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> [Suggestion] A few requests, Can we has...

 
post Aug 17 2011, 21:28
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QUOTE(hitokiri84 @ Aug 16 2011, 15:11) *

The dragons are somewhere around RL/IPU strength too, so it's kind of silly that they don't drop anything. Yet.

I think it's intentional that the dragons don't drop any trophies. Monsters can't drop more than one item so it's either a chance for a good drop or a 10% chance for a trophy drop in this case. The current system appeals to me more simply because of the possibility, no matter how slim, of getting a magnificent/legendary item from one of these dragons. This isn't possible yet but hopefully that would change once Tenboro fixes the loot quality bonus on higher difficulties.
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post Aug 17 2011, 21:37
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I always found it silly that the Trophy drop takes away your chance for loot. It should be an additional drop.
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post Aug 17 2011, 21:45
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QUOTE(Ichy @ Aug 17 2011, 14:37) *

I always found it silly that the Trophy drop takes away your chance for loot. It should be an additional drop.

I'm not sure how it's coded but having one monster drop two items might break things and it might require Tenboro to do a lot of excessive work to fix that.

Also, what I said above isn't entirely accurate. It's not 10% chance for a trophy drop, it should be 100% since it's the final round. But still, I would prefer the current system over a guaranteed trophy drop unless its quality is on par with the 'box' type trophies.
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post Aug 17 2011, 22:23
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QUOTE(sushi0 @ Aug 17 2011, 11:45) *

I'm not sure how it's coded but having one monster drop two items might break things and it might require Tenboro to do a lot of excessive work to fix that.


I kinda doubt it considering arenas have final round rewards. It might be intentional that only 1 roll is given per monster kill though. Trophies plus another drop chance on each boss monster might start to add up to a lot of extra stuff in the long-run.
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post Aug 17 2011, 23:48
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Let Shield/Barrier have an effect on specific mitigations
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post Aug 18 2011, 01:43
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There should be a special arena to gain credits easely instead of experience (like the grindfest does for experience). The same lenght as the grindfest, but whit the option of only doing this once a day. Or items that allow to gain a certain percentage of credits from what you gain (amulets, rings, earings or armbands). It would help greatly.
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post Aug 18 2011, 21:13
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A new God, Nyx, with double the stats of FSM and resistances changing randomly at every turn.
That would make one hell of a fight (IMG:[invalid] style_emoticons/default/duck.gif)
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post Aug 18 2011, 21:26
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Suggestion:

For the equipments that the players find after a battle, temporarily put an indicator next to the new equipments saying "new." For players who do not regularly sell junk equipments, it is often difficult to sort out which equipment is new and which is old.
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post Aug 18 2011, 21:37
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QUOTE((Cheater) Tiap @ Aug 18 2011, 21:13) *
A new God, Nyx, with double the stats of FSM and resistances changing randomly at every turn.
That would make one hell of a fight (IMG:[invalid] style_emoticons/default/duck.gif)

Sounds nice.

A special buff granting complete immunity to all elements except one (and not telling which one in the description) would make it a worthy opponent and make the Scan command very useful for the whole fight.

This post has been edited by Mika Kurogane: Aug 18 2011, 21:37
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post Aug 18 2011, 23:24
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Scanning the boss every few turns for weakness? Its like I'm playing old-school Final Fantasy.
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post Aug 19 2011, 07:23
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yeah isn't that the douchebag on top of fanatic's tower?
e: the guy who ultima's your whole squad before death

This post has been edited by dcherry: Aug 19 2011, 07:24
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post Aug 19 2011, 10:06
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[finalfantasy.wikia.com] Barrier Shift?

Technically possible.
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post Aug 19 2011, 11:40
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Also a Legendary immune to all kinds of nerfing (Weaken/Bewilder/Nerf/etc) and who can actually nerf you (Grand Jewel-style) or just reflect any nerfing spell back at you.
I should probably stop pitching ideas for enemies I wouldn't be able to defeat (IMG:[invalid] style_emoticons/default/duck.gif)
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post Aug 19 2011, 15:19
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QUOTE(Tenboro @ Aug 19 2011, 10:06) *

[finalfantasy.wikia.com] Barrier Shift?

Technically possible.

Let it be a special Monster at the end of a lvl 350 Arena please (IMG:[invalid] style_emoticons/default/happy.gif)
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post Aug 19 2011, 15:55
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QUOTE(Ichy @ Aug 19 2011, 08:19) *

Let it be a special Monster at the end of a lvl 350 Arena please (IMG:[invalid] style_emoticons/default/happy.gif)

Now this would certainly be interesting. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Aug 19 2011, 16:19
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But I would suggest to make it not another Legendary Marathon.
Just a 100 rounds arena with a fun boss fight at the end.

It could also be a lvl 320 Arena so tenb has more test Dummy's for his new monster (IMG:[invalid] style_emoticons/default/happy.gif)
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post Aug 19 2011, 17:37
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QUOTE(oumi11 @ Aug 18 2011, 21:26) *

Suggestion:

For the equipments that the players find after a battle, temporarily put an indicator next to the new equipments saying "new." For players who do not regularly sell junk equipments, it is often difficult to sort out which equipment is new and which is old.

You have the little lock icon next to equipment, allowing you to lock the equipment you wanna keep, so that it doesn't show up as sellable when you are in the bazaar.
That makes it easy to divide up the old from the new.
Or at least, the stuff you wanna keep, from the stuff that is new.
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post Aug 19 2011, 22:11
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QUOTE(Ichy @ Aug 19 2011, 09:19) *

But I would suggest to make it not another Legendary Marathon.
Just a 100 rounds arena with a fun boss fight at the end.

It could also be a lvl 320 Arena so tenb has more test Dummy's for his new monster (IMG:[invalid] style_emoticons/default/happy.gif)

We don't need so many extra arenas, it's already too time consuming to finish them as it is. One additional arena should be more than enough imo.
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post Aug 19 2011, 23:40
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QUOTE(sushi0 @ Aug 19 2011, 15:11) *

We don't need so many extra arenas, it's already too time consuming to finish them as it is. One additional arena should be more than enough imo.

350 sounds exclusive enough for me.

Go ahead and make it 99 rounds of 4 legendaries + 4 bosses and have the last round be RL+IPU+FSM+Trio/Tree.

This post has been edited by hitokiri84: Aug 19 2011, 23:41
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post Aug 20 2011, 00:36
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and the three dragons in addition!
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