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> [Suggestion] A few requests, Can we has...

 
post Apr 19 2017, 22:52
Post #13481
Maximum_Joe



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QUOTE(Shind Mar @ Apr 19 2017, 16:43) *

Give me free shit, I don't actually want to earn anything

Fixed.
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post Apr 22 2017, 10:16
Post #13482
Usagi =



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Drug all monsters button.

Anyone with a yellow morale gets a happy pill.
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post Apr 22 2017, 15:43
Post #13483
Shind Mar



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QUOTE(Maximum_Joe @ Apr 19 2017, 21:52) *

Fixed.


That's why wiki recommends you to avoid spending money on it because most of them are not worth it.

2.5% increase by spending 17M is a tad expensive for most. Just slighjt increase. 5% would be nice.
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post Apr 22 2017, 15:53
Post #13484
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QUOTE(Shind Mar @ Apr 22 2017, 15:43) *

That's why wiki recommends you to avoid spending money on it because most of them are not worth it.

2.5% increase by spending 17M is a tad expensive for most. Just slighjt increase. 5% would be nice.

at your level you should be supposed to have a slight glimpse at what's good to sink credits on and whatnot. last levels of trainings and perks usually are for rich people only.
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post Apr 22 2017, 16:30
Post #13485
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QUOTE(Sapo84 @ Mar 23 2017, 18:15) *


HV doesn't need to be easy, boring, difficult, it needs to be the less obnoxious possible, it's a browser game at the end of the day, no one ever asked to micromanage like they are playing Starcraft.




Jumping in for a second....

Thank you for the best observation ever made on this game.

OK... Jumping back out.
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post Apr 22 2017, 22:45
Post #13486
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QUOTE(LOL50015 @ Apr 22 2017, 10:16) *

Drug all monsters button.

Anyone with a yellow morale gets a happy pill.

There is a script for that. HV - MonsterLab Baby Sitter.
When you press F, it feeds all the monsters (no wastefully) and uses an Happy Pill on yellow morale ones.
It takes a little while (1 monsters every 1-2 seconds?) but it's definitely worth it.
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post Apr 23 2017, 09:21
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QUOTE(End Of All Hope @ Apr 23 2017, 04:45) *

There is a script for that. HV - MonsterLab Baby Sitter.
When you press F, it feeds all the monsters (no wastefully) and uses an Happy Pill on yellow morale ones.
It takes a little while (1 monsters every 1-2 seconds?) but it's definitely worth it.


Frankly I prefer stuff like these being done natively.
I don't really like having too many scripts cluttering my browser.
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post Apr 23 2017, 18:55
Post #13488
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QUOTE(LOL50015 @ Apr 23 2017, 09:21) *

Frankly I prefer stuff like these being done natively.
I don't really like having too many scripts cluttering my browser.

I enable it to use it and disable it afterwards, plus it only really loads on "http://hentaiverse.org/?s=Bazaar&ss=ml" and nowhere else. I don't see how it would clutter my browser (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Apr 23 2017, 21:59
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Ability to lock artifacts/trophies, like equipment.

Also, free shit.
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post Apr 24 2017, 07:35
Post #13490
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QUOTE(End Of All Hope @ Apr 24 2017, 00:55) *

I enable it to use it and disable it afterwards, plus it only really loads on "http://hentaiverse.org/?s=Bazaar&ss=ml" and nowhere else. I don't see how it would clutter my browser (IMG:[invalid] style_emoticons/default/laugh.gif)


Its an extra entry in my extension list. I dislike long lists of extensions.
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post Apr 26 2017, 23:19
Post #13491
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This has probably been requested before (possibly even more than once) but I'd like to be able to attach multiple items to a single MM.

Just stumbled upon a WTB looking to buy an OFC which I'd be able to provide, but sending 21 individual MMs just is too much of a hassle really. It would greatly simplify many transactions, like selling/buying Crystal packs, forge materials etc. No need for individual CoDs, just a "total CoD" and a "take all" kind of mechanism.
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post Apr 28 2017, 15:41
Post #13492
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Option to reset a training and get 50% of the credits spent back.

Currently, as there's no real point to full pack rat, or adept learner at level cap, and there's no other means to reset unwated trainings like in my Rebirth System idea, this could be added.

If returning credits goes against the credit sink idea, then instead the reset could return 50% of the training time as Knowledge Shards/Tokens, which would be untradeable like other tokens, with every shard consisting of 1 hour of real time, so it can be used during training to speed it up, or to fully train something instantly if the player has enough shards, although being wasteful.

This post has been edited by Kinights: Apr 28 2017, 16:29
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post Apr 30 2017, 03:10
Post #13493
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Since the system already tracks how many random encounters a player has faced each day, would it be possible for the end of encounter message to display how many random encounters there have been that day?
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post Apr 30 2017, 03:13
Post #13494
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Already on my suggestion list.
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post May 4 2017, 09:59
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It would be more convenient if Auto-Cast Slots were added in the other supportive spells like Heartseeker, Arcane Focus and Regen.
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post May 4 2017, 11:03
Post #13496
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QUOTE(jhlxhlym @ May 4 2017, 09:59) *

It would be more convenient if Auto-Cast Slots were added in the other supportive spells like Heartseeker, Arcane Focus and Regen.

and reducing the game to a mere hovering for good (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post May 7 2017, 21:52
Post #13497
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QUOTE(Scremaz @ May 4 2017, 10:03) *

and reducing the game to a mere hovering for good (IMG:[invalid] style_emoticons/default/rolleyes.gif)



(IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 8 2017, 21:24
Post #13498
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So, some people requested to get awards and/or free stuff for grinding, mainly passive Hath and GP, but it has been refused because it doesn't help the site in any way and just trashes the economy.

But, can't there be toplists for HentaiVerse?

A separate toplist, that doesn't give the usual awards, and instead could offer bonuses and rewards weekly, monthly and yearly.

Toplists could be:

-number of monster kills
-number of boss kills
-fastest clears for all arenas
-fastest clears for grindfests
-fastest clears for all rings of blood

They then could be separated in three rankings:

-low difficulty(normal~nightmare)
-medium difficulty(hell and nintendo)
-high difficulty(IWBTH and PFUDOR)

Rewards would then be given considering the category and ranking of the toplist. An example could be:

Number of Monster Kills Toplist
-Low-Grade materials for low difficulty
-Mid-Grade materials for medium difficulty
-High-Grade materials for high difficulty

Number of Boss Kills Toplist
-Tier 5 trophy for low difficulty
-Tier 6 trophy for medium difficulty
-Tier 7 trophy for high difficulty

Fastest Arenas Clears
-Different credit rewards for each ranking

Fastest Grindfest Clears
-Different energy drink rewards for each ranking

Fastest Ring of Blood Clears
-Different token rewards fow each ranking

Numbers would be different for each king of time period, with small rewards for weekly toplists, and big rewards for yearly.

This should stimulate the e-penis competition even more, with players sinking more money aiming for rewards and bragging rights.

This is a system that gives free stuff, but stimulating people to play more is always good, and is at least much better that a daily login reward tracker that many freemium games around offer.

This post has been edited by Kinights: May 8 2017, 21:26
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post May 8 2017, 22:02
Post #13499
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We're trying to discourage botting, not encourage it.

This post has been edited by Maximum_Joe: May 8 2017, 22:02
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post May 8 2017, 22:08
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QUOTE(Maximum_Joe @ May 8 2017, 17:02) *

We're trying to discourage botting, not encourage it.

Wouldn't botting be caught easily if there's toplists showing who is playing and how much?

It might even improve botting detection, as players love to check how other players are clearing fights faster or more than them.
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