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> [Suggestion] A few requests, Can we has...

 
post Feb 4 2012, 18:10
Post #2841
LangTuTaiHoa



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QUOTE(aiwotorimodose @ Feb 4 2012, 22:50) *

that's not always the case, sometimes it's faster to end the round by casting an AoE on a certain monster then killing the lower health monster with coalesced mana in progress. also if more than one monster has coalesced mana on them, how do you choose?


I don't know exactly how it works, but here is what I THINK:
_ Casting an AOE spell on ANY monster gives the same effect (It's AOE after all)
_ If that's true, then if there is more than one monster with coalesced mana, choosing any of them is ok.

This post has been edited by LangTuTaiHoa: Feb 4 2012, 19:32
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post Feb 4 2012, 20:56
Post #2842
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QUOTE(LangTuTaiHoa @ Feb 4 2012, 08:10) *

I don't know exactly how it works, but here is what I THINK:
_ Casting an AOE spell on ANY monster gives the same effect (It's AOE after all)
_ If that's true, then if there is more than one monster with coalesced mana, choosing any of them is ok.

The main target takes more damage.
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post Feb 4 2012, 20:57
Post #2843
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Its irrelevant, anyway, since in a future patch AOEs won't be "hit everything" anymore. They'll have actual areas of effect.
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post Feb 4 2012, 21:31
Post #2844
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QUOTE(derpymal @ Feb 4 2012, 10:57) *

Its irrelevant, anyway, since in a future patch AOEs won't be "hit everything" anymore. They'll have actual areas of effect.

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post Feb 4 2012, 21:44
Post #2845
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https://forums.e-hentai.org/index.php?s=&am...t&p=1089942 is where he said that
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post Feb 4 2012, 21:47
Post #2846
Tenboro

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It's true you know.

But the future is taking a long-ass time to get here. So don't you fret.
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post Feb 4 2012, 22:02
Post #2847
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QUOTE(Tenboro @ Feb 4 2012, 11:47) *

It's true you know.

But the future is taking a long-ass time to get here. So don't you fret.

Next Patch Please. (IMG:[invalid] style_emoticons/default/biggrin.gif)
Make it work like Domino Strikes.
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post Feb 4 2012, 22:02
Post #2848
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when i saw that suggestion i couldn't help but think that you wanted to set up our monster spawns as a grid in the future. ie 3x3 vs 1x9
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post Feb 4 2012, 22:11
Post #2849
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I honestly have no idea how sophisticated it would end up being, but probably at least a couple of steps above "choose a monster from a list".
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post Feb 4 2012, 22:22
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I may not be Nostradamus but I can already foresee the future.


Tenboro: Alright HV 0.7.you_have[not]been_screwed.04 has been officially released. AOE is now fixed, no longer will they target all monsters, instead they only target a specific area of effect, hence its name. What I'm wondering is how it could be this broken for so long without anyone noticing™.

Melees: LOL

Mages: WTFBBQ

Sushilicious: *Grabs some popcorn*

Tenbrony: *Posts pony pictures to offset shitstorm*
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post Feb 4 2012, 22:31
Post #2851
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QUOTE(dcherry @ Feb 4 2012, 15:02) *

when i saw that suggestion i couldn't help but think that you wanted to set up our monster spawns as a grid in the future. ie 3x3 vs 1x9

Isometric battle fields plzkthx.
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post Feb 4 2012, 22:31
Post #2852
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QUOTE(Sushilicious @ Feb 4 2012, 21:22) *
Tenbrony: *Posts pony pictures to offset shitstorm fan the flames*


FTFY.

I don't even know what kind of game it will be by the time that change goes in though.

QUOTE(derpymal @ Feb 4 2012, 21:31) *
Isometric battle fields plzkthx.


Possibly. Or maybe I'll take the easy way out and go top-down. Depends on how good I get at those HTML5 thingamajings.
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post Feb 4 2012, 22:32
Post #2853
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More like:

Tenboro: Alright HV 0.7.you_have[not]been_screwed.04 has been officially released. AOE is now fixed, no longer will they target all monsters, instead they only target a specific area of effect, hence its name. What I'm wondering is how it could be this broken for so long without anyone noticing™.

Reaction:
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Once 0.7 is out we are all busy playing Diablo 4 (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 4 2012, 22:45
Post #2854
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QUOTE(Tenboro @ Feb 4 2012, 14:31) *
I don't even know what kind of game it will be by the time that change goes in though.

So you want Mage to be exactly like 2H, only it costs massive amounts of mana and has no useful skills.

Great ideas as usual. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
QUOTE(Ichy @ Feb 4 2012, 14:32) *
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Once 0.7 is out we are all busy playing Diablo 4 a real game that doesn't constantly backstab its dedicated players

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post Feb 4 2012, 23:11
Post #2855
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QUOTE(hitokiri84 @ Feb 4 2012, 21:45) *
So you want Mage to be exactly like 2H, only it costs massive amounts of mana and has no useful skills.


I just assume that everyone who actually plays HV has to be a masochist. Why else would you play it?
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post Feb 4 2012, 23:15
Post #2856
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QUOTE(Tenboro @ Feb 4 2012, 22:11) *

I just assume that everyone who actually plays HV has to be a masochist. Why else would you play it?

Because it was a fun game.
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post Feb 4 2012, 23:36
Post #2857
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QUOTE(Ichy @ Feb 4 2012, 22:15) *
was


Attached Image

Well, the numbers say that actual play is up by 30% since the patch, so it can't be all bad.

But fine. You want to know the real reason for the HP buff?

The intention was always that people turn up the difficulty as they get stronger, but they weren't doing that, preferring easy mode farming instead. Turning up the loot quality didn't work, so this was another way of trying to balance the cost/benefit ratio of the different difficulties.

Are there other changes that could have the same effect? Yeah, probably, but I'm not going to enter a debate about it.
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post Feb 4 2012, 23:54
Post #2858
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Because it was still more beneficial to play Normal!

Normal is much better for farming because I can play much more rounds. Only this counts for Crystal farming and for an lesser extend for Credit farming.
Better drops alone wont fix it because I cant play enough rounds on IWBTH to find something good.

Instead of HP Buff it would have been better to increase the bonuses for higher Difficulty setting AND introduce some Punishment for NEET gamers. Like after 1000 Rounds of Crysfest/Grindfest the Crystal drops/Credits are reduced.

Back then with old Grindfest Limits and 10 IWs a Day the game worked and everyone was trying to do everything on higher setting.

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post Feb 5 2012, 00:15
Post #2859
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Make stamina drain increase after you've done 20 stamina worth of rounds in the last 24 hours. Would make Energy drinks more useful for those of use that aren't NEET. I can't find the time to use 40 stamina in a day, but 20 stamina isn't enough.
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post Feb 5 2012, 00:21
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And then everyone stopped playing. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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