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> [Suggestion] A few requests, Can we has...

 
post Nov 24 2011, 14:24
Post #2441
Trips



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Can you please do something with Item World. Whole Idea of doing XXX fights to up 1 or 2 lvls is just antifun. You want to up your eq so badly but more than 50 rounds in a row for only one lvl (hard) or even no lvl (normal) is just silly. 1/3 of this would be more than enough, especially that you get XP for all of them.

On early lvls you can gain about ~2lvls when you upped eq for 1(or none), you gain another 2 and your eq still gains 1. You can't keep up with it and after some time you just give up because doing 50-60 rounds on lvl higher than hard-heroic cost too much and is really risky.

Aww you died in last round because you don't have enough item slots for mana potions... sucks to be you. You just wasted 5 tier4 pots, 5 scrolls, 5 infusions and still gained nothing - with love your Item World + middle finger.

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post Nov 25 2011, 23:34
Post #2442
Pirko



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Damage Reflect Buff. Will be greatfull for nerfed melee players like me.
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post Nov 26 2011, 22:55
Post #2443
skillchip



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Since mazes are 20% more annoying, the buff should be 20-200% longer or stronger.

Also mazes should've come with next patch so we would complain about the mazes and not the patch

This post has been edited by skillchip: Nov 27 2011, 04:44
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post Nov 27 2011, 11:59
Post #2444
RajaNagaSoz



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For mazes, how about just give credits equal to remaining time. almost inconsequential, but better than the supposed buff which wears off before the end of 2 rounds (for melees, at least. i hardly even notice it's there or not)

Or time remaining divided by ten, rounded up to the nearest whole number of a random crystal type.

Or generate a consumable drop (potion/scroll/infusion with a low chance of soul stone/bubblegum/flower vase)

All of these really won't make anyone love mazes, or break/exploit anything, but it might quell some bitching so you can do something -really- terrible.

I assume asking for anything better (chance for equipment drop, loot bonuses, anything like that) is like wishing for the magic power to teleport at will in real life.
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post Nov 27 2011, 13:41
Post #2445
Ichy



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Just replace the effect with a Second Wind! (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Nov 27 2011, 21:10
Post #2446
Evil Scorpio



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Can we have Token of Blood drop chance from artifacts? (IMG:[invalid] style_emoticons/default/dry.gif)
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post Nov 29 2011, 09:23
Post #2447
Pickled_Cow



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QUOTE(Evil Scorpio @ Nov 27 2011, 19:10) *

Can we have Token of Blood drop chance from artifacts? (IMG:[invalid] style_emoticons/default/dry.gif)


Huh? I get far more tokens of blood than I get artifacts, now you want to dilute the prize pool even more so?
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post Nov 29 2011, 11:22
Post #2448
eovcoo5



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a option can hide huge IW list only show the item need to level up in IW list
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post Dec 1 2011, 01:47
Post #2449
skillchip



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Would be nice if using a gem didn't cost you full innate arcana upkeep...
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post Dec 1 2011, 04:31
Post #2450
Ballistic9



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Soul EDB for ethereal staves~
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post Dec 1 2011, 04:43
Post #2451
hzqr



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Not sure if he changed his mind, but:
QUOTE(Tenboro @ Dec 8 2010, 20:30) *
QUOTE(cmdct @ Dec 8 2010, 20:08) *

I just noticed in the equipment statistic board, we can have soul damage (spell damage bonus), but there isn't equipment giving that bonus. It was forgotten/given up?

Not planning to add that. Soul magic doesn't have the balancing headroom for being boosted through equipment.
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post Dec 1 2011, 09:13
Post #2452
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X-Weaken. Melee+Mages alike will cherish it! Make Weaken a pre-req for it so that people don't abuse it and just learn X-Weaken (IMG:[invalid] style_emoticons/default/happy.gif)
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post Dec 1 2011, 10:33
Post #2453
skillchip



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X-depreciate where we can cast any depreciating spell on all targets. maybe have it be a spell that gives you a short buff making your next depreciate spell hit all all foes
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post Dec 1 2011, 18:47
Post #2454
cryomorph



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QUOTE(Ballistic9 @ Dec 1 2011, 10:31) *

Soul EDB for ethereal staves~

Void you mean probably?
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post Dec 1 2011, 18:52
Post #2455
Maximum_Joe



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QUOTE(cryomorph @ Dec 1 2011, 08:47) *

Void you mean probably?

There are no Void spells.
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post Dec 1 2011, 20:21
Post #2456
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QUOTE(skillchip @ Dec 1 2011, 01:33) *

X-depreciate where we can cast any depreciating spell on all targets. maybe have it be a spell that gives you a short buff making your next depreciate spell hit all all foes


hohoho i forgot all about that already (silly me). way better than my x-weaken idea imo. so much more flexible (IMG:[invalid] style_emoticons/default/happy.gif)
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post Dec 1 2011, 20:27
Post #2457
buktore



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I jokingly requested this in the past. But now I actually want to see this happen, just to see how thing will become and for the heck of it... (IMG:[invalid] style_emoticons/default/tongue.gif)

- Crushing weapon proc Confuse instead of Stun, or maybe proc both at 50/50 chance.

Who knows, if its not breaking the game entirely, it might actually balanced everything out for melee! (IMG:[invalid] style_emoticons/default/laugh.gif)




PS. X-depreciate? Lame! ... I want X-Fight! (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 1 2011, 21:13
Post #2458
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QUOTE(buktore @ Dec 1 2011, 19:27) *
I want X-Fight! (IMG:[invalid] style_emoticons/default/tongue.gif)


Domino strikes?
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post Dec 1 2011, 21:28
Post #2459
buktore



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QUOTE(Drksrpnt @ Dec 2 2011, 02:13) *

Domino strikes?


That's more like 'Slash-All' instead of X-Fight. (IMG:[invalid] style_emoticons/default/tongue.gif)

And of course, using this command coupled with DW = 8 attacks in 1 turn. (IMG:[invalid] style_emoticons/default/cool.gif)

This post has been edited by buktore: Dec 1 2011, 21:34
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post Dec 1 2011, 22:57
Post #2460
skillchip



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X-fight lets you proc dominino off every target right?
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