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> [Suggestion] A few requests, Can we has...

 
post Apr 12 2012, 10:11
Post #3601
freduardo



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I would like to see skills in the quickbar. I know the idea has probably been mentioned numerous times before, but for example as soon as shatterstrike becomes available I usually want to bring down the hammer (or at least I will until I put points in overcharge).
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post Apr 12 2012, 10:22
Post #3602
Evil Scorpio



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QUOTE(freduardo @ Apr 12 2012, 12:11) *

I would like to see skills in the quickbar. I know the idea has probably been mentioned numerous times before, but for example as soon as shatterstrike becomes available I usually want to bring down the hammer (or at least I will until I put points in overcharge).

1. Install HV STAT
2. (IMG:[i2.lulzimg.com] http://i2.lulzimg.com/fef8cc740e.png)
3. (IMG:[i2.lulzimg.com] http://i2.lulzimg.com/df83d20d87.png)
4. ????
5. PROFIT
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post Apr 12 2012, 12:42
Post #3603
freduardo



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QUOTE(Evil Scorpio @ Apr 12 2012, 04:22) *

1. Install HV STAT
2. (IMG:[i2.lulzimg.com] http://i2.lulzimg.com/fef8cc740e.png)
3. (IMG:[i2.lulzimg.com] http://i2.lulzimg.com/df83d20d87.png)
4. ????
5. PROFIT


Thanks! Somehow I'd gotten an older version of HV Stat instead of this version, but this totally answers my request.
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post Apr 12 2012, 15:16
Post #3604
ChosenUno



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Change to focus: When you focus, you channel for 1(2?) turns, and after it's finished, you get a channeling. How about that?
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post Apr 12 2012, 16:18
Post #3605
JJ_Zalem



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Buy/equip/find-able mystic gems plz ?

This post has been edited by JJ_Zalem: Apr 12 2012, 16:19
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post Apr 12 2012, 17:11
Post #3606
buktore



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QUOTE(Ichy @ Apr 12 2012, 10:24) *

HentaiVerse 0.6.7
Niten got removed


It won't, because it sucks. (IMG:[invalid] style_emoticons/default/ph34r.gif)

Only the good stuff (::ehem:: ... Sword Chucks) are to be removed...
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post Apr 12 2012, 17:14
Post #3607
skillchip



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QUOTE(buktore @ Apr 12 2012, 15:11) *

It won't, because it sucks. (IMG:[invalid] style_emoticons/default/ph34r.gif)

Only the good stuff (::ehem:: ... Sword Chucks) are to be removed...


I want Sword Chucks!!!
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post Apr 12 2012, 17:21
Post #3608
Kaosumx



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I want LASER Sword Chucks!!

Please don't take me seriously Tenboro and not read stuff I post in here anymore!
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post Apr 12 2012, 18:20
Post #3609
Dan31



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I want to be able to create a link to MoogleMail/Write New which autofills the To/Subject/both field(s) with predetermined values (my name and 'Customer of your shop!' for example). Such links can then be put in shop or sig for easy contact, and remove the risk of mistyping/mispasting the name of the recever. I think it would be helpful and easy to implement.

How about it?
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post Apr 12 2012, 18:24
Post #3610
LangTuTaiHoa



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QUOTE(Dan31 @ Apr 12 2012, 23:20) *

I want to be able to create a link to MoogleMail/Write New which autofills the To/Subject/both field(s) with predetermined values (my name and 'Customer of your shop!' for example). Such links can then be put in shop or sig for easy contact, and remove the risk of mistyping/mispasting the name of the recever. I think it would be helpful and easy to implement.

How about it?


Good one (IMG:[invalid] style_emoticons/default/rolleyes.gif). It can make sending out a large amount of equips/items A LITTLE BIT less of a hassle.

This post has been edited by LangTuTaiHoa: Apr 12 2012, 18:25
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post Apr 12 2012, 18:47
Post #3611
skillchip



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Said it before, saying it again.

Please buff Protection. Both it's duration and the increase it provides. It is much less effective then SV, and also extremely less efficient as things are now. As things stand now a player would need 80% mitigation (from gear since it doesn't take into account the mitigation a player has from stats) to achieve the same additional survival as SV gives. Either decrease mana cost of Protection, increase its duration, or both. Maybe make it a 5 point skill like the other buff spells.

If Protection gave 50% mitigation increase instead of 25% A player would only need 74.5% mitigation (from gear) to get the same effect as SV.

