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[Suggestion] A few requests, Can we has... |
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Apr 10 2012, 06:12
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@43883
Group: Gold Star Club
Posts: 31,485
Joined: 6-March 08

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Protip : Don't spend your shit on trainings unless you're gonna go OCD with the PonyVerse. Because they aren't exactly cost-efficient - except for the first few levels - and those slightly higher odds of getting something special are... somewhat low.
Exceptions are AL (train to 150 ?) and AB (train to 50 ?), if I remember correctly. It's been a while.
Also, Adept Learner becomes less cost-efficient as you train other XP boosts since they aren't multiplicative.
If you don't have your spectrals yet, save your credits for that, trade them for Hath before they become insanely overpriced and get all three ASAP.
That, or get better gear.
I don't know, I've almost always been using my own loot as gear and I've never had any trouble. Exceptions : about 2k credits worth of gear bought from shizukuxii and ohmightycat. And that 3k (4k, 5k?) exquisite buckler from hitokiri84 for bonus XP back when I was doing IWs. I stopped using the first two after a few days and ended up fully dressed in my own loot. Time-efficient ? No. Cost-efficient ? Yes. Your call.
This post has been edited by Mika Kurogane: Apr 10 2012, 06:24
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Apr 10 2012, 06:25
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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Yeah I stopped AL at 100, still need to train some more AB. Not gonna do much more with any of the loot trainings anymore. Once I'm done with karma training, I'm probably gonna slowly do Rat Pack, and then start working on auras and IA.
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Apr 10 2012, 06:29
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@43883
Group: Gold Star Club
Posts: 31,485
Joined: 6-March 08

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Right, I forgot about Pack Rat and Refined Aura. Max both, because they're cheap and a must.
Also, IA should wait until you get your spectrals unless you are melee. Just my two cents. That, or just get maybe one or two of them.
The rest of the line is too damn expensive if you don't have the Hath.
This post has been edited by Mika Kurogane: Apr 10 2012, 06:29
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Apr 10 2012, 06:31
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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Ah whoops, I mean the spectral auras. Refined aura was done a while ago.
Which aura should I go for first for melee?
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Apr 10 2012, 06:37
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@43883
Group: Gold Star Club
Posts: 31,485
Joined: 6-March 08

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If I recall correctly, it was Black, but please check the wiki just to make sure. Actually, both Black and White look decent depending on your needs, but I'm no melee expert. Nor a PonyVerse expert. I'm a mere newbie.
Just keep Rainbow for last because it has the worst efficiency, unless you're one of those who want the good shit first.
This post has been edited by Mika Kurogane: Apr 10 2012, 06:39
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Apr 10 2012, 20:10
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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Currently, upgrades and enchantments don't show up on weapons at the shop (they only show up when opening a popup with C). I almost thought I found a burdenless shield when it was just a shield with a featherlight enchantment still active. Please fix that.
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Apr 10 2012, 20:54
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danixxx
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10

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Reduce the casting time of offensive spells by 0.1 or 0.2.
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Apr 10 2012, 23:43
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samuraix
Group: Members
Posts: 186
Joined: 17-December 06

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so I know that everyone like my little pony and everything but having them be a thing for stamina is ridiculous I literally have to guess every time of what the fuck each pony is...
I definitely preferred the maze to just randomly guessing now
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Apr 11 2012, 01:11
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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Make assimilator training more worthwhile at medium levels?
I mean, as it is right now, newbies will never touch it, and higher levels have almost no reason to touch it, except the filthy rich ones.
So, with the current levelling rates for people between 100-250, why not make assimilator works for those people? Make the training cheaper in the beginning, but ramp up the cost faster. Or make it cheaper, but increase the number of levels needed to max it.
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Apr 11 2012, 01:29
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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Can scans show exact spirit points and mana points like it does for health? Health shows to a lot of decimals. Who would it hurt?
While we are at it, let us see stamina to the first or second decimal, again who would would it hurt? And yes, I know it was suggested before.
Also more decimals in the Character screen and statistics tab. Why should gear have two decimals, and the tab showing our real stats only have one?
This post has been edited by skillchip: Apr 11 2012, 01:41
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Apr 11 2012, 01:41
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Mr. Plow
Group: Gold Star Club
Posts: 1,260
Joined: 28-June 10

