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> [Suggestion] A few requests, Can we has...

 
post Jun 6 2011, 02:54
Post #1481
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QUOTE(shintsu @ Jun 5 2011, 02:15) *

- have a link to the wiki page in the HV game
i am sure that beginning players are not aware of the wiki page, maybe you can mark it as help

I already asked for it and was told no. (Can't remember why)

QUOTE(shintsu @ Jun 5 2011, 02:15) *

- have your monster joining your battles with you

Been asked for.

QUOTE(shintsu @ Jun 5 2011, 02:15) *

- untroduce a ring slot

Been asked for.

QUOTE(shintsu @ Jun 5 2011, 02:15) *

- have the gem slot visabble in the GUI

Been asked for.

QUOTE(shintsu @ Jun 5 2011, 02:15) *

- have armory organized just like in the shop
when you have a lot of items the big list can make your head spin, it would be great if some tabs where introduced just like in the shop. This makes it mutch more user friendly when equiping gear

Been asked for.

QUOTE(shintsu @ Jun 5 2011, 02:15) *

- comparison between equiped gear and selected gear

Been asked for.

QUOTE(shintsu @ Jun 5 2011, 02:15) *

- PVP arena
this one hard to implement i think but can connect other hv people a bit more with eachoter, maybe make some ladder so that people can show off their skills (IMG:[invalid] style_emoticons/default/smile.gif)

Been asked for.
And it wouldn't have anything to do with skill.
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post Jun 6 2011, 03:41
Post #1482
Sardion



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Change arcanist +magic accuracy to small supportive prof bonus.
for what i need magis accuracy as a melee (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jun 6 2011, 04:23
Post #1483
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ADD 25% MAGIC ACCURACY TO EVERY INFUSION.
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post Jun 6 2011, 06:36
Post #1484
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Probably suggested by someone else here already, but some way to have elemental spikes co-exist with elemental gems without having them despell each other.
Of course, it can't be done like recovery items and recovery gems. (Instantaneous effect)

A possible idea is to make them like like scroll spells and cast spells. (Splitting in different categories)
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post Jun 6 2011, 07:06
Post #1485
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QUOTE(Sardion @ Jun 5 2011, 18:41) *

Change arcanist +magic accuracy to small supportive prof bonus.
for what i need magis accuracy as a melee (IMG:[invalid] style_emoticons/default/dry.gif)

You need magic accuracy so you can cast deprecating spells.
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post Jun 6 2011, 07:06
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Ballistic9



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Color highlight gem drops in the combat log would be nice.
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post Jun 6 2011, 10:38
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Dear Tenb,

It would be really awesome if agitated mobs got a temporary speed debuff (internal, no need to show an icon) immediately following their becoming agitated. When I (for the sake of an example) banish 9 mobs and 8 survive with 5% of their health, I'd at least like enough time to cover my ass before I get raped. It makes sense anyway; agitated monsters need time to roar, stomp their feet, and do other flashy but useless things before actually beating on the target of their ire.
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post Jun 6 2011, 21:20
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QUOTE(Boggyb @ Jun 6 2011, 07:06) *

You need magic accuracy so you can cast deprecating spells.


And how often player uses deprecating unless he fight legendary or gods?
Usefulness of +magic accuracy as of rare drop rare suffix is somewhat meh.
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post Jun 6 2011, 21:35
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Uh, IWBTH runs? 100+ arenas on DW? More than you think, anyways. Especially melee.
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post Jun 6 2011, 21:50
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QUOTE(Sardion @ Jun 6 2011, 12:20) *

And how often player uses deprecating unless he fight legendary or gods?
Usefulness of +magic accuracy as of rare drop rare suffix is somewhat meh.

Then don't use the equipment?
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post Jun 6 2011, 23:15
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QUOTE(DemonEyesBob @ Jun 6 2011, 09:38) *

Dear Tenb,

It would be really awesome if agitated mobs got a temporary speed debuff (internal, no need to show an icon) immediately following their becoming agitated. When I (for the sake of an example) banish 9 mobs and 8 survive with 5% of their health, I'd at least like enough time to cover my ass before I get raped. It makes sense anyway; agitated monsters need time to roar, stomp their feet, and do other flashy but useless things before actually beating on the target of their ire.


What about an accuracy de-buff too, if they are agitated they'll probably be less focussed too (IMG:[invalid] style_emoticons/default/smile.gif)


QUOTE(Sardion @ Jun 6 2011, 20:20) *

And how often player uses deprecating unless he fight legendary or gods?
Usefulness of +magic accuracy as of rare drop rare suffix is somewhat meh.


I still melee, you'll need deprecating spells all the time on higher arenas and on higher difficulties (more EXP, better drops)
Level 100 arena, you'll face 1 rare monster at the end, level 150/160 has two, level 170 has 3, level 180 has 1 legendary etc....
http://ehwiki.org/wiki/Arena

You'll need depre spells for them for smoother battles.
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post Jun 7 2011, 02:17
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QUOTE(Tsunade_lover @ Jun 6 2011, 17:15) *

What about an accuracy de-buff too, if they are agitated they'll probably be less focussed too (IMG:[invalid] style_emoticons/default/smile.gif)

That would also be awesome. As it is, with the evade nerf, agitation could use some tweaking in my opinion. Even with spirit shield, haste, and shadow veil, I'm getting plowed. I'm not _dying_ that often, but it's eating through mana and spirit way faster than it should.

Unrelated, and I think this has been suggested already, but please get rid of fleet shields. It's a wasted drop, and we get enough of that as it is.
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post Jun 7 2011, 05:41
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Have every button on your keyboard be an instant win so I can play simply by bashing my head into the keyboard
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post Jun 7 2011, 05:46
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QUOTE(Boggyb @ Jun 6 2011, 22:41) *

Have every button on your keyboard be an instant win so I can play simply by bashing my head into the keyboard


You don't do that already?
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post Jun 7 2011, 15:36
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QUOTE(DemonEyesBob @ Jun 6 2011, 09:38) *

It would be really awesome if agitated mobs got a temporary speed debuff (internal, no need to show an icon) immediately following their becoming agitated.

If anything, monsters should get faster when they're agitated...
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post Jun 7 2011, 17:32
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QUOTE(Sayo Aisaka @ Jun 7 2011, 09:36) *

If anything, monsters should get faster when they're agitated...

Don't ruin my hopes and dreams!

I guess what I was describing was really more of a pause when they get agitated instead a speed decrease huh... In that case, I agree with the accuracy deduff. Either way, something to tone it down a little would be appreciated.
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post Jun 8 2011, 23:49
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So we've got a Reply function for MM now. How about an indicator to show if a message has/had an attachment?
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post Jun 9 2011, 04:34
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How about if we get 24 hour perks, like twice the credits or 50% more exp, half stamina consumption, 5x chance to find artifacts, and so? Some MMORPGs do that every 30 or 60 days to keep people coming back.
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post Jun 9 2011, 04:59
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masquepiph



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@Tenb: Serious Idea Occuring!

So... I was thinking... why don't we have a 'decrease' button to go along with the 'increase' button for primary stats? It seems like a simple way to adjust our stats without needing to reset them entirely. Not that we can reset them, but this way we could mess with our stats when new updates come out, which would be pretty fucking awesome.

This post has been edited by DemonEyesBob: Jun 9 2011, 05:25
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post Jun 9 2011, 05:00
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Add the Scroll of Accuracy
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