Welcome Guest ( Log In | Register )

696 Pages V « < 132 133 134 135 136 > »   
Closed TopicStart new topic
> [Suggestion] A few requests, Can we has...

 
post Jan 14 2012, 09:53
Post #2661
wr4st3r



Active Poster
*******
Group: Members
Posts: 1,099
Joined: 26-June 11
Level 302 (Godslayer)


Imho drop rate should be increased a tiny bit in favor of Spirit and Mana potions, over Health ones.

I mean even after the patch (no auto heal, so we now use some pots to keep going after arenas) you just stock a ton of them, and in battle you're kinda wasting a slot if you're picking an healing pot over a mana one (more total heal, chance to proc channeling)...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 10:17
Post #2662
Ichy



~ Loli Trainer ~
***********
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
Level 500 (Dovahkiin)


QUOTE(wr4st3r @ Jan 14 2012, 00:51) *

I second Sushi's suggestion for Undeads!
I'm not sure about that, they already have like the lowest WIS in the game, and with their weakness in Elec/Wind, damage on them should be pretty much the highest a mage can deal - major weaknesses aside.

Giving them even Darkness weakness not only sounds a bit lazy to me ("let's give the most common monster in the game a major weakness to the most common element"), but also kinda messes up with the balance, since they'll be weak to basically everything a mage use...

Besides, what really Giants screw up are melees, since everyone who doesn't own a rare ethereal mace (way harder to obtain than a top end mage weapon) is just screwed agaisnt them - and even with an ethereal, they're bulky enough to do fine.

Its only the most common Monster because it is strong against everyone.
If I want to make a Monster to piss off Dark mages one would think a Daimon is the way to go? Wrong! Its much easier/cheaper to add some dark res to a giant and have much better results.
Giants are pretty much the only Class which is successful against all sort of Playing styles. Adding a major weakness would balance it out a bit and give Daimons some place to shine.

Low WIS does not really matter with that much HP and positive res.

buktores Idea could work too since it would help melees as well.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 10:34
Post #2663
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


IMO only buffing other classes of monsters would help, but that would be a bad idea for everyone (IMG:[invalid] style_emoticons/default/ph34r.gif)

Tenb have said he planned on adding more features into monsters lab, so I hope that would balance everything... I HOPE

This post has been edited by varst: Jan 14 2012, 10:35
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 10:49
Post #2664
buktore



Skeleton Soldier
********
Group: Members
Posts: 4,353
Joined: 9-September 09
Level 415 (Dovahkiin)


Yeah... That's why I keep quiet about monster lab up til now even though as it is it's so broken. (IMG:[invalid] style_emoticons/default/mellow.gif) (the 'END reduction' was just... how should I put it ... an 'example', I guess, not a request from me)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 10:54
Post #2665
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(buktore @ Jan 14 2012, 16:49) *

Yeah... That's why I keep quiet about monster lab up til now even though as it is it's so broken.


That's also why I keep quiet about forge even though it seems broken.... (IMG:[invalid] style_emoticons/default/dry.gif)

This post has been edited by varst: Jan 14 2012, 10:54
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 10:55
Post #2666
Drksrpnt



Dank
********
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10
Level 500 (Ponyslayer)


Remove all kinds of damage-type/elemental resistances from Giants. They're bulky enough anyway, and Melees won't be forced to use Ethereal clubs/maces over non-ethereal ones. And mages actually have a somewhat difficult time with them, so you KNOW something's wrong with them.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 11:02
Post #2667
buktore



Skeleton Soldier
********
Group: Members
Posts: 4,353
Joined: 9-September 09
Level 415 (Dovahkiin)


QUOTE(varst @ Jan 14 2012, 15:54) *

That's also why I keep quiet about forge even though it seems broken.... (IMG:[invalid] style_emoticons/default/dry.gif)


Tenb doesn't seem to think so, though, at least when it come to high-grade material... (IMG:[invalid] style_emoticons/default/heh.gif)

