark/holy infusions last 50 rounds too.

This. The effect is fun but the duration is lolz when you are playing on IWBTH.
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post May 11 2012, 22:19
Post #4105
Coma



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QUOTE(Evil Scorpio @ May 11 2012, 21:38) *

It would be nice to increase infusions duration time, at least make elemental/dark/holy infusions last 50 rounds too.

At least make duration on par with Arcane Focus/Heartseeker
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post May 12 2012, 04:22
Post #4106
ChosenUno



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Make the duration based on supportive profs?

Also, make channeling casts bypass spell weave checks?
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post May 13 2012, 09:32
Post #4107
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Unassigned exp hasn't changed after dawn of a day when I was in battle. 450 MExp lost.
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post May 13 2012, 09:48
Post #4108
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And this proram says that I lost 819,456,753 exp because 2,613,039,338 - 1,089,156,529 - 704,426,056 = 819,456,753. Tenboro can you please fix this bug and our exp.

Attached ImageAttached Image
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post May 13 2012, 17:22
Post #4109
Ichy



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Random Suggestion: when wielding 2 bleed weapon and one has let's say 20% and the other 10% it will use 30% for the damage calculations.
Yeah this is a hidden Niten buff (IMG:[invalid] style_emoticons/default/tongue.gif)

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post May 13 2012, 17:31
Post #4110
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Instead of say, improving bleed mechanics.
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post May 13 2012, 20:13
Post #4111
Ichy



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CODE
Spreading Poison hits Flying Spaghetti Monster for 9 damage.

I know Poison kills slowly but... (IMG:[invalid] style_emoticons/default/heh.gif)
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post May 13 2012, 20:15
Post #4112
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Remember when Poison was changed to not use dark damage? Yeah....
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post May 13 2012, 20:27
Post #4113
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QUOTE(cryomorph @ May 13 2012, 02:48) *

And this proram says that I lost 819,456,753 exp because 2,613,039,338 - 1,089,156,529 - 704,426,056 = 819,456,753. Tenboro can you please fix this bug and our exp.

Someone still uses that ancient relic? I was actually planning to remove it from my sig as well. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
As for the exp fix, don't count on it happening any time soon cause
QUOTE

the complexity of fixing it is high
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post May 13 2012, 20:45
Post #4114
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QUOTE(Sushilicious @ May 13 2012, 18:27) *

Someone still uses that ancient relic? I was actually planning to remove it from my sig as well. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
As for the exp fix, don't count on it happening any time soon cause


If it worked the other way, giving unassigned EXP but not increasing current, then it would be fixed asap!
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post May 13 2012, 21:30
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QUOTE(skillchip @ May 13 2012, 20:45) *

If it worked the other way, giving unassigned EXP but not increasing current, then it would be fixed asap!

Because people would exploit the fuck out of it (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 13 2012, 21:41
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...or have the server just not trigger the dawn event when a player is in a battle?

Holy shit what a great idea someone sign this

This post has been edited by Bunker Buster: May 13 2012, 22:01
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post May 14 2012, 20:59
Post #4117
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I think that "You are victorious" message is useless between rounds, cause we have no other choice than continue challenge. The game would be faster if the next round started right after previous without any messages. Log is quite enough.

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post May 14 2012, 22:26
Post #4118
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Can there be a training to lower reset cost , when resetting ability points. (say a 5 level like 10% ..20% .. like it ) with sure low credit costs. (IMG:[invalid] style_emoticons/default/tongue.gif) for low level players.

My next Abillity reset will cost me 6800c Which is quite a lot (IMG:[invalid] style_emoticons/default/sad.gif)

Just a Sugg (~..~)
Ab
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post May 15 2012, 00:59
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It is capped at 10K, you should have made up your mind what you wanted to do with the AP
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post May 15 2012, 02:55
Post #4120
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QUOTE(AbaDe Nath @ May 14 2012, 20:26) *

Can there be a training to lower reset cost , when resetting ability points. (say a 5 level like 10% ..20% .. like it ) with sure low credit costs. (IMG:[invalid] style_emoticons/default/tongue.gif) for low level players.

My next Abillity reset will cost me 6800c Which is quite a lot (IMG:[invalid] style_emoticons/default/sad.gif)

Just a Sugg (~..~)
Ab


If i reset mine it will cost me 3393c What are you doing that you need to reset so often?
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