I tried a search and went a couple pages back through it looking, but couldn't find anything about this, so i hope it hasn't been mentioned and/or shot down beforehand...
But what about giving melee weapons a suffix that gives elemental damage? specific kinds, obviously. Not to be too broken, maybe something to the effect of 10%-50% of the weapon's damage depending on quality (or just 100%, it isn't like crush/pierce/slash aren't basically elements themselves with just as many strengths and weaknesses amongst them)
The downside is still once you go into an arena you're stuck with what elements you have equipped, be it pierce, slash, fire, or holy. And if you dual-wield it's no different, having two different ones could be helpful.
They could even (rarely) proc the element's debuff effect (such as searing skin). I don't exactly hear of the mage players using anything but staves most of the time, and if they instead switched over to these for the effect procs, it wouldn't do too much help with the loss of EDB/ET/etc.
I would think this had been suggested before, but it might've just been a long time ago or something. If there was any reasons why this isn't workable or something, i'd like to know that too.
Edit:
It shouldn't be too far off from the Of The Vampire/Illithid suffix type, And if nothing else, it could just be a proc chance to activate for an additional moderate-damage elemental attack
This post has been edited by RajaNagaSoz: Sep 9 2011, 03:57
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