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> [Suggestion] A few requests, Can we has...

 
post Nov 29 2010, 00:25
Post #381
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QUOTE(Tenboro @ Nov 28 2010, 13:58) *

Mostly me while making it, going something like, "meh, no one's ever gonna be arsed to play this thing for long enough to etc".

You're forgetting most people here don't have a life and there's not much else to do around here but fry your brains out playing HV.
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post Nov 29 2010, 01:53
Post #382
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QUOTE(Tenseigamoon @ Nov 28 2010, 22:25) *

You're forgetting most people here don't have a life and there's not much else to do around here but fry your brains out playing HV.


well said (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Nov 30 2010, 22:21
Post #383
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Okay, sure.
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post Dec 1 2010, 11:03
Post #384
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QUOTE(hitokiri84 @ Nov 28 2010, 11:00) *

1) RSS feed for new auctions on the Hath Exchange. I can't sit and refresh that page all day every day to look for big auctions, but I do happen to already have an RSS reader running for hundreds of other sites.



Since it seems people actually want more spam threads to jack up more exp bonuses, how about a thread dedicated to posting big hath auctions? For example, there's currently a 100 hath auction going for 3.6 million GP that ends in 5 minutes, and I'd have posted this in such a thread, had it existed.



edit: guess you knew about it (IMG:[invalid] style_emoticons/default/tongue.gif)

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post Dec 1 2010, 18:04
Post #385
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QUOTE(hitokiri84 @ Nov 28 2010, 13:00) *


2) Some way to improve the quality of specific pieces of equipment, i.e. improve the base stats. Of course, this should be very costly time-wise and/or have very rare means to accomplish it.


This. Although perhaps to keep things balanced you can only upgrade quality up to a certain level. ie. you have a crude item, upgrading it once increases its base stat(s) but also changes its prefix to fair. items can be upgraded to a maximum of fine or superior, to keep exquisite, magnificent, legendary as rare finds an only naturally occurring.

So if you had a crude rapier of potential, you could use some form of token or item world run or credit payment to turn it into a fair rapier of slightly more potential, then again to an average rapier of almost decent, to a fine rapier of useful. At which point if yo wanted to do better you'd have to find something as a natural drop, having hit the upgrade quality cap.

Would be a credit and/or time sink with no real balance issue as long as you caped the quality allowed to be improved.
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post Dec 2 2010, 12:05
Post #386
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It would be fun if increasing difficulty = reduce players stats (a la Diablo 2) or/and made the enemy stronger, not stay longer by just multiply their health to an obscene amount...
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post Dec 2 2010, 12:47
Post #387
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QUOTE(buktore @ Dec 2 2010, 02:05) *

It would be fun if increasing difficulty = reduce players stats (a la Diablo 2) or/and made the enemy stronger, not stay longer by just multiply their health to an obscene amount...


Enemies ARE stronger on higher difficulties.

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post Dec 2 2010, 13:07
Post #388
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What about having a "montage" but for leveling equipment?
Let's say it can store 10 pieces, and the montage lasts for 30 days.
-While a piece is in montage you can't access it (It can't be used, moogled, or IW leveled up)
-If the montage is interrupted, the pieces don't level up.
-After the session the pieces are leveled up by 20 levels.
-Pieces can't be leveled up more than the current level you have at the end of montage.
-New training where each level make the pieces raise an extra level ( Let's say 20 levels)
-New training where each level make the montage store an extra piece. (Let's say 10 levels)
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post Dec 2 2010, 13:33
Post #389
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QUOTE(cmdct @ Dec 2 2010, 03:07) *

What about having a "montage" but for leveling equipment?
Let's say it can store 10 pieces, and the montage lasts for 30 days.
-While a piece is in montage you can't access it (It can't be used, moogled, or IW leveled up)
-If the montage is interrupted, the pieces don't level up.
-After the session the pieces are leveled up by 20 levels.
-Pieces can't be leveled up more than the current level you have at the end of montage.
-New training where each level make the pieces raise an extra level ( Let's say 20 levels)
-New training where each level make the montage store an extra piece. (Let's say 10 levels)


30 days? Really?

Also, what's to stop me from just paying someone who's never active in HV to level all my tertiary equip for me?
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post Dec 2 2010, 14:27
Post #390
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QUOTE(Conquest101 @ Dec 2 2010, 17:47) *

Enemies ARE stronger on higher difficulties.


I know they hit harder.. a little bit each difficult step I believe, but their health grows much, much more..

What about anything else, like ACC, Action Speed, Evade, Resist, ETC? If nothing change, they're all as dumb as before and that's why the game had to increase their health to compensated for the player ever increasing uberness, and that's what I hate. It's drag the game longer and become an endurance race and a war of attrition.

