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[Suggestion] A few requests, Can we has... |
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Dec 4 2011, 12:01
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purng
Group: Members
Posts: 4,589
Joined: 17-August 10

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QUOTE(roadgray @ Dec 3 2011, 18:09)  How about a title for collecting all the ponies? "Money Waster" or something.
I have a clue but am not sure about that. (IMG:[ i1127.photobucket.com] http://i1127.photobucket.com/albums/l635/purngpurng/horseprincess4.jpg) This post has been edited by purng: Dec 4 2011, 13:18
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Dec 4 2011, 22:19
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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I know it has been said before, but I think there needs to be a bonus to dual-wield proficiency hitting 100,200 just like how one hand and two hand have with increased counter limits and further out dominoes.
Proposal for Dual-Wield: @100 main hand gets an extra chance to hit equal to off hand hit chance, but only off of an off hand hit. only 1/2 damage of a normal main hand hit @200 off hand gets an extra chance to hit equal to off hand hit chance but only if off hand hits and the main-hand gets an extra hit. 1/2 damage of a normal off hand hit
assuming the hit chance is already maxed w/100 prof: 50% off hand hit .5*.5=25% main hand extra hit w/200 prof: 50% off hand hit 25% main hand hit .5*.5*.5=12.5% off hand extra hit
Yes this would make dual wield even stronger. Numbers may need to be tweaked for balance
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Dec 4 2011, 23:51
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(Tenboro @ Dec 4 2011, 00:47)  If you don't play it, I'd suggest not commenting on it

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Dec 5 2011, 00:26
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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QUOTE(Tenboro @ Dec 4 2011, 02:47)  flaky AMD drivers
UNHEARD OF!
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Dec 5 2011, 02:47
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Drksrpnt
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10

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Some sort of training or hath perk or something to make "channeling" proc more often when casting spells.
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Dec 5 2011, 16:10
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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No Bucklers on the T&T Clear Round. Anything is fine. Just no more Bucklers.
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Dec 5 2011, 17:35
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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If there's anything that I want to remove from the loot table, that would be anything with 'focus' suffix but isn't a staff. Getting cheetah/raccoon may be disappointing, but getting a dagger/shortsword of focus is simply humiliating. The main point is: we already have battlecaster suffix!
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Dec 5 2011, 21:36
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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QUOTE(Ichy @ Dec 4 2011, 01:57)  I just had a genius idea! Let us use Monster Loot to level up gear.
Low Grade will give 0 or 1 Mid Grade 1-3 High Grade 3-10
I support this message. Except that given the relative values it should probably be Low Grade will give 0 or 1 Mid Grade 2-8 High Grade 20-80 or everyone would just spam level with cheap low grade mats and save high grade mats for other uses.
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Dec 5 2011, 21:50
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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80 is way too much (so is 10, for that matter). High-Grade materials are not that hard to obtain. [0,1] for Low, [1,2] for Mid and [1,5] for High would be a good deal.
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Dec 5 2011, 22:10
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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`\(o_O)/` I guess. I'm still of the philosophy the item level doesn't really matter insofar as balance is concerned as it caps to your level and doesn't have huge scaling factors. Honestly you could just remove ilvl and just have items autoscale to your current level.
As far as the mats idea goes, again who would use a high grade mat to level an item if they can just flood low-mid grade mats at it for a similar boost. This is also assuming that mats have a use other than leveling...
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Dec 5 2011, 22:19
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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Only issues with gear scaling to level and not having a level itself is that its level determines its value on the bazaar and would hurt high level players or benefit low level players disproportionately if that is dropped out of the equation. Second issue is I am fine with my gear being low level compared to myself because of interference/burden. Both of these stats increase faster then many important stats such as block, evade, and mitigation. If the level of gear scales to whatever people are then the factors for interference and burden would need to increase to the same or higher then evade, block and mitigation. (honestly they should be higher then them anyway imo)
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Dec 5 2011, 22:38
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Bunko
Group: Members
Posts: 1,262
Joined: 19-September 10

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I'm sure this has been requested before, I was one of them. So I'll rephrase the request. I want to be able to maintain mooglemail while in combat. Since you obviously know what a cookie is, may have even invented it... They're sugary baked goods that go good with coffee, normal size fits on your palm.
But I was thinking, if you could bake a different cookie for each browser used. I could fight with my portable version of Fox, baking that cookie.
In my other browser, Chrome, Would be a cookie ready to eat, with the text that the player is in the mail screen. So you could not only have a cookie but eat it too. Foxie cookie keeps updating as the fox is cooked on the side. But the chrome protected cookie remembers it's waiting for a package at the mail department. It's doable. My damn grindfests can take 45 minutes with my ethereal mace, that's pretty long.
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Dec 5 2011, 22:51
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Beryl
Group: Gold Star Club
Posts: 8,931
Joined: 25-May 06

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It seems like you could run into weird duplicate problems. Like you're in a grindfest, then you check mooglemail and enter your hourly battle on a different computer.
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Dec 5 2011, 23:00
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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I bet what he really wants is to be able to eat two cookies at once (fight two battles at once)
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Dec 6 2011, 02:38
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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please remove all non-dagger "battlecaster" and "focus" drops
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Dec 6 2011, 02:42
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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Remove focus, buff battlecaster!
This post has been edited by skillchip: Dec 6 2011, 02:42
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Dec 6 2011, 04:26
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Drksrpnt
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10

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Why was "of focus" even an option in melee weapons anyway? Battlecaster is sort of good, but focus is, well... shit. A waste of countless weapons that, with any other suffix, may have been good. I agree with everyone else, focus should be completely removed.
Also, add "Of the Ox" to Rapiers and Daggers, just for shits.
This post has been edited by Drksrpnt: Dec 6 2011, 04:36
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Dec 6 2011, 09:17
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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There must be some awful suffix or it will be to easy to get the good ones.
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Dec 6 2011, 09:59
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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I agree, but foucs suffix is just too awful on weapons.
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