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QUOTE(ChosenUno @ Apr 10 2012, 16:11)  Make assimilator training more worthwhile at medium levels?
I mean, as it is right now, newbies will never touch it, and higher levels have almost no reason to touch it, except the filthy rich ones.
So, with the current levelling rates for people between 100-250, why not make assimilator works for those people? Make the training cheaper in the beginning, but ramp up the cost faster. Or make it cheaper, but increase the number of levels needed to max it.
The faster paced leveling introduced in the 6.5(ish) have made assimilator training worth it already. I've seen so many people level up ridiculously fast and then get screwed by profs. Since they're grinding to catch up their profs anyway, I don't think the price is too bad. Sure it kind of loses its use usefulness at higher levels, but I think it's great for people who rocketed up in the level ranking.
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Apr 11 2012, 01:43
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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QUOTE(Mr. Plow @ Apr 10 2012, 23:41)  The faster paced leveling introduced in the 6.5(ish) have made assimilator training worth it already. I've seen so many people level up ridiculously fast and then get screwed by profs. Since they're grinding to catch up their profs anyway, I don't think the price is too bad. Sure it kind of loses its use usefulness at higher levels, but I think it's great for people who rocketed up in the level ranking.
Also pretty good if you don't want to, or don't play a lot and are still leveling fast at high levels cause of the nice amount of dawn experience. Oh here is a good one, but it may be too good you guys decide. New credit sink or hath perk. Reduces how much exp it takes per stat point. Instead of Character attribute EXP formula ----> (level + 1)^(1.8932743^( 1 + level / 400)) have it be Character attribute EXP formula ----> (level+1)^(1.8932743^(1+(1-training*.01)*level/400)) This would give the following levels additional stats (assuming the put it all in evenly) 50 1 100 7 150 18 200 34 250 51 300 68 350 87 400 106 ie. at level 400, they would get 106 more to all stats. It also makes a pretty Log chart when looking at the current exp require to increase a stat vs my proposed one. No idea if this is a good suggestion or crap, but it could help players against how monsters scale This post has been edited by skillchip: Apr 11 2012, 02:22
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Apr 11 2012, 01:48
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Apocalypse Horsemen
Group: Members
Posts: 8,028
Joined: 29-August 10

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QUOTE(ChosenUno @ Apr 11 2012, 07:11)  Make assimilator training more worthwhile at medium levels?
I mean, as it is right now, newbies will never touch it, and higher levels have almost no reason to touch it, except the filthy rich ones.
So, with the current levelling rates for people between 100-250, why not make assimilator works for those people? Make the training cheaper in the beginning, but ramp up the cost faster. Or make it cheaper, but increase the number of levels needed to max it.
QUOTE(Mr. Plow @ Apr 11 2012, 07:41)  The faster paced leveling introduced in the 6.5(ish) have made assimilator training worth it already. I've seen so many people level up ridiculously fast and then get screwed by profs. Since they're grinding to catch up their profs anyway, I don't think the price is too bad. Sure it kind of loses its use usefulness at higher levels, but I think it's great for people who rocketed up in the level ranking.
But the cost is exceedingly high, especially for us without any perks. 50K just for the very 1st training. (IMG:[ invalid] style_emoticons/default/sad.gif)
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Apr 11 2012, 02:49
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(cyberwaveIT @ Apr 11 2012, 06:48)  But the cost is exceedingly high, especially for us without any perks. 50K just for the very 1st training. (IMG:[ invalid] style_emoticons/default/sad.gif) With 50k in cost, almost *every other* training is more valuable. As it is right now, it's worthless to almost everyone. To those who can afford it, they don't need it. Those who need it can't afford it. What's the point then? If it was more accessible, kind of like adept learner, then it'll be much, much better. How about training it just like adept learner? The cost is small, but you get 1% for each training. Each training lasts around 1-2 hours would be fine, too! Then I'd consider dumping credits into it. Otherwise, 50k just for the first training can go to a shedload of mana pots -> many more prof points.
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Apr 11 2012, 02:56
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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Don't bash Assimilator until you pass level 200. It'll become more attractive the higher you go.
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Apr 11 2012, 03:05
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Mr. Plow
Group: Gold Star Club
Posts: 1,260
Joined: 28-June 10

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Exactly. My point was just that if you are training prof anyway, you're probably going to be playing quite a few rounds and thus raking in some dough. More Rounds-->More Money-->Assimilator Training-->Less Rounds needed
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Apr 11 2012, 03:47
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trikon000
Group: Gold Star Club
Posts: 1,127
Joined: 17-August 07

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From the way people can get money, you can technically can up assimilator up to 3 times or buy better gear + 1 upgrade on assimilator (that was roughly my choice at lvl 92, lvl 100 if you consider getting the FSM clear bonus). After that you can really up it until you can either get about 50K or more from clearing arenas or open a shop and slowly sell your stuff. If you choose the better gear +1 up on assimilator, waiting until you can just horde cash from GF/arena in a few days. It will feel like you start to hit a plateau when your incoming credits can't keep up with the upgrades.
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Apr 11 2012, 06:04
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cryomorph
Group: Gold Star Club
Posts: 4,354
Joined: 9-April 10

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Make the timer get started right after the image has been fully loaded.
This post has been edited by cryomorph: Apr 11 2012, 06:04
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Apr 11 2012, 06:40
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ExTe
Group: Members
Posts: 9,716
Joined: 6-April 09

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QUOTE(cryomorph @ Apr 11 2012, 14:04)  Make the timer get started right after the image has been fully loaded.
Agree on this !!
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Apr 11 2012, 07:51
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@43883
Group: Gold Star Club
Posts: 31,485
Joined: 6-March 08

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QUOTE(cryomorph @ Apr 11 2012, 06:04)  Make the timer get started right after the image has been fully loaded. Now this would actually be helpful to people with crappy Internets. But then they'll bitch about how their Internet dies on them the moment they send the form with the letter. :3
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