BTW, at least on Hard, they seem to get hit for more damages than at Normal. Do they indeed just simply get fatter as difficulty grow..? (no answer needed)


PS. Darn it, I can't connect to HV from some reason..
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post Dec 2 2010, 14:56
Post #391
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QUOTE(Conquest101 @ Dec 2 2010, 11:33) *

Also, what's to stop me from just paying someone who's never active in HV to level all my tertiary equip for me?
This:

QUOTE(cmdct @ Dec 2 2010, 11:07) *

-Pieces can't be leveled up more than the current level you have at the end of montage.

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post Dec 2 2010, 14:57
Post #392
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Well, mobs do four times normal damage on Battletoads. "Hard" isn't really that serious of a difficulty, as there are five difficulty levels above it.
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post Dec 2 2010, 15:08
Post #393
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QUOTE(cmdct @ Dec 2 2010, 04:56) *

-Pieces can't be leveled up more than the current level you have at the end of montage.


Notice I didn't say people who never played HV, just people who are inactive. But, for the sake of argument, let's assume that your requirement would actually prevent what I said (even for lower-leveled equip). That time window is still way too big. Especially considering that you can't do ANYTHING when locked into a montage without interrupting it.

It's kind of moot though, since I don't see the point of Tenboro introducing the IW training he's talking about AND something like this. Not to mention what Tenboro always said about the proficiency montages.

This post has been edited by Conquest101: Dec 2 2010, 15:09
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post Dec 2 2010, 15:26
Post #394
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QUOTE(Conquest101 @ Dec 2 2010, 13:08) *

Notice I didn't say people who never played HV, just people who are inactive. But, for the sake of argument, let's assume that your requirement would actually prevent what I said (even for lower-leveled equip). That time window is still way too big.
Fist, you can use other people IW pieces already. Second that time window is big exactly for preventing switching equipment around (you know per example I'm currently in one and now you ask me for leveling up a piece you have) Finally people normally have their own pieces to level up, even if they're inactive which I bet they still prefer to level. Plus it doesn't necessary be a current level, could be 90% of current level instead if that's the problem.
QUOTE(Conquest101 @ Dec 2 2010, 13:08) *
Especially considering that you can't do ANYTHING when locked into a montage without interrupting it.
Oblivious this montage have to allow it. (working like a training per example)

QUOTE(Conquest101 @ Dec 2 2010, 13:08) *

It's kind of moot though, since I don't see the point of Tenboro introducing the IW training he's talking about AND something like this. Not to mention what Tenboro always said about the proficiency montages.
Well those IW training aren't gonna help much unless for low level folks, or the ones that spend like 12h per day playing HV.
If you noticed you level them less than 1 level per day, unless you pay credits in the trainings, but the people that can afford them are the same people that play +heroic difficulties so....

Again Tenboro only pretend to listen people, so that's not up to me if we see something like this in the future (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 2 2010, 15:36
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QUOTE(cmdct @ Dec 2 2010, 05:26) *

Oblivious this montage have to allow it. (working like a training per example)


Oh, in that case you can ignore all my arguments, since they were based on the fact that it was a montage. That was misleading.
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post Dec 4 2010, 13:36
Post #396
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i believe this has been requested many time already but still...

can we finally have a mass bazaar dump option for the equipments? perhaps something like checkboxes beside each equipment so we can just put a tick on each equipment that we intend to dump and then once we are done we can just click on the accept to dump them all in one shot.

this way i do not have to waste 30mins of my life in order to dump them all.

also, how about a mass shrine offering option for the shrine. something like what you do when you want to dump hundreds or thousands of pots into the pot shop. just click on the trophy, then just click on the +1 +10 +100 options until you get the amount you want and finally just click on the make offering button to offer them all in one go.

i really do not wish to waste 20mins of my life when i offered 50 trophies to the shrine.
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post Dec 4 2010, 13:50
Post #397
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QUOTE(hentai_fusion @ Dec 4 2010, 12:36) *

i really do not wish to waste 20mins of my life when i offered 50 trophies to the shrine.


I really do not wish to waste 20 hours of my life adding convenience functionality when I can use it to make new stuff.

If you "believe this has been requested" then I probably registered it and either put it on the list or rejected it outright. In this case, it's the latter.
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post Dec 4 2010, 16:28
Post #398
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QUOTE(Tenboro @ Dec 4 2010, 13:50) *

I really do not wish to waste 20 hours of my life adding convenience functionality when I can use it to make new stuff.

I'm interested in this new content you're talking about, any hints?
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post Dec 4 2010, 16:50
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QUOTE(sushi0 @ Dec 4 2010, 17:28) *

I'm interested in this new content you're talking about, any hints?

Some Bernd of Krautchan told me that some Anon of 4chan said there will a new RoB challenge. It has to be true.
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post Dec 6 2010, 20:23
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Or the "new stuff" could be upgrades to Galleries, or Hentai@Home, or the main site. As opposed to the irrelevant diversion that is the HentaiVerse. (IMG:[invalid] style_emoticons/default/smile.gif)
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