Protection would be much more enticing if it gave 20% mitigation like it was an additional piece of gear, or worked off of the mitigation on the character tab, which is both gear and stats.
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post Apr 12 2012, 19:18
Post #3612
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QUOTE(Death Grunty @ Apr 11 2012, 22:55) *

inb4 shards are the new infusions = never to be used again. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Soul Shards already suck as they are now.

Oh, you mean element shards. Yeah, they suck too since I already have gear that makes them useless / marginal.
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post Apr 12 2012, 19:20
Post #3613
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They're perfect for people like Sushi, though, who play 12 hours at a time.

What's the eta on *IMPROVED ABILITY POINT UI* so I don't have to spend 20 minutes to redistribute ability points

This post has been edited by Bunker Buster: Apr 12 2012, 19:20
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post Apr 12 2012, 19:59
Post #3614
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I used to play 12 hours a day, and then I took an arr-

No, really. If you play that much, something is wrong with you. Just saying, though.

This post has been edited by Mika Kurogane: Apr 12 2012, 20:00
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post Apr 12 2012, 20:05
Post #3615
Kaosumx



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QUOTE(Mika Kurogane @ Apr 12 2012, 13:59) *

I used to play 12 hours a day, and then I took an arr-

No, really. If you play that much, something is wrong with you. Just saying, though.


Oh god what I have done!

Well technically, if you did take an arrow to the knee and can't walk, then something IS wrong with you (your knee that is) (IMG:[invalid] style_emoticons/default/tongue.gif).

Soooooo...

How much time a day do you spend on the forums though?
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post Apr 12 2012, 21:29
Post #3616
Ichy



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I played more when it was possible to facemelt everything.
Yeah it was fun to let it out on monsters after a hard day of work. Now they fight back (IMG:[invalid] style_emoticons/default/cry.gif)
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post Apr 12 2012, 21:33
Post #3617
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QUOTE(Kaosumx @ Apr 12 2012, 20:05) *
How much time a day do you spend on the forums though?
You got me there. Forum OCD, so pretty much all day. But it won't last, I'm only social/antisocial because of the meds right now.

Or so I think. Better be right.
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post Apr 12 2012, 21:56
Post #3618
skillchip



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QUOTE(Mika Kurogane @ Apr 12 2012, 17:59) *

I used to play 12 hours a day, and then I took an arr-

No, really. If you play that much, something is wrong with you. Just saying, though.


I do this some weekends
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post Apr 12 2012, 23:25
Post #3619
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HEY EVERYONE, TENBORO IS REWRITING THE QUICKBAR SO YOU CAN PUT SKILLS ON IT SO HOLD YOUR DAMN HORSESPONIES. THAT IS ALL.

QUOTE(Kaosumx @ Apr 12 2012, 11:21) *

I want LASER Sword Chucks!!

ITT "Beam" damage type.

QUOTE(skillchip @ Apr 12 2012, 12:47) *

Said it before, saying it again.

Please buff Protection. Both it's duration and the increase it provides. It is much less effective then SV, and also extremely less efficient as things are now. As things stand now a player would need 80% mitigation (from gear since it doesn't take into account the mitigation a player has from stats) to achieve the same additional survival as SV gives. Either decrease mana cost of Protection, increase its duration, or both. Maybe make it a 5 point skill like the other buff spells.

If Protection gave 50% mitigation increase instead of 25% A player would only need 74.5% mitigation (from gear) to get the same effect as SV.

Protection would be much more enticing if it gave 20% mitigation like it was an additional piece of gear, or worked off of the mitigation on the character tab, which is both gear and stats.

I'm okay with this. In fact, I've even asked for Protection to be buffed, but not this drastically since things were easier then.
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post Apr 13 2012, 01:57
Post #3620
skillchip



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QUOTE(derpymal @ Apr 12 2012, 21:25) *

I'm okay with this. In fact, I've even asked for Protection to be buffed, but not this drastically since things were easier then.


Well I'm not asking for anything dramatic, just for it to be as good as SV or as mana effective as SV really. As it is now, its just meh and something to use when I get too many channelings.

Here's a spin off of something we have seen before.

Make the enchantments duration 1 hour. Quadruple enchantment material drops (where one droped four now drops at the same time). Everything should be played in moderation, which certainly seems to be how you are trying to make the HV by introducing stamina and slowing down round speed, so why force us to play for four hours, or waste a good enchantment, when instead we could use them as needed for shorter one hour bursts?

This post has been edited by skillchip: Apr 13 2012, 03:53
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