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> [Suggestion] A few requests, Can we has...

 
post Nov 16 2011, 18:10
Post #2421
DragonRanger



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Well, shows how much I know.
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post Nov 16 2011, 18:40
Post #2422
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No it became OP with the +50% damage to stunned monsters. Perma-stun just meant 10,000+ rounds against the Gods on higher difficulties where all players did was keep holding down the attack button.
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post Nov 17 2011, 14:30
Post #2423
eovcoo5



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mooglemail system need have more details save in mail log

for now mail log = nothing ! nothing useful data been saved

people can't find details from log can't fix mistake like send or received wrong things

mail log should save everything Credits / hath / item name / item number / add time / equipment link / etc
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post Nov 17 2011, 19:23
Post #2424
Ichizon



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Is this a "small suggestion here" thread?

I'd like to see a (subtle) link to http://ehwiki.org/wiki/HentaiVerse in the HV interface. Currently, because I have galleries in my favs, I'd have to go to galleries > forums ("easier" than scrolling down to the bottom) > main site > wiki if I want to look at something. Then I have to search as well, but the linked article has a lot of quick links. Would save a little bit of time for me at least, and might help out newbies who are not aware of the wiki.
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post Nov 20 2011, 09:17
Post #2425
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Yeah yeah another Stamina suggestion (IMG:[invalid] style_emoticons/default/tongue.gif)

An Option to turn off good Status. Means it can go up to 99 but will always be normal status.
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post Nov 20 2011, 09:45
Post #2426
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QUOTE(Ichy @ Nov 20 2011, 15:17) *

Yeah yeah another Stamina suggestion (IMG:[invalid] style_emoticons/default/tongue.gif)

An Option to turn off good Status. Means it can go up to 99 but will always be normal status.


(IMG:[images.wikia.com] http://images.wikia.com/gundam/images/8/8b/Trans-Am_System_2.jpg)
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post Nov 20 2011, 16:51
Post #2427
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This game needs meele skills for 1hand,dual wield, 2hand user this game is pretty much mage based they have much skills but we meele user have nothing
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post Nov 20 2011, 19:48
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QUOTE(Ichy @ Nov 20 2011, 02:17) *

Yeah yeah another Stamina suggestion (IMG:[invalid] style_emoticons/default/tongue.gif)

An Option to turn off good Status. Means it can go up to 99 but will always be normal status.

I would be cool with that. It would make a hiatus nice for people like me who avoid Good Status like the plague.
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post Nov 21 2011, 02:53
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Would turning off the stamina bonus bring stamina consumption down to <80 levels? (1 stamina point would last 100 rounds instead of just 20)

This post has been edited by Anomtai: Nov 21 2011, 02:54
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post Nov 21 2011, 03:07
Post #2430
hzqr



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Another solution would be to have some kind of item you can bring into battle that will halve or turn off EXP gains (Scroll of Inertia?).
Most RPG's have something like that.
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post Nov 21 2011, 18:02
Post #2431
Ichy



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QUOTE(Anomtai @ Nov 21 2011, 01:53) *

Would turning off the stamina bonus bring stamina consumption down to <80 levels? (1 stamina point would last 100 rounds instead of just 20)

Of Course.
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post Nov 21 2011, 22:20
Post #2432
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Ehrm... Can we have bows (2H) and crossbows (1H)? (IMG:[invalid] style_emoticons/default/huh.gif) Piercing & PA. Medium damage, high accuracy (and no parry, of course). (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Nov 21 2011, 22:22
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QUOTE(Evil Scorpio @ Nov 21 2011, 15:20) *

Ehrm... Can we have bows (2H) and crossbows (1H)? (IMG:[invalid] style_emoticons/default/huh.gif) Piercing & PA. Medium damage, high accuracy (and no parry, of course). (IMG:[invalid] style_emoticons/default/unsure.gif)


With Evade chance, since they're long-range weapons.
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post Nov 21 2011, 23:29
Post #2434
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QUOTE(DragonRanger @ Nov 22 2011, 00:22) *

With Evade chance, since they're long-range weapons.

Yup, that would be nice and logical)) (IMG:[invalid] style_emoticons/default/happy.gif)

This post has been edited by Evil Scorpio: Nov 22 2011, 13:43
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post Nov 22 2011, 10:45
Post #2435
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Would it be possible for you to include a way for us to set aside items like we currently do with the lock symbol to keep certain items, but with a different function?

Basically, is it possible to have another set of "lockable items" for those we have in our equipment shops/auctions in the WTS thread?

Thanks,
Razorflame
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post Nov 22 2011, 11:54
Post #2436
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There should be some feasible way to max the ability tree.
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post Nov 22 2011, 21:15
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QUOTE(roadgray @ Nov 22 2011, 11:54) *

There should be some feasible way to max the ability tree.

I'm pretty sure Sushi has done that and then some.
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post Nov 22 2011, 22:11
Post #2438
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QUOTE(Bunker Buster @ Nov 22 2011, 20:15) *

I'm pretty sure Sushi has done that and then some.


I'm missing ~300 right now.

If I'll get another 100 levels than it will be 200.
Maxing Ability Boost will reduce another 50.

This means I would still need to get 150 ability points from Artifacts.
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post Nov 22 2011, 22:47
Post #2439
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Id rather have something to spend my 150 spare point on.
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post Nov 23 2011, 19:18
Post #2440
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I've suggestion to show the race of monster and it's current player level instead of useless information in the left of name and bars.
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