But who knows.. There might be some hope about the special material and stuff. Why don't you give it a shot and be a bit vocal about it. (IMG:[invalid] style_emoticons/default/wink.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 11:11
Post #2668
Ichy



~ Loli Trainer ~
***********
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
Level 500 (Dovahkiin)


I still think nothing wrong with Forge. if there is something to help it should be a rather costly Hath Perk.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 11:14
Post #2669
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(buktore @ Jan 14 2012, 17:02) *

Tenb doesn't seem to think so, though, at least when it come to high-grade material... (IMG:[invalid] style_emoticons/default/heh.gif)

But who knows.. There might be some hope about the special material and stuff. Why don't you give it a shot and be a bit vocal about it. (IMG:[invalid] style_emoticons/default/wink.gif)


No, I don't have any problems on high-grade materials. I think it's perfect as a credit sink.
Also pretty balanced so lower-level players can use their low-graded materials.

The main issue's from upgrading rare armors though.
Why in the hell do I need to pay a phazon per EDB upgrade on my phases, when I don't need to do so per MDB upgrade on my destruction staff?
Almost the same thing, but with totally different costs.

This post has been edited by varst: Jan 14 2012, 11:14
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 11:35
Post #2670
Tenboro

Admin




Because you can only have one staff.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 12:31
Post #2671
Ballistic9



(*¯~¯)╯彡┻━┻
********
Group: Members
Posts: 4,761
Joined: 4-January 09
Level 331 (Godslayer)


The forge: abandon all hope, ye who enter here (IMG:[invalid] style_emoticons/default/anime_cry.gif)

This post has been edited by Ballistic9: Jan 14 2012, 12:31
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 12:51
Post #2672
skillchip



Mathematical Trashcat
*********
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06
Level 496 (Godslayer)


I got nothing worth forging yet so meh...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 13:13
Post #2673
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(Tenboro @ Jan 14 2012, 17:35) *

Because you can only have one staff.


I don't understand the logic of your statement, but I'm not going to question that
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 16:06
Post #2674
Annoyed



Sakura Blossom
********
Group: Members
Posts: 2,781
Joined: 29-June 09
Level 307 (Godslayer)


Random Bonuses for Puzzle like

1:- Double your Item Drop rate Chance for 20 turns

2:- Increase your loot quality for 20 turns

3:- Give extra experience boost for 20 turns

And last

4:- Increase your Damage for 20 turns

If don't like then avoid (IMG:[invalid] style_emoticons/default/happy.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 17:33
Post #2675
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE(Tenboro @ Jan 14 2012, 01:35) *

Because you can only have one staff.

Shouldn't it be the other way around then?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 17:34
Post #2676
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


QUOTE(Maximum_Joe @ Jan 14 2012, 23:33) *

Shouldn't it be the other way around then?


That's why I don't want to question the logic behind that... (IMG:[invalid] style_emoticons/default/dry.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 18:52
Post #2677
Tenboro

Admin




Attached Image
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 19:03
Post #2678
varst



Peerless perverted long-hair-con of the Hentaiverse
***********
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10
Level 478 (Godslayer)


(IMG:[mylittlefacewhen.com] http://mylittlefacewhen.com/media/f/img/130526046769.jpg)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 19:21
Post #2679
Tenboro

Admin




Attached Image

Long story short, weapons don't need rare components for basic upgrades because eventually they'll have other upgrades that'll require rare stuff.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 14 2012, 19:29
Post #2680
Ichy



~ Loli Trainer ~
***********
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
Level 500 (Dovahkiin)


QUOTE(Tenboro @ Jan 14 2012, 18:21) *

Attached Image

Long story short, weapons don't need rare components for basic upgrades because eventually they'll have other upgrades that'll require rare stuff.

Procs! (IMG:[invalid] style_emoticons/default/biggrin.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


696 Pages V « < 132 133 134 135 136 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 17th June 2025 - 14:24