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[Suggestion] A few requests, Can we has... |
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Nov 12 2015, 02:00
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Sesshomaru Moon @ Nov 12 2015, 00:41)  You guys sure are bossy. Where's Tenboro, is he even here anymore? I think he finally left the site and no one even noticed.
Hey, those are mere suggestions, I'm just throwing out here whatever comes into my mind. And they aren't always great ideas, far from it. (IMG:[ invalid] style_emoticons/default/heh.gif) I saw the big boss looking at the ponyverse chat yesterday if it can reassure you.
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Nov 12 2015, 02:55
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Honeycat
Group: Catgirl Camarilla
Posts: 61,589
Joined: 25-February 07

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QUOTE(Dan31 @ Nov 11 2015, 14:00)  I saw the big boss looking at the ponyverse chat yesterday if it can reassure you.
Oh, drat, I thought we finally got rid of him. I was going to make Chaos Taco Tuesday.
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Nov 12 2015, 04:29
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lowformat
Newcomer
 Group: Members
Posts: 24
Joined: 10-March 12

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Whatever you suggested, I'm always expacting something news.
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Nov 15 2015, 18:37
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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QUOTE(nobody_xxx @ Nov 15 2015, 14:35)  can we get new perk to reduce melee skill cooldown , tenb (IMG:[ invalid] style_emoticons/default/smile.gif) In addition to making cooldowns not connected to straight turns but turn units, applying to both mage and melee?
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Nov 15 2015, 18:53
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(skillchip @ Nov 15 2015, 23:37)  In addition to making cooldowns not connected to straight turns but turn units, applying to both mage and melee?
mage already fast enough , we need to boost melee speed (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Nov 15 2015, 19:07
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(skillchip @ Nov 15 2015, 17:37)  In addition to making cooldowns not connected to straight turns but turn units, applying to both mage and melee?
It would be logical. Action speed is actually a "slow down monsters" effect as it is now. The buff would also affect light armor users the most, and light needs all the help it can get, even just an increase of buff duration. Mages have plenty of channelling effects and don't need more buff duration, so such a buff shouldn't affect them much compared to light.
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Nov 15 2015, 20:50
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gc00018
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11

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QUOTE(nobody_xxx @ Nov 15 2015, 16:53)  mage already fast enough , we need to boost melee speed (IMG:[ invalid] style_emoticons/default/laugh.gif) 0.84 patch : GOOD NEW! Imperial for Melee will cost only 25% mana now and reduce monster resistance to melee attack, so melee can IMP all and then fight, too!
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Nov 15 2015, 23:52
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(gc00018 @ Nov 15 2015, 20:50)  0.84 patch : GOOD NEW! Imperial for Melee will cost only 25% mana now and reduce monster resistance to melee attack, so melee can IMP all and then fight, too!
everyone will love it! (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Nov 17 2015, 10:49
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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Suggestion: Disable thread bumping in the Introductions subforum.
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Nov 17 2015, 12:58
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Dan31 @ Nov 15 2015, 18:07) 
It would be logical. Action speed is actually a "slow down monsters" effect as it is now. The buff would also affect light armor users the most, and light needs all the help it can get, even just an increase of buff duration. Mages have plenty of channelling effects and don't need more buff duration, so such a buff shouldn't affect them much compared to light.
Wait a minute, I just tested and buff duration actually decrements with each turn and not with each player action. I feel dumb right now. (IMG:[ invalid] style_emoticons/default/heh.gif)
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Nov 17 2015, 16:04
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(Dan31 @ Nov 17 2015, 03:49)  Suggestion: Disable thread bumping in the Introductions subforum. Fixed.
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Nov 17 2015, 16:49
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Maximum_Joe @ Nov 17 2015, 15:04)  Fixed.
Nah. As spammy as it may be, it encourages newbies to post for the first time, and threads are closed after a short time anyway.
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Nov 18 2015, 12:01
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asd
Group: Members
Posts: 505
Joined: 9-December 05

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new hat perk that add a bonus of x2, x3 x4, x5 gain credit if you have at least 80 of stamina ?
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Nov 18 2015, 16:37
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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Suggestion: Add a resist bonus to gear with the Warding suffix.
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Nov 19 2015, 19:49
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06

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Parry armor!
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Nov 19 2015, 22:04
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gc00018
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11

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Power phase!
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Nov 19 2015, 22:22
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dracolich85
Group: Members
Posts: 393
Joined: 4-February 10

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Thorns armor! (dmg returned to monsters)
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Nov 19 2015, 22:35
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Superlatanium
Group: Gold Star Club
Posts: 7,599
Joined: 27-November 13

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QUOTE(dracolich85 @ Nov 19 2015, 20:22)  Thorns armor! (dmg returned to monsters) Called Spike Shield.
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Nov 19 2015, 22:44
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gc00018
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11

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QUOTE(dracolich85 @ Nov 19 2015, 20:22)  Thorns armor! (dmg returned to monsters)
Called Spike Penis.
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